@The_Good_Captain Game History
Round: 1 Place Submarines - Germans Turning on Edit Mode EDIT: Changing PUs for Germans from 2 to 0 EDIT: Turning off Edit Mode Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 G-bomber moved from Sicily to Malta 2 tanks moved from El Agheila to Zella 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 1 scoutcar and 2 tanks moved from Zella to Mersa Brega Combat - Germans Battle in Mersa Brega Germans attack with 1 G-antitank, 1 artillery, 1 mech, 1 scoutcar and 2 tanks British defend with 1 5-supply, 1 UK-truck, 1 artillery, 1 infantry and 1 matilda Germans win with 1 G-antitank, 1 artillery and 2 tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech and 1 scoutcar Casualties for British: 1 artillery, 1 infantry and 1 matilda Turning on Edit Mode EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 tank EDIT: Removing units owned by Germans from Mersa Brega: 1 5-supply EDIT: Adding units owned by Germans to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 1 1-supply EDIT: Turning off Edit Mode Battle in Malta Germans attack with 1 G-bomber British defend with 2 1-supplys and 1 UK-fighter 1 UK-fighter owned by the British lost in Malta Germans win with 1 G-bomber remaining. Battle score for attacker is 10 Casualties for British: 1 UK-fighter Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega 1 G-bomber moved from Malta to Sicily Place Units - Germans 1 5-supply, 1 G-bomber, 2 artilleries and 1 truck placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTripoli Convoy G: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyMersa Brega: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Tripoli Convoy G to Sea Zone 13 1 G-bomber and 1 G-fighter moved from Tripoli to Sea Zone 13 End Turn - GermansJMite(Allies) v Jen(Axis) Game 7 No Tech
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Germany:
Buy(30)
- Aircraft Carrier
- 2 Transports
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Combat Moves:
SZ 111:
Defender: Destroyer, Battleship- Fighter from Norway
- Strategic Bomber from Germany
- Submarine from SZ 124
- Submarine from SZ 118
- Tactical Bomber from Germany
SZ 110:
Defender: Cruiser, Battleship- Submarine from SZ 108
- Submarine from SZ 103
- Fighter from Holland
- 2 Fighters, 3 Tactical Bombers from W. Germany
SZ 106:
Defender: Destroyer, Transport- Submarine from SZ 117
SZ 112:
Defender: 2 Cruisers- Battleship, Cruiser from SZ 112
- Tactical from Poland
- Fighter from Hungary
Paris, France:
Defender: 7 Infantry, 2 Artillery, 2 Armor, Fighter- 3 Infantry, Artillery, 4 MI from W. Germany
- 2 Armor from S. Germany
- 3 Infantry, 2 Artillery, 3 Armor from Holland
Yugoslavaia:
Defender: 5 Infantry- 6 Infantry, 2 Artillery from S. Germany
- Infantry, Armor from Romania
- 2 Infantry, Armor from Hungary
- Armor from Poland
Activations:
- Bulgaria - 1 Infantry from Romania
- Finland - 1 Infantry from Norway
France:
Attacker:
Rolls: 7@1 6@2 5@3; Total Hits: 47@1: (2, 5, 4, 3, 3, 3, 3)6@2: (1, 4, 6, 5, 3, 2)5@3: (6, 2, 5, 1, 4)
Defender:
Rolls: 9@2 2@3 1@4; Total Hits: 59@2: (1, 6, 4, 4, 1, 1, 5, 1, 4)2@3: (6, 4)1@4: (2) -
Attacker:
Rolls: 2@1 6@2 5@3; Total Hits: 92@1: (1, 1)6@2: (1, 5, 3, 1, 2, 2)5@3: (2, 1, 4, 6, 2)
Defender:
Rolls: 5@2 2@3 1@4; Total Hits: 45@2: (1, 5, 3, 6, 2)2@3: (1, 4)1@4: (4) -
SZ 111:
Atacker:
Rolls: 2@2 1@3 2@4; Total Hits: 32@2: (5, 5)1@3: (2)2@4: (3, 2)
Defender:
Rolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (2) -
SZ 110:
Attacker:
Sneak:
Rolls: 2@2; Total Hits: 12@2: (3, 2)
Attacker:
Rolls: 3@3 3@4; Total Hits: 33@3: (3, 4, 3)3@4: (6, 5, 2)
Defender:
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (2)Disregard cruiser if both submarines hit, which almost never happens anyway…
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SZ 112:
Attacker:
Rolls: 2@3 2@4; Total Hits: 32@3: (2, 6)2@4: (3, 3)
Defender:
Rolls: 2@3; Total Hits: 22@3: (1, 1)
Yugoslavia:
Attacker:
Rolls: 7@1 4@2 3@3; Total Hits: 37@1: (6, 2, 4, 4, 1, 5, 1)4@2: (4, 2, 4, 4)3@3: (6, 6, 6)
Defender:
Rolls: 5@2; Total Hits: 35@2: (2, 6, 1, 1, 6) -
Attacker:
Rolls: 4@1 4@2 3@3; Total Hits: 14@1: (6, 1, 4, 3)4@2: (3, 4, 5, 5)3@3: (4, 5, 4)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 3) -
Attacker:
Rolls: 4@1 4@2 3@3; Total Hits: 34@1: (2, 2, 1, 2)4@2: (5, 2, 5, 3)3@3: (6, 3, 5)
Defender:
Rolls: 1@2; Total Hits: 11@2: (2) -
Collect 68 IPC
Sheesh, 100% accuracy with the British naval defense!
England gets the no German submarine NO… I really should go back to building a submarine on round 1…
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Russia 1
Buy 37
9 inf (27)
2 art (8)
2 left overCollect
37tt + 2 left over = 39 -
Japan:
Buy(26)
- 2 Transports
- 2 Submarines
Declare War on England
Declare War on Australia
Declare War on America
Declare War on FranceCombat Moves:
Infantry from Okinawa to Guam
3 Fighters, 3 Tactical Bombers, Destroyer, Submarine, 2 Strategic Bombers to SZ 26
Infantry to Chahang
Infnatry, Armor to Midway
3 Infantry, Artillery, 2 Fighters, 2 Tactical Bombers to Hong Kong
Infantry to Sham State
3 Infantry, Artillery, 3 Fighters, Tactical to Hunan
7 Infantry, 3 Artillery, MI to AnhweAssuming no scramble from Hawaii due to the odds being you only get one of my aircraft at the expense of two of yours and that you are most likely to sink both my naval ships without fighter help.
SZ 26:
Attacker:
Rolls: 2@2 3@3 5@5; Total Hits: 62@2: (6, 2)3@3: (1, 1, 4)5@5: (6, 3, 4, 4, 6)
Defender:
Rolls: 1@1 1@2 1@3; Total Hits: 21@1: (6)1@2: (2)1@3: (3)
Hong Kong:
Attacker:
Rolls: 2@1 2@2 2@3 2@4; Total Hits: 42@1: (1, 4)2@2: (3, 2)2@3: (3, 5)2@4: (5, 2)
Defender:
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
Hunan:
Attacker:
Rolls: 2@1 2@2 3@3 1@4; Total Hits: 32@1: (2, 2)2@2: (5, 1)3@3: (6, 3, 4)1@4: (4)
Defender:
Rolls: 2@2; Total Hits: 02@2: (6, 3) -
Collect 34 IPC
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USA 1
DOW on axis
Buy 52
1 ac (16)
1 dest (8)
1 fgt (10)
1 trans (7)
1 fgt (10)
1 left overCombat
1 sub z21 undefended transportCollect 52tt + 10no + 5 (latin) + 5 (us territories) + 5 (phil) + 1 left over = 78
China
Buy 12
3 art (12)Combat
2 inf 1 fgt CHA 2 inf
Walk ins on mapCHA 1
A
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 2)1@3: (3)
D
Rolls: 2@2; Total Hits: 12@2: (3, 1) -
CHA 2
A
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (1)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
oh - CHA only had 1 inf. Since the 1st inf missed and the 2nd inf hit, I will count as no hits
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Collect 11 + 6no = 17
UK 1
Buy
UKL 28
6 inf (18)
1 art (4)
1 arm (6)UKI 17
3 inf (9)
2 art (8)combat
1 inf 3 fgt HOL 1 inf
1 ac 1 dest 1 crui 1 fgt 1 tach z97 1 crui 1 bb 2 trans 1 fgt scramble (i am not sure so i will roll with and without; I think you don’t want to scramble, but who knows for sure – you can decide and we can take the appropriate outcome)
1 dest z106 1 sub
5 inf 2 fgt 1 tach SHNSHN 1
A
Rolls: 5@1 2@3 1@4; Total Hits: 25@1: (4, 2, 3, 6, 2)2@3: (2, 6)1@4: (1)
D
Rolls: 1@2; Total Hits: 11@2: (2)z106 1
A
Rolls: 1@2; Total Hits: 01@2: (3)
D
Rolls: 1@1; Total Hits: 01@1: (2)z97 1
A
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (5)2@3: (6, 3)1@4: (6)
D
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (3)
D if scramble
Rolls: 1@4; Total Hits: 11@4: (4)HOL 1
A
Rolls: 1@1 3@3; Total Hits: 21@1: (5)3@3: (2, 1, 6)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
z106 2
A
Rolls: 1@2; Total Hits: 01@2: (6)
D
Rolls: 1@1; Total Hits: 01@1: (4)z97 2
A
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (4)2@3: (6, 1)1@4: (5)
D
Rolls: 1@3 1@4; Total Hits: 11@3: (3)1@4: (5)
D if scramble
Rolls: 1@4; Total Hits: 11@4: (3) -
z106 3
A
Rolls: 1@2; Total Hits: 01@2: (3)
D
Rolls: 1@1; Total Hits: 01@1: (4)z97 2
A – if no scramble
Rolls: 1@2 2@3 1@4; Total Hits: 11@2: (6)2@3: (5, 6)1@4: (1)
A – if scrambled
Rolls: 2@3 1@4; Total Hits: 32@3: (1, 2)1@4: (3)D
Rolls: 1@4; Total Hits: 11@4: (2)
D if scramble
Rolls: 1@4; Total Hits: 01@4: (5) -
that was a silly way for me to roll that last one – i will just use the first attack and remove the destroyer if scrambled (as you would have had an extra hit). works well for you as i hit only 1 on the first set of rolls declared and 3 on the second set.
z106 4
A
Rolls: 10@2; Total Hits: 410@2: (3, 4, 2, 2, 5, 5, 5, 2, 2, 3)
D
Rolls: 10@1; Total Hits: 110@1: (6, 5, 6, 6, 3, 6, 1, 4, 2, 3)z97 4
A (if scrambled, only 1 “3”)
Rolls: 2@3 1@4; Total Hits: 12@3: (5, 6)1@4: (1)D --all sunk if no scramble
D if scramble
Rolls: 1@4; Total Hits: 01@4: (5) -
i am going to assume no scramble – if you wanted to scramble, i rolled those above – the outcome would be you lose the italian fighter and i lose the cruiser – if this is what you want, just delete both units from the board on your turn.
cheers





