Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsSidfarkus (Allies) vs wheatbeer (Axis) G40A2
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poor strat, I really wanted him to pull through
A 6 inf, 4 tank, 2 fig, 1 tact
Rolls: 6@1 6@3 1@4; Total Hits: 76@1: (2, 1, 6, 2, 4, 3)6@3: (5, 3, 2, 3, 3, 2)1@4: (4)D 10 inf, 2 fig
Rolls: 10@1 2@4; Total Hits: 210@1: (4, 1, 6, 3, 2, 2, 5, 3, 6, 2)2@4: (5, 3) -
There’s the luck I missed the first time :-D
A 4 inf, 4 tank, 2 fig, 1 tact
Rolls: 4@1 6@3 1@4; Total Hits: 54@1: (2, 3, 4, 2)6@3: (2, 4, 3, 1, 3, 6)1@4: (2)D 2 inf, 2 fig (I removed the bombardment casualty properly this time)
Rolls: 2@2 2@4; Total Hits: 22@2: (3, 5)2@4: (3, 1) -
uk taken 4 inf, 1 tact, 1 strat lost
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Non-combat:
6 inf, 3 mech, 2 art, 3 tank hun >> rom
1 inf yugo >> rom
12 inf, 3 art, 1 aa gun pol >> hun
6 inf ger >> hun
2 mech hol >> ger
1 aa gun wgr >> ger
2 fig, 1 tact uk >> hol
3 sub SZ109 >> SZ110
2 sub SZ112 >> SZ110Mobilize:
4 inf, 6 art ger
2 inf wfr
2 inf yugo
1 trans SZ97Collect 64 + 22 = 86 IPC
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oh crap, I f’d up the roll, one sec
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said 10@1, not 10@2 … looking at numbers 3 more hits I should take, which would be infantry … my infantry didn’t hit at all in the next round anyways though
should I just remove 3 of my inf or do you want me to reroll?
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If we base it on the rolls done, then I end with:
6 inf, 1 tank, 1 tact, 1 strat lost
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map would be
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Thats fine by me, this is hard to get everything right playing on the forum ;)
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True. Case in point, I named the file germany3 when it should be germany4 :-P





