BOOM AND DOOM!
Cymru vs Axisplaya Global 1940 Game 1
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IRQ Round 2
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (1, 6)1@3: (4)1@4: (6)
Rolls: 1@4; Total Hits: 01@4: (6) -
irq cwol
TRJ
Rolls: 2@1 2@3; Total Hits: 12@1: (5, 3)2@3: (3, 5)
Rolls: 1@2; Total Hits: 01@2: (4) -
trj cwol
Non Combat Moves
2fgt tjr >> cpr
1fgt, 1tac irq >> cpr
3inf sud >> con
2inf rho >> con
1inf epr >> cpr
21inf, 2art, 1AA ind >> wind
1bb sz 33 >> sz 21
1fgt, 1tac car >> haw
1tnk tun >> mor
1fgt gib >> ukMobilize Units
3 art cpr
1dd sz 110
1dd sz106UK Collect 34 IPC
India collect 5 IPC -
ANZAC 5
Purchase Units 19 IPC
1 Destroyer
1 Artillery
1 TransportCombat Moves
SZ 35 (1dd)
1ss sz 33
3fgt carScrambling orders needed for SZ 35.
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No scramble
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SZ 35
Rolls: 1@2 3@3; Total Hits: 21@2: (1)3@3: (6, 5, 1)
Rolls: 1@2; Total Hits: 01@2: (3) -
sz 35 cwol
Non Combat Moves
3fgt sz 35 >> gua
1dd, 1tt sz 62 >> sz 54, 1inf ngu >> que
2inf con >> kenMobilize Units
1art nsw
1dd, 1tt sz 62Collect 19 IPC
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On your UK5 map, there is 6fgt in Gib, and none in Uk. But you declared 1fgt Gib » Uk on your NCM list.
Then, on the Anzac5 map, there is 2 UK fgt in UK…Since this is just a friendly game (and a hot one !), i got no problem with changing NCM after posting map as long as no dices have been rolled involving units concerned by these changes. But please, just type it in your current post when you want to change anything on a posted map, even if it’s just a correction (move not done on the map but typed for exemple).
Thank you.
This game is really fun by the way. I think it’s the 1st time ever i have given sz6 so early in a game…
Italy coming.
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The actual printed move was 1 fgt gib >> uk. I had toyed with moving them all down to Gibraltat, but, then decided against it. This was a case of the map not being saved after I decided on a move, the ANZAC map should be correct.
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Italy 5
Buy:
4inf (12)
2art (8 )
1dd (8 )
save 1CM
sz81 (1tr)
1fgt EgyTun
1art Lib walk inGib (1inf, 1tnk, 5fgt) 3 POSSIBLE FGT SCRAMBLE
1inf, 1art SIta » tr + dd sz97 » sz92 » Gib
2inf, 2tnk Egy » 2tr sz98 » sz92 » Gib
1fgt, 1tac sz 96
all fleet sz96 » sz92 » Bombard if no scramblingNEED SCRAMBLING ORDERS FOR SZ92
CM Map
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One UK fighter will scramble.
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sz92
Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (6, 5)2@3: (6, 5)1@4: (4)
Rolls: 1@4; Total Hits: 11@4: (4) -
sz92 cw 1BB damaged
Gib
Rolls: 2@1 2@2 3@3 1@4; Total Hits: 42@1: (1, 5)2@2: (3, 6)3@3: (3, 3, 5)1@4: (2)
Rolls: 1@2 1@3 4@4; Total Hits: 21@2: (5)1@3: (5)4@4: (3, 5, 4, 6) -
Gib rd2
2@2 3@3 1@4:
Rolls: 2@4; Total Hits: 12@4: (6, 3) -
oops.
You have 1 hit with your defense.
Attack :
Rolls: 2@2 3@3 1@4; Total Hits: 32@2: (5, 2)3@3: (5, 5, 2)1@4: (1) -
Gib twlo 3inf
NCM
1fgt, 1tac Gib » sz92
1ss sz91 » sz92
1fgt sz81 » Egy
1tr sz96 » sz97 » 2inf SIta » Gre
2inf SIta » NItaPlace units:
2inf, 1art Egy
2inf Sfr
1art NIta
1dd sz 95Collect : 26 IPC
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I’m done with this game, between the ridiculous dice results and you not declaring the intent of your German fleet moves on G2 I feel taken advantage of. I’ll just chalk this down to a lesson learned and in the future demand people stick to their printed moves.
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I’m done with this game, between the ridiculous dice results and you not declaring the intent of your German fleet moves on G2 I feel taken advantage of. I’ll just chalk this down to a lesson learned and in the future demand people stick to their printed moves.
Right now, i am disapointed that you take as an excuse bad dices or my mistake on G2.
Bad dices ? We both had our fare share of badluck in this game, but if you think you had more, that’s your right and i will even admit it might be true. You could have shot better in Gib on that last round for sure, but it doesn’t change the fact that leaving those planes here was a mistake: i didn’t even care about Gib, just wanted to make a figthers slugfest.
As for " being taken advandage of….". This is like saying i’m a cheater, and i can’t let it pass…
I am an honest person, and so do i play…
On G2, as i always do when i make a mistake : i left to you the choice to resolve the situation IN ANY WAY THAT WOULD SUIT YOU. But then, just after the slaughter of my german airfleet (due to horrible dices), you felt very confident ( and you could because you had just killed 6 german planes for a few boats) and made your call. So why bring this 5 turns later and claim you’re being taken advandage of ?
Anyway…The game is there, fully open for anyone to make his own opinion about it.
I wish you the best of luck in your present and future games.
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The intent of your moves was pretty obvious, however, I tried to be amiable and give you the choice of how to resolve it, you chose to ignore the printed moves to save your fleet. I should have ended the game then, as it’s been grating on my nerves since. It wasn’t a cheat, but, at any time you could have made your intent known. I’ll confine my game playing to those who will not seek advantage at the expense of integrity.
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The intent of your moves was pretty obvious, however, I tried to be amiable and give you the choice of how to resolve it, you chose to ignore the printed moves to save your fleet. I should have ended the game then, as it’s been grating on my nerves since. It wasn’t a cheat, but, at any time you could have made your intent known. I’ll confine my game playing to those who will not seek advantage at the expense of integrity.
Hmm…i see that you keep pushing it with your being cheated nonsense.
If you are really serious(and honest) about visiting my intents about G2, then you could consider this:
1- My intent never was to move my fleet to sz 110. I was tired, and i tilted when i thought sz112 was conected to Hol.
2- If i really wanted to move my ships, then, to be consistent with all my typing in this game as in any other game of me you could find, the moves should have been typed like this:
1BB, 1CA sz112 » sz110 Bombard
I always describe my moves like that. Here, however, we have this:G 2
CM:
Hol
2inf, 1art Nor » 2tr sz112 » Hol
1inf, 1art Wger
1BB, 1CA bombardYou can see that i did not type the move of the boats. It’s because i thought it could bombard Hol from sz112.
3- You will not find any game of me in here where i have pulled this move on G2 : moving my fleet on sz110 when i can’t even build in it since Wfr is taken on the same turn.
4- Just do it : go quickly through some of my games on this site (you can find a lot of them just in the 3 1st pages of this section). You will see that once in a while, a get in a sloppy situation like that (and my oponents also sometimes) : I ALWAYS OFFER TO LET MY OPONENT CHOSE WHAT HE WANTS TO CLEAR THE ISSUE, AND I LIVE WITH IT WITHOUT COMPLAINING !
Now i’ve been lucky so far to play oponents that could show some class in these situations. Here, it might not be the case unfortunately.
Now, even if finally, you’re not interested in REALLY trying to understand my intents on G2 and prefer to keep calling me a cheat, let’s just stick to the FACTS: I OFFERED YOU TO RESOLVE THIS ISSUE IN WHATEVER WAY THAT WOULD SUIT YOU.
Then, if that was such a big issue for you to not have that big juicy target on UK2, you just had to say : no i prefer that your ships stay in sz112. These are your typed moves.
Then, i would have tried to adapt, and maybe i would have conceded the game.I really thought everything was ok, and that you were willing to have a much more interesting game by letting my fleet stay in sz112.
Then, there is this post of yours, that was suposed to conclude on this issue :
Whatever works for you. If we leave the units in Norway, you could have brought 3 Infantry from West Germany and 2 Artillery from France or you could move your fleet to sz 110 if you want to tempt me to attack it. Either way if you could post the map with the correction I would appreciate it.
After that, i thought we had a good game going on, and that we were going to keep this friendly.
I hope you can understand that being called a cheat numerous turns later when everything is suposed to be in order is not particulary a pleasant experience.





