Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsJim/stirling vs axisplaya AAG40 Alpha 2+
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There will be no french move, so you can do Germany when you want.
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Nit to Sfr
1 AAPlace
Egy
1 tank, 2 infSfr
3 infSit
2 infsz97
1 TTCollect
$39
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Germany
Buys
9 inf, 2 art, 5 mec, 1 tank
CM
Bel to Arc
1 infFin to Kar
1 infsz112 to sz127
1 CA, 1 BB, 1 TT (load from Wge 1 inf, 1 art to Lenin)sz112 to sz127
1 TT (load form Wge 1 inf, 1 art to Arc)Nukr to Bry
1 infEpl to Nov
1 tacEpl to Kar
2 bmb -
Sorry, 1 last Italian move. the tank in Epl to Belo. I missed it before.
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Battle of Lenin
1 inf, 1 art, 1 tac vs 1 inf
att
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 6)1@3: (1)def
Rolls: 1@2; Total Hits: 01@2: (5) -
Battle of Arc
2 inf, 1 art, 1 CA, 1 BB vs 1 inf, 1 fhtatt
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 01@1: (3)2@2: (3, 5)1@3: (4)1@4: (6)def
Rolls: 1@2 1@4; Total Hits: 11@2: (3)1@4: (4) -
Acr 2
att
Rolls: 2@2; Total Hits: 12@2: (3, 2)def
Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (1) -
Your luck may be finally turning around… :x
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Battle of Kar
1 inf, 2 bmb vs 1 infatt
Rolls: 1@1 2@4; Total Hits: 11@1: (4)2@4: (1, 5)def
Rolls: 1@2; Total Hits: 01@2: (3) -
Your luck may be finally turning around… :x
Lol i hope so. I’m gonna need it soooooo much….
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NCM
Sukr to Belo
1 tankBess to Sukr
13 inf, 5 artEpl to Belo
11 tanks, 9 mec, 1 AAPol to Belo
2 mec, 1 tankBal to Belo
4 inf, 6 artGer to Epl
4 mecKar to Pol
2 bmbLenin to sz127
1 tacsz119 to sz112
1 sbsz112 to sz127
3 DD, 1 CV, 1 sbGer to Wge
1 AASit to Gib
1 fhtFra to Wge
1 infPlace
Wge
6 inf, 4 mecSukr
1 tank, 2 artFra
3 infGer
1 mecCollect
$65
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I will say that I think this game is going to boil down to whether those 18 inf come in time to save Moscow or not.
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I have never taken such a beating with Russia in Alpha +2…Russia is toasted, those 18inf, if they arrive in time, might buy me 2 turns max. So i really need to make something happen fast in Europe theater or it will be game over soon…
Will do Russia tomorrow since Stirling won’t be there before monday.
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So i really need to make something happen fast in Europe theater or it will be game over soon…
And I am feeling the pressure all over again. Just like in our Europe game where 8 cities was just 1 too many for me.
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Stirling is back
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Bump.
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Russia 5
Buy: 8 inf (24) save 2
CM
Bry (1inf)
1inf Ros
2tac Smo
1fgt Arc
1fgt RusBry
Rolls: 1@1 2@3 2@4; Total Hits: 21@1: (3)2@3: (6, 5)2@4: (3, 4)
Rolls: 1@2; Total Hits: 01@2: (3) -
Bry twol
NCM
2tac Bry » Smo
2fgt Bry » Rus
1inf Vol » Ros
1inf Vol » Tam
18inf, 1AAgun Yen » Tim
1BB, 1ss sz115 » sz113Place units: 8inf Rus
Collect: 20 + 2 saved = 22 IPC





