Jim/stirling vs axisplaya AAG40 Alpha 2+
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Need you to declare loss even if the ss sounds obvious.
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Lose his sub
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Ok. Thanks. I can now finish my anzac turn.
sz42 rd2
Rolls: 1@2 3@3; Total Hits: 31@2: (1)3@3: (5, 1, 2)
Rolls: 1@2; Total Hits: 01@2: (5) -
sz42 cwol
Jav if anything hit, disregard subsequent rolls.
Rolls: 2@2; Total Hits: 12@2: (5, 1)
Rolls: 1@2; Total Hits: 11@2: (1)
Rolls: 2@2; Total Hits: 12@2: (6, 2)
Rolls: 1@2; Total Hits: 01@2: (5)
Rolls: 2@2; Total Hits: 02@2: (3, 3)
Rolls: 1@2; Total Hits: 01@2: (5) -
I’m confused by this …
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Jav twlo 1 inf
NCM
3fgt sz42 » Nte
4inf Que » Nte
inf Que » Nsw
1CA sz54 » sz41
1ss sz62 » sz54
1AAgun Nsw » QuePlace units:
1tr, 1dd sz62
1art NswCollect: 24 + 1 saved = 25 IPC
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I’m confused by this …
The idea is to not make 15 posts if nothing hits for a while. If anything hits in the 1st rolls then all the others are cancelled, as if they had never been rolled. If nothing hits in the first rolls, then the 2nd roll applie and so on…
But i can stop it if you want. I have seen it done in tournament play on this site (the rd2 Aniversary 41 tournament game between gamerman and DutchmanD). -
But what if you miss, and the def hits? The next roll should then be 1@2 vs 1@2?
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But what if you miss, and the def hits? The next roll should then be 1@2 vs 1@2?
If i miss and def hits, all others rolls are cancelled as if they had never existed.
I then proceed with rd2 normally : 1@2 vs 1@2 ( in this case i can now roll 10@2 vs 10@2 1st hit win).
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If you want to take a look : http://www.axisandallies.org/forums/index.php?topic=23189.60
This is a very UNfriendly tournament game, but kinda fun to watch. Link is to the page where they use what i have done with rolls.
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That’s fine. I prefer posting the different rounds. I have no issue with the roll offs, though.
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I’ll try to get Italy tonight and Russia as well. I’m going away for a few days next week.
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Italy
Buys
1 factory, 1 CV, 1 inf
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CM
sz92 to sz93 to sz92
2 TT (load from Sfr 3 inf, 1 art to Gib)sz98 to sz99 to sz98
1 TT (load from Greece 2 inf to Syr)Egy to Syr
1 tanksz81 to sz86
1 sbsz95 to sz92
1 TT (load from Tun 1 inf, 1 art to Gib) -
Battle of sz86
1 sb vs 1 DDatt
Rolls: 5@2; Total Hits: 25@2: (1, 2, 3, 4, 6)def
Rolls: 5@2; Total Hits: 15@2: (2, 5, 6, 6, 5) -
Battle of Gib
4 inf, 2 art 2 CA, 1 BB vs 2 inf, 1 artatt
:aaa2@1 4@2 2@3 1@4:def
Rolls: 3@2; Total Hits: 13@2: (1, 5, 4) -
att
Rolls: 2@1 4@2 2@3 1@4; Total Hits: 32@1: (6, 3)4@2: (4, 5, 5, 6)2@3: (2, 2)1@4: (3) -
Battle of Syr
2 inf, 1 tank vs 1 infatt
Rolls: 2@1 1@3; Total Hits: 22@1: (4, 1)1@3: (3)def
Rolls: 1@2; Total Hits: 11@2: (2) -
NCM
Trj to Irq
1 mecEgy to Irq
1 mecEgy to Trj
2 inf, 1 artBul to Greece
2 infYugo to Sfr
1 tanksNit to Sfr
1 artNit to Yugo
1 AAsz95 to sz81
1 sb -
AA stays in Nit, actually.
Yugo to Pol
1 tankPlace
Egy
1 factorysz95
1 CVSfr
1 inf





