@Ragnell804
Game History
Round: 4
Purchase Units - Germans
Note to players Germans: <body><b>All powers can now produce tank units!<b></body>
Condition TankProductionGermans: Germans has their production frontier changed to: lateWarProduction
Germans buy 8 infantry and 3 tanks; Remaining resources: 0 PUs;
Combat Move - Germans
9 artilleries, 1 fighter and 27 infantry moved from Livonia to Karelia
1 fighter moved from Livonia to Silesia
1 infantry moved from Poland to Silesia
1 fighter moved from Poland to Hanover
1 infantry moved from Poland to Belarus
2 infantry moved from Poland to Livonia
2 infantry moved from Kiel to Ruhr
3 artilleries and 13 infantry moved from Hanover to Ruhr
2 infantry moved from Berlin to Kiel
1 fighter moved from Berlin to Ruhr
13 infantry moved from Berlin to Hanover
10 artilleries and 24 infantry moved from Alsace to Ruhr
Combat - Germans
Battle in Karelia
Germans attack with 9 artilleries, 1 fighter and 27 infantry
Russians defend with 6 artilleries, 17 infantry and 1 port
Germans roll dice for 9 artilleries, 1 fighter and 27 infantry in Karelia, round 2 : 14/37 hits, 16.83 expected hits
Russians roll dice for 6 artilleries and 17 infantry in Karelia, round 2 : 12/23 hits, 11.50 expected hits
12 infantry owned by the Germans lost in Karelia
14 infantry owned by the Russians lost in Karelia
Russians and Germans reach a stalemate
. Battle score for attacker is 6
Casualties for Germans: 12 infantry
Casualties for Russians: 14 infantry
Combat Move - Germans
Place Units - Germans
8 infantry and 3 tanks placed in Berlin
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Russians regular : 0.50
Germans regular : -2.83
G4.tsvg Entente +6.5 thats more like it