11L '41 DarthMaximus(12) v Gamerman01(x) No tech

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Z53 to the endDiceRolls: 6@3; Total Hits: 16@3: (2, 5, 4, 5, 6, 4)DiceRolls: 6@4; Total Hits: 66@4: (1, 2, 2, 4, 3, 1)
    YunDiceRolls: 3@1 2@3; Total Hits: 23@1: (3, 4, 4)2@3: (2, 2)DiceRolls: 1@2 1@4; Total Hits: 01@2: (5)1@4: (6)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    If 53 had gone without loss I’d be feeling guilty.  Just happy I got that big bad battleship that never misses!

    HupDiceRolls: 3@1; Total Hits: 03@1: (4, 3, 3)DiceRolls: 1@2; Total Hits: 01@2: (3)
    Hup2DiceRolls: 3@1; Total Hits: 13@1: (2, 1, 2)DiceRolls: 1@2; Total Hits: 11@2: (1)
    If hit, disregard last occurring offensive roll in round 2…

  • 25 24 23 22 15 11 10 Official Q&A Mod

    SuiDiceRolls: 2@1; Total Hits: 12@1: (1, 5)DiceRolls: 1@2; Total Hits: 01@2: (5)
    Sui2DiceRolls: 2@1; Total Hits: 12@1: (1, 3)DiceRolls: 1@2; Total Hits: 11@2: (2)
    Sui3DiceRolls: 2@1; Total Hits: 02@1: (6, 5)DiceRolls: 1@2; Total Hits: 11@2: (1)
    Retreat immediately if hit (heck, it’s the 5th territory after all)  :-P

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Wow, it seems like 6 months since I had a J1 that strong.  Usually the Chinese kick my butt.

    NCM -
    37 - CV and 2 FTR
    FIC - 3 FTR
    62 - CV (57) FTR (56)
    60 - CV (57) FTR (56)

    Collect 42, 42 on hand

    11L_Gamerman01(x)_v_DarthM(12)_1941_01c.AAM

  • Mod

    I always get killed in Yun.  At least my BB came to fight.  6 hits!  :-o

  • Mod

    UK Round 1

    Buy 1 bb, 1 ac, 1 ftr

    Combat Move

    1)  Sz 2 - 1 sub vs. 2 dd (sz 9, sz 15), 1 ca (sz 12)
    2)  Sz 5 - trn, ac, ca, ftr vs. 2 ftrs (uk), 1 bom (uk)

  • Mod

    Sz 2

    2 dd, 1 ca

    DiceRolls: 2@2 1@3; Total Hits: 12@2: (6, 2)1@3: (4)

    1 sub

    DiceRolls: 1@1; Total Hits: 01@1: (3)

  • Mod

    Sz 5

    2 ftrs, 1 bom

    DiceRolls: 2@3 1@4; Total Hits: 22@3: (3, 6)1@4: (2)

    trn, ac, ca, ftr

    DiceRolls: 1@2 1@3 1@4; Total Hits: 21@2: (6)1@3: (2)1@4: (3)

  • Mod

    Losses?

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @DarthMaximus:

    I always get killed in Yun.  At least my BB came to fight.  6 hits!   :-o

    Actually 8 for 8!!  Of course “only” 3 were relevant…. but

    OK I see you need a casualty choice so I will get that ASAP

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I will lose the cruiser and carrier

  • Mod

    That’s kinda what I figured, but always good to double check on the navy battles.

    The UK bom will retreat.  I assume your trn lives b/c technically I retreated.  Is this correct?

    I’ll have the rest of UK done tonight.

  • Mod

    Oh yeah, I forgot.  Landing spot for Ftr?

    That battle reminded of Revised.  Sending UK air to kill the baltic ships.  Somewhat of a bigger pain in Revised when the pesky trans can fire back too.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @DarthMaximus:

    Oh yeah, I forgot.  Landing spot for Ftr?

    That battle reminded of Revised.  Sending UK air to kill the baltic ships.  Somewhat of a bigger pain in Revised when the pesky trans can fire back too.

    Yeah.  Normally I have 2 fighters on there, but with one I guess it invites disaster.  But we both got our 2 hits.

    Yes the transport lives because it has to get hit to sink.  Auto-sinking of transports only happens if you don’t retreat and all defensive units with combat value have been destroyed.

    I will land in NWE.  Funny how surviving fighters off carriers have this nice advantage of moving when it’s not their turn.  I mean, it’s logical, but it’s a little ironic.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    @gamerman01:

    Yes the transport lives because it has to get hit to sink.  Auto-sinking of transports only happens if you don’t retreat and all defensive units with combat value have been destroyed.

    You probably know this, but just in case:
    If you went another round and the bomber and fighter both hit, then the transport would still survive.  It still takes time and a military unit to sink a transport - they don’t sink themselves  :-)

  • 25 24 23 22 15 11 10 Official Q&A Mod

    No no no, I want it in Poland, not NWE.  Just saw that juicy target in Ukraine and I only have one fighter in range without this one.

  • Mod

    No Prob on Poland.

    @gamerman01:

    @gamerman01:

    Yes the transport lives because it has to get hit to sink.  Auto-sinking of transports only happens if you don’t retreat and all defensive units with combat value have been destroyed.

    You probably know this, but just in case:
    If you went another round and the bomber and fighter both hit, then the transport would still survive.  It still takes time and a military unit to sink a transport - they don’t sink themselves  :-)

    Yeah, I knew that was the case, which is why it didn’t make sense on pressing the attack.  In all likely hood we both hit and your trn is still sitting there anyway.

    I figured the trn survived, but wanted to make sure, since the ftr can’t stay in the sea zone, but when thinking about it (after I asked), technically the bomber has to retreat before you have to worry about landing the ftr so the tran always has the ftr cover.

    @gamerman01:

    @DarthMaximus:

    Oh yeah, I forgot.  Landing spot for Ftr?

    That battle reminded of Revised.  Sending UK air to kill the baltic ships.  Somewhat of a bigger pain in Revised when the pesky trans can fire back too.

    Yeah.  Normally I have 2 fighters on there, but with one I guess it invites disaster.  But we both got our 2 hits.

    Yeah, in this case one ftr is too tempting.  Might have been a different case if the UK had other targets that it needed to hit, but I was pretty clear in the Atlantic.  And 10 vs. 9 (3 units to 3) is pretty even and considering in most cases you’ll lose a ftr just taking out the ca alone, not much more of a risk IMO to risk another ftr for the AC.

  • 25 24 23 22 15 11 10 Official Q&A Mod

    Yep

    Your Z6 destroyer took out a sub and the fighter on G1, leaving 5 vulnerable.  If your destroyer would have survived, I’d have even more problems.

  • Mod

    Results

    sz 2 - cleared, wol
    sz 5 - held with trn, ftr - 1 bom retreats

    Non-Combat Move

    1 bom to uk
    4 inf, 1 rt, 1 arm, 1 ftr to trj from egy
    3 inf, 1 rt, 1 aa to per from ind
    1 inf to ind from bur
    1 arm to uk (trn to sz 2 from sz 9) from ecan
    1 inf to ecan from wcan
    2 inf to rho from safr
    1 inf, 1 rt to sz 43 from aus
    1 dd to sz 43 from sz 41

    Placement

    1 bb, 1 ac, 1 ftr in Sz 2

    Collect 34 + 5 (NO) = 39 total

    11L_Gamerman01(x)_v_DarthM(12)_1941_01dUK.AAM

  • 25 24 23 22 15 11 10 Official Q&A Mod

    I1 with 10, buy 2 INF, ART

    Combat moves -
    Egy - 2 INF (Lib)
    Ukr - 2 INF, ARM (Blk) FTR (Ita) CA, BB (Z14)

    DiceRolls: 2@1 3@3 1@4; Total Hits: 22@1: (5, 6)3@3: (2, 6, 5)1@4: (4)DiceRolls: 3@2; Total Hits: 13@2: (4, 1, 5)

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