UK Turn 1 Complete Game 38.tsvg
Dice are now almost dead even.
UK:
Tobruk: +0.21 swing
Sumatra: -0.17 swing
Sea zone 119: +0.17 swing
Net Allies dice swing: -1.48 swing
Net Axis dice swing: +1.48 swing
OK – it looks like NIT is empty though…perhaps I am overlook an inf somewhere?
cheers
Russia 8
Buy 34
2 arm (12)
3 art (12)
3 inf (9)
1 IC repair
Combat
2 inf 1 art 1 fgt 1 tach NOV 2 inf
2 inf 1 fgt BEL 1 inf
2 inf 1 art 1 fgt NUKR 2 inf
2 inf 1 art SUKR 1 inf
SUKR 1
A
Rolls: 1@1 2@2; Total Hits: 11@1: (4)2@2: (1, 3)
D
Rolls: 1@2; Total Hits: 01@2: (4)
NUKR 1
A
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (5)2@2: (6, 3)1@3: (5)
D
Rolls: 2@2; Total Hits: 02@2: (5, 5)
BEL 1
A
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 3)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (3)
NOV 1
A
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 41@1: (1)2@2: (1, 6)1@3: (1)1@4: (1):
D
Rolls: 2@2; Total Hits: 12@2: (1, 6)
NUKR 2
A
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (4)2@2: (5, 5)1@3: (6)
D
Rolls: 2@2; Total Hits: 02@2: (5, 5)
whoops – BEL was already mine – I must have suspected a subversive plot that I needed to act against!!
NUKR 3 – and again
A
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (4)2@2: (6, 2)1@3: (1)
D
Rolls: 2@2; Total Hits: 02@2: (5, 6)
Collect
34tt
Japan:
Buy(64)
Combat Moves:
Infnatry, 3 Fighters, 3 Tactical Bombers to FIC
Fighter from SZ 41 to SZ 35
Fighter from Japan to SZ 25
(land on new carrier)
2 Infantry, 2 Strategics to YUn
3 Fighters, 2 Tactical Bombers to SZ 46
Combat:
SZ 46:
Attacker:
Rolls: 3@3 2@4; Total Hits: 43@3: (3, 1, 2)2@4: (1, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (3)
FIC:
Attacker:
Rolls: 1@1 3@3 3@4; Total Hits: 31@1: (4)3@3: (3, 4, 3)3@4: (5, 6, 1)
Defender:
Rolls: 1@4; Total Hits: 01@4: (6)
Yunnan:
Attacker:
Rolls: 2@1 2@4; Total Hits: 12@1: (5, 3)2@4: (5, 1)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2)
Collect 58
Usa 8
Buy 75
1 ac (16)
2 tach (22)
2 sub (12)
1 dest (8)
2 arm (12)
5 left over
Combat
Walk ins on map
1 dest 1 fgt Z110 1 sub
1 inf 1 art TRJ 1 inf
2 sub z46 1 crui
z46 1
A
Rolls: 2@2; Total Hits: 02@2: (3, 5)
D assuming no sub hits
Rolls: 1@3; Total Hits: 01@3: (4)
TRJ 1
A
Rolls: 2@2; Total Hits: 12@2: (6, 1)
D
Rolls: 1@2; Total Hits: 11@2: (1)
z110 1
A
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (3)
D
Rolls: 1@1; Total Hits: 01@1: (5)
z46 2
A
Rolls: 2@2; Total Hits: 12@2: (2, 3)
D assuming no sub hits
Rolls: 1@3; Total Hits: 01@3: (5)
Collect
51tt + 10(usa) + 5(phil) + 5(Hawaii, alaska, etc) +5 (island) + 5 left over = 81
China 8
Buy 16
5 inf (15)
1 left over
Combat
Walk ins on map
2 inf 1 art 1 fgt YUN 1 inf
YUN 1
A
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (3)2@2: (6, 1)1@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (5)
Collect 13 + 6 + 1 left over = 20
Btw, USA loses 1 from convoy so USA collect = 80
UK 8
Buy
UKL 40
1 minor IC (12)
1 airbase (15)
2 arm (12)
1 left over
UKI 11
Save 11
Combat
Walk ins on map
3 inf 2 arm FIC 1 inf
FIC 1
A
Rolls: 3@1 2@3; Total Hits: 03@1: (4, 2, 5)2@3: (5, 4)
D
Rolls: 1@2; Total Hits: 01@2: (3)
FIC 2
A
Rolls: 3@1 2@3; Total Hits: 33@1: (3, 5, 1)2@3: (2, 3)
D
Rolls: 1@2; Total Hits: 11@2: (2)
Collect
UKL 38tt + 26 loot from Italy = 64 – 2 convoy
UKI 13tt – 2 convoy = 11 + 11 left over = 22
ANZ 8
Buy 27
1 fgt (10)
1 tach (11)
Save 5
Collect
10tt + 5no + 5 left over = 20
Please note I took Southern Italy with a single inf walk in as it appeared to be empty. My understanding is that neither subs nor transports act as blockers so I was able to just said right in.
If this is not true, I need to put the units from SIT and GRE back into EGY, as well as their transports. Money would also be adjusted down. Other than that I think it is straight forward.
I think for the order of my sanity we need to just start over, same sides. We had a huge break threw me off my game in Japan and I thought the Suez was closed with Italy. Makes for a very weird game.
New game is fine. Suez was closed but I can opened with USA to allow uk to take Italy.
Same sides or switch?
Not including our first game (which had too many rule errors, mostly by me, to count) we have each played each side three times – 7 games in total.
I’m fine taking either side, so you can pick whichever side you would like to play.
If you want axis, start up the thread. If you want allies, let me know and I will start the thread.
Cheers