Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
Yes, you may choose to let your pilots die by killing their landing strips. But is that in your best interests, or mine???
We’ll see :)
This is the hell of a turn, thinking about many things. Will eventually come !
Well there we go… let’s see how this goes lol
United States 10
Purchases
Wus: 4 AC 3 Inf 1 Rtl = 77 IPCs
Cus:
Eus:
Wfr:
Sfr:
= 77 IPCs, save 1
CMs
Smb Ger
1 Sbmb Wfr to Ger
SZ26
4 SS 10 DD 2 Cru 2 BB 4 AC 8 Ftr to SZ26
Hol
2 Inf Wfr to Hol
2 Ftr 1 Tbmb SZ110 to Hol
Fra
All Stuff Wfr and Sfr to Fra (Exept 2 Inf stay Sfr)
France Liberated! Placing 1 Sbmb on Fra.
Scramble orders for SZ26?
Well, I gots to scramble, no. Launch pilots.
you got me confused, yes or no, lol
Yes.
Exellent! As predicted!
Doing the other CMs after this epic one.
SZ26 Rnd1
4 SS 10 DD 2 Cru 2 BB 4 AC 8 Ftr = 66
11 Hits
Vs
4 SS 2 DD 2 Cru 2 BB 4 AC 7 Ftr 3 Tbmb = 67
11 Hits + 1@1
Rolls: 1@1; Total Hits: 01@1: (2)
I will wait your confirmation for the last round, as this round shouldnt matter, you’re only losing stuff tha tdefends @2 and still has stuff that defends @2.
Assuming you take 4 Hits on ACs, 2 Hits on BB, 4 SS and 1 DD ?
SZ26 Rnd2
9 DD 2 Cru 2 BB 8 Ftr = 56
9 Hits + 1@2
Rolls: 1@2; Total Hits: 01@2: (4)
Vs
1 DD 2 Cru 2 BB 4 AC 7 Ftr 3 Tbmb = 61
10 Hits + 1@1
Rolls: 1@1; Total Hits: 01@1: (5)
What will be your 9 hits?
1 DD 2 Cru 4 AC 2 Tbmb (You can either keep 1 Tbmb ou 1 Cru, they both will defend @3 for the last round, doesnt change much)
Since I keep going loss order doesnt matter as bot hdifferent unit will defend @3 in this case
SZ26 Rnd3
1 Cru 2 BB 8 Ftr = 35
5 Hits + 1@5
Rolls: 1@5; Total Hits: 01@5: (6)
Vs
2 BB 7 Ftr 1 Tbmb = 39
6 Hits + 1@3
Rolls: 1@3; Total Hits: 01@3: (5)
Fucking ridiculous rng
SZ26 Rnd3
5 Ftr = 15
2 Hits + 1@3
Rolls: 1@3; Total Hits: 11@3: (3)
Vs
2 BB 3 Ftr = 20
3 Hits + 1@2
Rolls: 1@2; Total Hits: 11@2: (2)
I thought I had a mistake tho I simmed 3 times and you did also predict I would own the Szoen with 2 damaged Bship, In the rage of my hoh hot @5 I deleetd my Bships for last round, lol.
Taking Rnd3 Again, should be
2 BB 3 Ftr = 17
2 Hits + 1@5 (I got 3 so I hit)
Vs
2 BB 3 Ftr and you got 2 so you still get the hit
It only changes that I do last round with 1 BB
So basicly no changes in the result of Rnd3…
Rnd4
1 Damaged BB
Rolls: 1@4; Total Hits: 01@4: (5)
Vs
2 DBB
1 Hits +
This is nonsense can you check the fight back please I had simemd like 3 times and was victorious with some stuff left lol. I must have done something wrong. yourself you simmed my victory.
Lol I’m so dumb I see now the fuck I removed myself way too much stuff After Round 1, hahaha… I removed 4 ACS Which is 8 Hits, + 2 Bb Hits, + 4 SS, + 1 dd which is 15 hits lol
Rnd1 Stays the same
11 Hits
Vs
11 Hits
SZ26 Rnd2
3 SS 10 DD 2 Cru 2 BB 8 Ftr = 64
10 Hits + 1@4
Rolls: 1@4; Total Hits: 01@4: (5)
Vs
1 DD 2 Cru 2 BB 4 AC 7 Ftr 3 Tbmb = 61
10 Hits + 1@1
Rolls: 1@1; Total Hits: 01@1: (2)
SZ26 Rnd3
3 DD 2 Cru 2 BB 8 Ftr = 44
7 Hits + 1@2
Rolls: 1@2; Total Hits: 11@2: (2)
Vs
2 BB 7 Ftr = 36
6 Hits
SZ26 Rnd4
1 BB 8 Ftr = 28
Dead
Vs
1 dBB
Rolls: 1@4; Total Hits: 01@4: (6)
SZ26 Cwlo 4 SS, 10 DD, 4 Cru, 4 AC, 1 BB.
Sorry again for the mess up, that’s what happen when you take too much units too early in a major low luck fight. Sorry again. You can verify all is correct now I belive.
Hol Def
Rolls: 1@4; Total Hits: 11@4: (2)
Smb Ger
Rolls: 1@5; Total Hits: 11@5: (4)