sz 114 only, using the latest of 2.7 version now.
11L '41 DarthMaximus(12) v Gamerman01(x) No tech
-
I will lose the cruiser and carrier
-
That’s kinda what I figured, but always good to double check on the navy battles.
The UK bom will retreat. I assume your trn lives b/c technically I retreated. Is this correct?
I’ll have the rest of UK done tonight.
-
Oh yeah, I forgot. Landing spot for Ftr?
That battle reminded of Revised. Sending UK air to kill the baltic ships. Somewhat of a bigger pain in Revised when the pesky trans can fire back too.
-
Oh yeah, I forgot. Landing spot for Ftr?
That battle reminded of Revised. Sending UK air to kill the baltic ships. Somewhat of a bigger pain in Revised when the pesky trans can fire back too.
Yeah. Normally I have 2 fighters on there, but with one I guess it invites disaster. But we both got our 2 hits.
Yes the transport lives because it has to get hit to sink. Auto-sinking of transports only happens if you don’t retreat and all defensive units with combat value have been destroyed.
I will land in NWE. Funny how surviving fighters off carriers have this nice advantage of moving when it’s not their turn. I mean, it’s logical, but it’s a little ironic.
-
Yes the transport lives because it has to get hit to sink. Auto-sinking of transports only happens if you don’t retreat and all defensive units with combat value have been destroyed.
You probably know this, but just in case:
If you went another round and the bomber and fighter both hit, then the transport would still survive. It still takes time and a military unit to sink a transport - they don’t sink themselves :-) -
No no no, I want it in Poland, not NWE. Just saw that juicy target in Ukraine and I only have one fighter in range without this one.
-
No Prob on Poland.
Yes the transport lives because it has to get hit to sink. Auto-sinking of transports only happens if you don’t retreat and all defensive units with combat value have been destroyed.
You probably know this, but just in case:
If you went another round and the bomber and fighter both hit, then the transport would still survive. It still takes time and a military unit to sink a transport - they don’t sink themselves :-)Yeah, I knew that was the case, which is why it didn’t make sense on pressing the attack. In all likely hood we both hit and your trn is still sitting there anyway.
I figured the trn survived, but wanted to make sure, since the ftr can’t stay in the sea zone, but when thinking about it (after I asked), technically the bomber has to retreat before you have to worry about landing the ftr so the tran always has the ftr cover.
Oh yeah, I forgot. Landing spot for Ftr?
That battle reminded of Revised. Sending UK air to kill the baltic ships. Somewhat of a bigger pain in Revised when the pesky trans can fire back too.
Yeah. Normally I have 2 fighters on there, but with one I guess it invites disaster. But we both got our 2 hits.
Yeah, in this case one ftr is too tempting. Might have been a different case if the UK had other targets that it needed to hit, but I was pretty clear in the Atlantic. And 10 vs. 9 (3 units to 3) is pretty even and considering in most cases you’ll lose a ftr just taking out the ca alone, not much more of a risk IMO to risk another ftr for the AC.
-
Yep
Your Z6 destroyer took out a sub and the fighter on G1, leaving 5 vulnerable. If your destroyer would have survived, I’d have even more problems.
-
Results
sz 2 - cleared, wol
sz 5 - held with trn, ftr - 1 bom retreatsNon-Combat Move
1 bom to uk
4 inf, 1 rt, 1 arm, 1 ftr to trj from egy
3 inf, 1 rt, 1 aa to per from ind
1 inf to ind from bur
1 arm to uk (trn to sz 2 from sz 9) from ecan
1 inf to ecan from wcan
2 inf to rho from safr
1 inf, 1 rt to sz 43 from aus
1 dd to sz 43 from sz 41Placement
1 bb, 1 ac, 1 ftr in Sz 2
Collect 34 + 5 (NO) = 39 total
-
I1 with 10, buy 2 INF, ART
Combat moves -
Egy - 2 INF (Lib)
Ukr - 2 INF, ARM (Blk) FTR (Ita) CA, BB (Z14)
Rolls: 2@1 3@3 1@4; Total Hits: 22@1: (5, 6)3@3: (2, 6, 5)1@4: (4)
Rolls: 3@2; Total Hits: 13@2: (4, 1, 5) -
Ukr2
Rolls: 1@1 2@3; Total Hits: 01@1: (5)2@3: (5, 6)
Rolls: 1@2; Total Hits: 01@2: (4) -
Ukr3
Rolls: 1@1 2@3; Total Hits: 11@1: (1)2@3: (5, 4)
Rolls: 1@2; Total Hits: 01@2: (6) -
Fra - INF, ART (Ita)
Bul - ARM (Ita) FTR (Ukr)
Z16 - CA (Z14)Collect 19, 19 on hand
-
China gets 2 inf
US Buys 2 trns, 1 ftr, 1 rt, 4 inf
China Combat Move
Kia - mt vs. 1 inf (fuk)
Results
kia - taken, walk-in
Place 1 inf on Nin, 1 inf on Sik
US Combat Move
None
Non-Combat Move
1 dd, 1 ac,1 ftr to sz 56 from sz 44
1 ftr to sz 56 from hi
1 inf to wcan from ala
1 inf to wcan from wus
1 inf to wcan from cus
1 ftr, 1 bom to wcan from wus
1 inf, 1 rt to ecan from eus
1 ftr, 1 bom to wcan from eus
1 aa to ecan from eusPlacement
2 trns in Sz 10
4 inf, 1 rt, 1 ftr on EusCollect 38 + 10 (NO) = 48 total
-
FYI:
I’m going to be gone from July 10-17. I probably won’t be doing turns on Fri night or Sat either.
So feel free to take your time.
-
FYI:
I’m going to be gone from July 10-17. I probably won’t be doing turns on Fri night or Sat either.
So feel free to take your time.
I appreciate that. For some reason have found it hard to make my way to A&A.org lately as much as before. Mainly due to other games competing for my plentiful gaming time…… :-D It’s tough, being gamerman :wink:
-
I will be sure that it will be your turn when you return.
-
Whoa - 17th already. I’ll get 'er posted tonight.
-
Whoa - 17th already. I’ll get 'er posted tonight.
Other games have been hopping… Ours is just getting warmed up. Maybe Tuesday…
-
Gaa! Sorry for the delay. DD still hasn’t made a tournament move, so this one’s up.





