TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 13 Research Technology - Japanese Purchase Units - Japanese Japanese repair damage of 4x factory; Remaining resources: 43 PUs; Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 submarine moved from 62 Sea Zone to 51 Sea Zone 1 fighter moved from Japan to 51 Sea Zone 1 bomber moved from Japan to 51 Sea Zone 1 submarine moved from 50 Sea Zone to 60 Sea Zone 1 submarine moved from 60 Sea Zone to 51 Sea Zone 2 battleships, 5 carriers, 1 cruiser, 3 destroyers, 10 fighters and 2 submarines moved from 50 Sea Zone to 51 Sea Zone 5 armour moved from Hupeh to Sikang 2 infantry moved from Yunnan to Sikang 1 armour moved from Manchuria to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians 1 armour moved from Buryatia S.S.R. to Manchuria Combat - Japanese Battle in 51 Sea Zone Japanese attack with 2 battleships, 1 bomber, 5 carriers, 1 cruiser, 3 destroyers, 11 fighters and 4 submarines Americans defend with 5 carriers, 5 destroyers, 10 fighters, 7 submarines and 2 transports Japanese roll dice for 4 submarines in 51 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 battleships, 1 bomber, 5 carriers, 1 cruiser, 3 destroyers and 11 fighters in 51 Sea Zone, round 2 : 12/23 hits, 9.83 expected hits Americans roll dice for 7 submarines in 51 Sea Zone, round 2 : 2/7 hits, 1.17 expected hits Units damaged: 2 battleships owned by the Japanese Americans roll dice for 5 carriers, 5 destroyers, 10 fighters and 2 transports in 51 Sea Zone, round 2 : 10/20 hits, 10.00 expected hits 1 fighter owned by the Japanese, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 4 submarines owned by the Japanese lost in 51 Sea Zone 7 submarines owned by the Americans, 5 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 51 Sea Zone Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 10 fighters in 51 Sea Zone, round 3 : 8/17 hits, 8.33 expected hits Americans roll dice for 4 carriers, 10 fighters and 2 transports in 51 Sea Zone, round 3 : 5/14 hits, 8.00 expected hits 4 fighters owned by the Japanese and 1 destroyer owned by the Japanese lost in 51 Sea Zone 4 carriers owned by the Americans and 4 fighters owned by the Americans lost in 51 Sea Zone 6 fighters owned by the Japanese and 1 bomber owned by the Japanese retreated 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 battleships owned by the Japanese and 1 cruiser owned by the Japanese retreated to 60 Sea Zone Americans win with 6 fighters and 2 transports remaining. Battle score for attacker is 46 Casualties for Japanese: 4 carriers, 2 destroyers, 5 fighters and 4 submarines Casualties for Americans: 5 carriers, 5 destroyers, 4 fighters and 7 submarines Battle in Sikang Japanese attack with 5 armour and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 5 armour and 2 infantry in Sikang, round 2 : 2/7 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 5 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry 6 fighters owned by the Americans forced to land in Caroline Islands Non Combat Move - Japanese 2 fighters moved from 51 Sea Zone to 60 Sea Zone 2 fighters moved from 51 Sea Zone to 62 Sea Zone 2 fighters moved from 51 Sea Zone to French Indo-China Thailand 1 bomber moved from 51 Sea Zone to French Indo-China Thailand 2 transports moved from 50 Sea Zone to 62 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone 2 artilleries placed in Manchuria 2 infantry placed in French Indo-China Thailand Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 42 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 47 PUs 2 units repaired.Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : -2.17 Japanese regular : 0.67Dice Statistics:
Total 1 was rolled 282 times 2 was rolled 254 times 3 was rolled 279 times 4 was rolled 268 times 5 was rolled 268 times 6 was rolled 280 times Average roll : 3.506 Median : 4.000 Variance : 0.349 Standard Deviation : 0.591 Total rolls : 1631 Germans Combat 1 was rolled 81 times 2 was rolled 79 times 3 was rolled 75 times 4 was rolled 75 times 5 was rolled 81 times 6 was rolled 78 times Average roll : 3.490 Median : 3.000 Variance : 0.079 Standard Deviation : 0.281 Total rolls : 469 British Combat 1 was rolled 44 times 2 was rolled 38 times 3 was rolled 60 times 4 was rolled 44 times 5 was rolled 54 times 6 was rolled 61 times Average roll : 3.694 Median : 4.000 Variance : 1.509 Standard Deviation : 1.229 Total rolls : 301 Italians Combat 1 was rolled 16 times 2 was rolled 14 times 3 was rolled 22 times 4 was rolled 15 times 5 was rolled 20 times 6 was rolled 19 times Average roll : 3.623 Median : 4.000 Variance : 0.470 Standard Deviation : 0.685 Total rolls : 106 Americans Combat 1 was rolled 25 times 2 was rolled 26 times 3 was rolled 26 times 4 was rolled 27 times 5 was rolled 18 times 6 was rolled 28 times Average roll : 3.473 Median : 3.000 Variance : 0.430 Standard Deviation : 0.655 Total rolls : 150 Chinese Combat 1 was rolled 9 times 2 was rolled 8 times 3 was rolled 2 times 4 was rolled 6 times 5 was rolled 12 times 6 was rolled 5 times Average roll : 3.452 Median : 4.000 Variance : 1.463 Standard Deviation : 1.210 Total rolls : 42 Russians Combat 1 was rolled 45 times 2 was rolled 42 times 3 was rolled 48 times 4 was rolled 57 times 5 was rolled 45 times 6 was rolled 42 times Average roll : 3.505 Median : 4.000 Variance : 0.567 Standard Deviation : 0.753 Total rolls : 279 Japanese Combat 1 was rolled 62 times 2 was rolled 47 times 3 was rolled 46 times 4 was rolled 44 times 5 was rolled 38 times 6 was rolled 47 times Average roll : 3.317 Median : 3.000 Variance : 1.114 Standard Deviation : 1.056 Total rolls : 284
Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (6, 5)2@3: (6, 5)1@4: (4)




