@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsAxisplaya vs. ???????- G40- No Tech- Alpha+2
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Alright Playa, Let’s spar! you start with Germany whenever you’re ready. :-)
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Alright, since we were discussing about sealion, G1 moves and scrambling, i feel compelled to go into sz110 and 111.
G1
Buy:
1AC (16)
2tr (14)sz106 (1dd, 1tr)
1ss sz 117sz 111 (1dd, 1BB)
1ss 118
1ss sz124
1fgt Nor
1tac, 1bmb Gersz110
1ss sz 103
1ss sz108
1fgt Hol
2fgt, 3tac Wgersz112 (2CA)
1CA, 1BB sz 113
1tac PolFra (7inf, 2art, 2tnk, 1fgt)
3inf, 2art, 3tnk Hol
3inf, 1art, 4mec Wger
2tnk SgrYugo (5inf)
1inf, 1tnk Rom
1tnk Pol
2inf, 1tnk, 1fgt Hun
6inf, 2art SgrNEED SCRAMBLING ORDERS FOR SZ111 and SZ110
CM MAP
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No scrambled eggs for me. You don’t have to go Sealion, only if you want, otherwise to a hard Barbarossa.
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No scrambling in sz110. Weeeeee ! Best new of the day :-) :-) (i’m used to be very unlucky there when UK scrambles).
sz106 (1st hit wins)
Rolls: 10@2; Total Hits: 510@2: (3, 2, 2, 1, 1, 6, 2, 4, 4, 6)
Rolls: 10@2; Total Hits: 210@2: (3, 5, 3, 2, 3, 5, 2, 6, 5, 3) -
sz106 cwol
sz111 (if 2ss hit, dd doesn’t reply)
Rolls: 2@2 1@3 2@4; Total Hits: 32@2: (5, 2)1@3: (2)2@4: (3, 5)
Rolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (2) -
sz111 cwlo 2ss
sz110 (if 2ss hit, CA doesn’t reply)
Rolls: 2@2 3@3 3@4; Total Hits: 42@2: (5, 3)3@3: (3, 2, 5)3@4: (3, 4, 5)
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (1) -
sz110 cwlo 1ss
sz112
Rolls: 2@3 1@4; Total Hits: 12@3: (6, 3)1@4: (5)
Rolls: 2@3; Total Hits: 22@3: (2, 1) -
arg.
Lose 1tac, 1hit on BB
sz112 rd2
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (4)
Rolls: 1@3; Total Hits: 01@3: (5) -
sz112 cwlo 1tac
FRANCE
Rolls: 7@1 6@2 5@3; Total Hits: 77@1: (1, 3, 2, 3, 6, 6, 5)6@2: (6, 5, 1, 1, 5, 2)5@3: (2, 4, 6, 3, 1)
Rolls: 9@2 2@3 1@4; Total Hits: 59@2: (2, 1, 1, 6, 6, 2, 4, 6, 3)2@3: (4, 4)1@4: (1) -
Fr rd2
Rolls: 2@1 6@2 5@3; Total Hits: 32@1: (5, 1)6@2: (4, 5, 5, 3, 4, 5)5@3: (4, 2, 1, 6, 6)
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (6, 2)2@3: (6, 1)1@4: (3) -
Fra rd3
Rolls: 5@2 5@3; Total Hits: 65@2: (5, 3, 2, 5, 3)5@3: (2, 2, 1, 3, 2)
Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (1) -
Fra finally taken with costly losses of 6inf, 4mec
Yugo
Rolls: 7@1 4@2 4@3; Total Hits: 57@1: (6, 3, 6, 3, 6, 4, 4)4@2: (5, 1, 2, 2)4@3: (6, 2, 3, 5)
Rolls: 5@2; Total Hits: 15@2: (3, 4, 2, 3, 4) -
Yugo twlo 1inf
NCM
1fgt Yugo » SIta
1fgt, 1tac sz111 » sz112
1bmb sz111 » Wger
3fgt, 3tac sz110 » Wger
2inf Nor » Fin Activate
1inf Rom » Bul » Activate
2inf Den » Wger
1inf, 3art Ger » Wger
1tr sz113 » sz112Place units:
2tr, 1AC sz112Collect : 49 + 10 NO + 19 Plunder Fra = 68 IPC
Map
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Do you mind me not typing out NCM???
If not then
USSR 1
Buy- $37- 5inf, 1art, 1tnk
NCM- on map
Collect -$37
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No problem in the Europe theater.
BUT…in the pacific, i will ask you to type all planes and AC moves when there are multiple zone battles involving plane swapping, airbases…
Will post J1 in about 30mn
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J1
Buy
3tr (21)
save 5CM
Cha
2inf, 1art Jeh walk inAnh
3inf, 1art Sha walk inHun (2inf)
3inf, 1art Ksi
2fgt, 2tac Man
1fgt ForYun (4inf)
3inf, 1art Kwa
2bmb Jap
1fgt, 1tac KsuHun
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (3, 5)2@2: (3, 4)3@3: (1, 5, 3)2@4: (4, 3)
Rolls: 2@2; Total Hits: 12@2: (2, 3) -
Hun twlo 1inf
Yun
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 72@1: (1, 2)2@2: (1, 2)1@3: (3)3@4: (3, 2, 2)
Rolls: 4@2; Total Hits: 04@2: (6, 3, 3, 4) -
Yun twol
NCM
All Yun + Hun planes » Kwa
Rest of NCM as per map.
Place units:
3tr sz6Collect 30 + 10 NO + 5saved = 45 IPC
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US 1
Buy- $52- 2AC, 2DD, 1art- no change
NCM- on map
Place Units- 2DD on z101, 2AC on z10, 1art on WUS
Collect- $52
CHINA 1
Buy-$12- 4inf
CM
all Sze and Kwe to Yun
7inf, 1ftr
Rolls: 7@1, 1@3; Total Hits: 27@1,: (2, 3, 6, 6, 3, 5, 1)1@3: (3)def 3inf, 1art
Rolls: 4@2; Total Hits: 24@2: (2, 4, 4, 2) -
5inf, 1ftr
Rolls: 5@1, 1@3; Total Hits: 25@1,: (6, 6, 3, 5, 1)1@3: (3)def 1inf, 1art
Rolls: 2@2; Total Hits: 02@2: (4, 3)





