@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsG40 Botider (Allies) vs BigBadBruce (Axies) - Game2
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anzac 2
purchase
inf, rtl, arm… spend $13, save $1combat
celebes ( )
inf java via trn sz42 > sz44dng ( )
inf new south wales via trn sz62 > sz45noncombat
3 inf, rtl, 3 ftr, aa queensland > new south wales
ca, dd sz54 > sz62
inf egypt > trans-jordandeployment
inf, rtl, arm > new south walescollect
$27 + $1 saved = $28well, even without the blunder in far eastern russia, this is still difficult. i knew london was toast – it always is if the germans really want it. but to have my eastern wall cut down because of a dumb oversight… well, joe stalin is not very happy right now, and the u.s. needs to get into this war as soon as possible!
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Yep, I agree, luck is against you this turn.
ITALY 3 - Closing our Sea
PURCHASES (26)
AC(16) + Ftr(10) = 26 save 0COMBAT MOVES
#1 Morocco (2Inf)
SFR : Inf, Art via Tr z92>z92
SITA: Inf via via Tr z97
SFR : Art via Tr z97#2 Trans-Jordan (Inf)
GRE : Inf, Arm via Tr z98
z99 : BB, 2CR bombard from z98#3 Iraq (Art)
SYR : Inf, Arm
SITA: Ftr land in SYR#4 Egypt (Inf)
GRE : Inf
ALX : Inf
SITA: Ftr, Tac land in ALX#5 Algeria (empty)
TUN : Inf, Art -
#1 Morocco
ATT : 2Inf, 2Art
Rolls: 4@2; Total Hits: 24@2: (1, 1, 6, 6)
DEF : 2Inf
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
#1 Morocco
TWL : Inf#2 Trans-Jordan
ATT : Inf, Arm, BB, 2CR
Rolls: 1@1 3@3 1@4; Total Hits: 31@1: (6)3@3: (5, 1, 1)1@4: (2)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (4) -
#2 Trans-Jordan
TWOL#3 Iraq
ATT : Inf, Arm, Ftr
Rolls: 1@1 2@3; Total Hits: 11@1: (3)2@3: (4, 1)
DEF : Art
Rolls: 1@2; Total Hits: 01@2: (6) -
#3 Iraq
TWOL#4 Egypt
ATT : 2Inf, Ftr, Tac
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (1, 3)1@3: (3)1@4: (6)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (4) -
#4 Egypt
TWOLNON COMBAT MOVES
z93 > z92 : DD
YUGO> ROM : AAPLACES NEW UNITS
z95 : AC, FTrCOLLECT : 23 + 17(NO) - 2Convoy z80 + 0Saved = 38
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it ain’t just the dice luck… i’m helping torpedo myself with some sloppy play.
french ncm’s on attached map… germany is up. -
GERMANY 3 - Hold… Wait for it…
PURCHASES (54)
6Inf(18) + 7Art(28) + DD(8.) = 54 save 0COMBAT MOVES
NoneNON COMBAT MOVES
WGR > SCO : 5Inf, 3Art, 4Arm
NOR > SCO : 2Inf
WGR > NOR : 3Arm
HUN > ROM : 5Inf, 2Art
HUN > YUGO: 2Inf
POL > HUN : 2Inf
POL > HUN : AA
WGR > GER : AA
WGR > SCO : 4Tac, BB
z111> z112: BB
z112> z111: Cr
FIN > NOR : 2InfPLACES NEW UNITS
WGR : 5Inf, 5Art
z112: DD
GER : Inf, 2ArtCOLLECT : 43 + 10(NO) + 0Saved = 53
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russia 3…
purchase 5 inf, 2 mech, 2 arm… spend $35no combat
non-combat per mapcollect
$32 -
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JAPAN 3 - Don’t wake USA just yet!
DOW : France
PURCHASES (45)
2Inf(6) + 2Art(8.) + 2Tr(14) + AC(16) = 44 save 1COMBAT MOVES
#1 Solomon Islands (empty)
CAR : Inf
PAU : Inf#2 Kwangtung (2Inf)
JAP : 2Inf, 2Art#3 French Indo China (empty)
KWA : Inf#4 Borneo (empty)
KWA : Inf via Tr z36#5 Sumatra (Inf)
KWA : Inf, Art via tr z36
z36 : BB, 2Cr bombard from z41#6 India - Bombrun (no interceptors)
KWA : 2SB - land in KWE#7 Kansu (empty)
SUI : Inf, Art#8 Shensi (empty)
HOP : Inf#9 Szechwan (empty)
KWE : Inf#10 Yakut (empty)
BURY : Art, MInf, Arm#11 z44 (Tr)
z33 : Sub#12 z45 (Tr)
z33 : Ftr - Land on AC z42 -
#2 Kwangtung
ATT : 2Inf, 2Art
Rolls: 4@2; Total Hits: 14@2: (3, 6, 2, 6)
DEF : 2Inf
Rolls: 2@2; Total Hits: 02@2: (6, 3) -
#2 Kwangtung - Round 2
JAP : 2Inf, 2Art
Rolls: 4@2; Total Hits: 24@2: (5, 2, 3, 1)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (3) -
#2 Kwangtung
TWOL#5 Sumatra
ATT : Inf, Art BB, 2Cr
Rolls: 2@2 1@4 2@3; Total Hits: 22@2: (4, 5)1@4: (6)2@3: (1, 1)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (6) -
#5 Sumatra
TWOL#6 India - Bombrun
2 AA Gun
Rolls: 2@1; Total Hits: 02@1: (6, 3)
Bombrun against major IC (if not downed by AA)
Rolling 2d6:
(3, 6) -
#6 India - Bombrun
(3+2) + (6+2) = 13 hit on major ICNON COMBAT MOVES
z36 > z41 : 2DD
z36 > z37 : Sub
KWE > HUN : Inf
KWA > KWE : 2Ftr, 2Tac
AMU > KWE : 4Ftr, 3Tac
BURY> YAK : AA
SAK > BURY: Inf
SFE > SIB : Inf
MAN > BURY : 3Arm
z33 > z42 : AC, Tac, BB, DDPLACES NEW UNITS
JAP : 2Inf, 2Art, 2Tr, ACCOLLECT : 53 + 1saved = 54
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mercy,… that is one ugly map… but then, i supposed it depends on one’s perspective, eh? :lol:
us 3
purchase
4 inf, 2 trn, bb, sub… spend $52movement
2 sub sz10 > sz7
3 inf, rtl, 2 mech hawaii > gilbert islands via 3 trn sz26 > sz48
ftr, bmb hawaii > gilbert islands
fleet sz26 > sz48
2 dd, 2 trn sz101 > sz106
2 inf, rtl e us > nova scotiadeployment
bb, sub > sz10
2 trn > sz101
4 inf > e uscollect
d.o.w. vs germany, italy and japan
u.s. collects $77 -
china 3
purchase
4 inf… spend $12combat
kansu (inf, rtl)
5 inf, ftr tsinghailet’s see if the chinese have learned to fight…





