9a0ae815-f09a-48b6-81ec-fe13a985e2d7-triplea_42139_1mas.tsvg
Sidfarkus (Allies) vs wheatbeer (Axis) G40A2
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s.fr taken, 1 inf lost
SZ96 r2
A: 1 dest, 2 cru, 1 fig, 1 dmged bsh
Rolls: 1@2 3@3 1@4; Total Hits: 21@2: (3)3@3: (5, 5, 2)1@4: (1)D: 1 dmged carrier 1 cru
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (1) -
sud taken no losses
SZ96 taken, 1 dest + 1 fig lostNon-combat:
1 fig, 1 tact SZ93 >> s.it
1 aa gun n.it + 1 inf s.it load transport SZ95 >> SZ96, unload libya
1 tank load n.it + 1 inf s.it load transport SZ97 >> SZ96, unload libya
1 inf s.it + 1 tank alb load transport SZ97 >> SZ96, unload libyaMobilize
1 fig s.itCollect 19 IPC (lol, french dest is doing convoy dmg to kenya, I did not forsee this)
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There went the navy :(
F1
1 inf Fwa => Fca
1 dest sz72 => sz70Go get em Deutschland!
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This turn will take some time to decide just so ya know.
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Don’t go to sleep yet, got a whammy of a move coming.
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G2
Buy (68/70)
4 inf
4 art
4 trans
2 subCombat
*amphibious assault scotland
1 sub SZ106 >> SZ109
3 sub SZ113 >> SZ109
1 bsh, 1 cru, 1 sub SZ112 >> SZ109
5 fig, 5 tact, 1 strat w.ger >> SZ109
trans SZ113 >> SZ109 (picks up 1 inf 1 art from normandy along the way) unloads scotlandneed scrambling orders for SZ109 (how many fighters, of 3 possible, and do you want the french fighter among them)
also, when the ships (and possibly scrambled planes) are dying, what order do you want them removed? (keeping in mind if all destroyers die, subs can start surprise attacking again)
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Scramble 1 french and 2 brit planes, take the hits on the bsh first, one dest, then the cruisers, then the last dest and finally the bsh.
Also I don’t think you can move your sub from sz106 to sz109.
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whoops, very good catch, I am gonna take more damage for this
sub SZ106 has to be non-com
SZ109
A: 4 sub, 1 cru, 5 fig, 5 tact, 1 bsh, 1 strat
Rolls: 4@2 6@3 7@4; Total Hits: 74@2: (1, 6, 2, 2)6@3: (5, 5, 6, 4, 5, 2)7@4: (3, 2, 5, 5, 4, 6, 5)D: 2 dest, 2 cru, 3 fig, 1 dmg bsh, 1 bsh
Rolls: 2@2 2@3 5@4; Total Hits: 62@2: (1, 6)2@3: (2, 2)5@4: (4, 5, 6, 1, 4) -
I take 1 hit on bsh, 4 hits on subs, 2 hits on figs
My subs can’t hit planes so their 3 hits must hit the Brits undamaged bsh, 1 dst, 1 cru. My other 4 hits aren’t differentiated, so they hit the 1 cru, 1 dest, 2 fig, (I assume with all my subs dead, you would rather keep a fig hitting at 4 than a dest hitting at 2).
A: 1 cru, 2 fig, 5 tact (only 2 get combined arms bonus now), 1 strat, 1 dmged bsh
Rolls: 6@3 4@4; Total Hits: 26@3: (1, 4, 3, 4, 6, 5)4@4: (6, 6, 6, 6)D: 2 dmged bsh, 1 fig
Rolls: 3@4; Total Hits: 23@4: (2, 1, 6) -
4 6’s!!! lmao
I am taking hits on the tacts, since they need the fighter bonuses in this scenario.
round 3
A: 1 cru, 2 fig, 3 tact, 1 dmged bsh
Rolls: 4@3 3@4; Total Hits: 24@3: (2, 4, 6, 5)3@4: (5, 4, 6)D: 1 dmged bsh
Rolls: 1@4; Total Hits: 11@4: (2) -
last round, 1 german tact killed
There’s goes the better part of the british and german navies AND airforces.
SZ 109 taken, lost 4 subs, 3 fig, 3 tact (87 IPC downed)
British lost 2 dest, 2 cru, 3 fig, 2 bsh (110 IPC downed)Scotland
A: 1 inf 1 art
Rolls: 2@2; Total Hits: 02@2: (6, 6)D: 1 inf
Rolls: 1@2; Total Hits: 01@2: (6) -
whiff
Scotland r2
A
Rolls: 2@2; Total Hits: 12@2: (2, 3)D
Rolls: 1@2; Total Hits: 01@2: (4) -
scotland taken, no loss
also, your transport on SZ109 sunk (so the IPC gap is a little bigger, but, your brits still fought more valiantly than I planned for, lol)
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Non-combat:
1 sub SZ106 >> SZ108
2 tact 2 fig SZ109 >> holland
1 strat SZ109 >> w.ger
4 inf yugo >> hun
5 inf bul >> rom
3 tank 2 mech yugo >> hun
1 mech ger >> hun
2 art hun >> rom
2 tank fra >> ger
2 inf w.ger >> hol
1 tank normandy >> w.gerMobilize:
4 trans SZ113
1 sub SZ112
3 art w.ger
2 inf w.ger
1 inf france
1 inf normandy
1 art normandy
1 sub SZ110Collect 53 IPC
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In round 3 of the sea battle, I didn’t roll a die for the strat bomber. It wouldn’t have made a difference since that was the final round anyways.
If you want me to reroll though, I will.
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Nah it’s fine, I did better than I expected really.
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Yeah, I hope this doesn’t make attacking Russia impossible. I like a challenge though :-)
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S2
$37 buying 6 inf 2 art 1 tac
No combat
NCM:
All Sukr => Bes
1 Ftr 1 Tac Rus => Bes
7 inf 2 art 1 ftr Nov => Bal
1 mech 1 tank Rus => Bel
4 inf 2 art Rus => Smo
1 tank Vol => Sukr
2 inf Kar => Nov
3 inf Vyb => Nov
1 inf Sak => Amu
1 inf Ros => Sukr
1 inf Cau => RosMobilize:
1 inf, 2 art => Sukr
3 inf => Nov
2 inf, 1 tac => RusCI : $37
The game is afoot!
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And the file…





