@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsAAE40 Alpha 2+ jim010 vs Axisplaya
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If you go with France, I can do germany tonight.
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Lol, that’s 2 times i forget France. Sorry. I see you in here and i wonder why you don’t play…
Sloppy is my play in this game. Sent 2fgt instead of 3 on your 2ss on UK1, then didn’t bring the tnk for the very important battle of Wfr on Uk2 and wanted to land on neutral carriers…
Are you hypnotizing me ? :lol: :lol:
NCM:
1inf Nig » Fea -
Use this map. I have put the UK planes where they belong
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Germany
Buys
1 CV, 1 DD, 9 inf, 1 art
CM
Scot to London
4 inf, 2 artsz113 to sz110
9 TT (load from Nor 5 inf, from Wfr 1 art, from Wge 4 inf, 8 tanks to London)sz109 to sz110
1 sb -
sz111 to sz110
1 BB -
Battle of London
13 inf, 3 art, 8 tanks vs 13 inf, 1 tank
att
Rolls: 10@1 6@2 8@3; Total Hits: 610@1: (2, 3, 2, 2, 4, 3, 5, 2, 3, 6)6@2: (3, 5, 5, 3, 3, 3)8@3: (1, 6, 3, 2, 6, 2, 3, 1)def
Rolls: 13@2 1@3; Total Hits: 613@2: (5, 4, 2, 2, 3, 2, 2, 4, 4, 3, 5, 2, 6)1@3: (3) -
Really … ?
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Londn 2
att
Rolls: 4@1 6@2 8@3; Total Hits: 24@1: (1, 4, 5, 6)6@2: (3, 6, 5, 5, 6, 6)8@3: (6, 5, 4, 6, 5, 3, 4, 5)def
Rolls: 7@2 1@3; Total Hits: 27@2: (3, 4, 4, 6, 4, 1, 3)1@3: (1) -
:roll:
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I’ve already lost 1 more than I should have in the whole battle.
London 3
att
Rolls: 2@1 6@2 8@3; Total Hits: 52@1: (3, 3)6@2: (5, 2, 6, 1, 3, 3)8@3: (6, 6, 4, 6, 2, 2, 5, 2)def
Rolls: 5@2 1@3; Total Hits: 45@2: (6, 1, 5, 1, 2)1@3: (1) -
London 4
att
Rolls: 4@2 8@3; Total Hits: 54@2: (1, 3, 6, 5)8@3: (2, 4, 6, 3, 2, 6, 2, 4)def
Rolls: 1@3; Total Hits: 11@3: (3) -
unreal … that was harsh.
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NCM
sz111 to sz110
1 CV, 1 fht, 1 tacsz111 to sz113
3 TTWge to Ger
5 inf, 4 artGreece to Bul
3 infGreece to Yugo
1 infHun to Pol
2 infWge to sz110
2 fhtWge to Gib
3 tacPlace
sz110
1 CV, 1 DDGer
9 inf, 1 artCollect
$66 + $23 = $89
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Map
London was a big grind. Lost 6 more units than odds gave me. Bad game for dice for us both.
I looked at your game with Definitive S, by the way. Convincing win. Is there a reason he didn’t surrender ages ago?
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London was a big grind. Lost 6 more units than odds gave me. Bad game for dice for us both.
Yup. Still, you’re achieving all your objectives (with much more losses than expected, that’s true), while i gave Uk for a shot at your transports fleet, and i don’t even have that shot now…
But the name of the game is fun, and i’m going to do my best to resist.I looked at your game with Definitive S, by the way. Convincing win. Is there a reason he didn’t surrender ages ago?
Nope. Unless he doesn’t remember the victory conditions.
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I think you posted the wrong map.
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right map, wrong name.
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R 3
Buy:
5inf (15)
1art (4)
3tnk (18)NCM
7inf, 1art Bel » Epl
3inf Nov » Kar
1inf, 1art, 1tnk Nukr » Epl
2inf, 1art Bes » Epl
4inf, 1art Sukr » Bes
3tnk Rus » Nukr
1ss sz125 » sz123Place units:
2inf, 1art Vol
3tnk Suk
3inf NovCollect : 37 IPC
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US3
DOW all axis powers.
Mic upgraded to IC.
Buy:
3dd (24)
1tr (7)
1ss (6)NO CM
NCM
1inf Eus » 1tr sz101 » sz 86 » Bra Activate
1dd sz101 » sz91
1AC sz102 » sz101
1fgt Eus » sz101Place units:
3dd, 1tr, 1ss sz101Collect 52 IPC
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UK3
CM
Iso (1inf)
1mec, 1tnk Sud » Eth » Blitz Iso
Rolls: 1@1 1@3; Total Hits: 11@1: (6)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (6)





