@mike64 this is how this turn should be played, thanks for understanding.
Tyzoq (Axis) vs BigBadBruce (Allies) G40 A.2 -Tech
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RUSSIA 2 - Note called Barbarossa intercepted…
PURCHASES (38)
12Inf(36) = 36, save 2COMBAT MOVES
NoneNON COMBAT MOVES
CAU > ROS : 2Inf
BES > SUKR: Inf
EPT > NUKR: Inf
BAL > NOV : Inf
SMO > BEL : Art
BRY > SUKR: Inf, AA
RUS > BURY: SB
YAK > BURY: Ftr, Tac
z112> z123: SubPLACES NEW UNITS
VOLG : 3Inf
SUKR : 3Inf
RUSS : 6InfCOLLECT : 37 + 2Saved = 39
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**Japan 2
Purchase ($41)**
2 Inf ($6), 1 Mec ($10), 5 Sub ($40), $1 SavedCombat
#1) Suiyuan
w/ 2 Inf, 1 Art, 1 Mec Cha
Walk In#2) Hopei
w/ 6 Inf, 2 Art Anh
Walk InNoncombat Moves
6 Inf, 1 Art, 1 AA Jeh > Anh
4 Inf Man > Jeh
1 Arm Kor > Jeh
5 Inf Kor
2 Inf, 2 Art Jap > Kwa via 2 Trn sz6 > sz36
1 Inf Jap > Car via Trn sz6 > sz33
1 Sub, 1 CA, 1 BB sz6 > sz33
1 AC sz33 > sz36
1 Ftr, 1 Tac sz33 > Car
2 Sub, 1 DD sz6 > sz36
1 Ftr, 1 Tac Ksi > sz36
3 Ftr, 3 Tac Ksi > Anh
1 Ftr, 1 Tac Jeh > Anh
3 Ftr Ksi > Kwa
2 Bmr Jeh > KwaMobilize
2 Inf, 1 Mec - Ksu
5 Sub - sz6Collect
$31 + $10 NOs + $1 Saved = $42 -
UK 2 - RAF to sink the Bismarck… at all cost!
PURCHASES
London(34) : 2Ftr(20) + Sub(6) + 2Art(8.) = 34, save 0
Calcutta(17) : Inf(3) + 2Art(8.) + Arm(6) = 17, save 0COMBAT MOVES
#1 z112 (BB, Cr)
GIB : Ftr, Tac
ENG : 2Ftr#2 Italian Solaliland (Inf)
SUD : Arm
ETH : MInf#3 z104 (Sub)
z92 : DD, Cr -
#1 z112
ATT : 3Ftr, Tac
Rolls: 3@3 1@4; Total Hits: 23@3: (5, 2, 4)1@4: (4)
DEF : BB, Cr
Rolls: 1@4 1@3; Total Hits: 21@4: (3)1@3: (3) -
#1 z112 - Round2
ATT : Ftr, Tac
Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (4)
DEF : BB*
Rolls: 1@4; Total Hits: 11@4: (3) -
#1 z112
CWL : 3Ftr#2 Italian Solaliland
ATT : Arm, MInf
Rolls: 1@3 1@1; Total Hits: 01@3: (4)1@1: (3)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (5) -
#2 Italian Solaliland - Round2
ATT : Arm, MInf
Rolls: 1@3 1@1; Total Hits: 11@3: (4)1@1: (1)
DEF : Inf
Rolls: 1@2; Total Hits: 01@2: (6) -
#2 Italian Solaliland
TWOL#3 z104
ATT : DD, Cr
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (2)
DEF : Sub
Rolls: 1@1; Total Hits: 01@1: (2) -
#3 z104
CWOLNON COMBAT MOVES
z92 > z110: BB, AC, 2Cr
GIB > ENG : Inf, Arm via Tr z91
z81 > z77 : DD
z76 > z71 : 2Tr
z76 > z71 : Cr
RHO > SAF : 2Inf
SUD > ETH : Inf, Art
IND > ETH : Ftr, Tac
EPR > CPR : Inf - Recruits 2Inf
BUR > IND : Ftr
IND > BUR : Inf, 2Art
IND > EPR : Arm
SHM > BUR : 3InfPLACES NEW UNITS
IND : Inf, 2Art, Arm
SAF : 2Art, Sub
ENG : 2FtrCOLLECT :
London : 28 - 2Convoy z119 = 26
Calcutta : 17 -
ANZAC 2 - Small and quiet build up
PURCHASES (17)
AC(16) = 16, save 1COMBAT MOVES
NoneNON COMBAT MOVES
MAL > SUM : Inf via Tr z42
z62 > z63 : Tr
QUE > NZE : Ftr
z46 > z62 : DD
z54 > z62 : Cr
QUE > z62 : 2Ftr
QUE > NSW : 3Inf, Art, AAPLACES NEW UNITS
z62 : ACCOLLECT : 18 + 1Saved = 19
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No US/China moves! :?
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hmmm, looks like they’re moved on the map though… I should be able to do Italy tonight or tomorrow.
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China’s had $15 to spend and it looks like they got 1 Inf, 4 Art which is $19. Probably just added an extra Artillery, should I remove one or would you like to change anything?
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China shouldn’t effect Italy, so I’ll continue with…
**Italy 2
Purchase ($16)**
1 Air Base ($15), $1 SavedCombat
#1) Syria
w/ 3 Inf Sita & 1 Inf Nita via 2 Trn sz98 > sz99
w/ 2 Ftr, 1 Tac Sita#2) Sea Zone 81
w/ 2 CA, 1 BB sz98
w/ 1 Sub sz97#3) Sudan
w/ 1 Inf Egy -
Syria
ATK: 4 Inf, 2 Ftr, 1 Tac
Rolls: 4@1 2@3 1@4; Total Hits: 34@1: (3, 2, 3, 1)2@3: (2, 4)1@4: (3)DEF: 1 Inf
Rolls: 1@2; Total Hits: 01@2: (3) -
Sea Zone 81
ATK: 1 Sub, 2 CA, 1 BB
Rolls: 1@2 2@3 1@4; Total Hits: 01@2: (6)2@3: (6, 6)1@4: (6)DEF: 1 DD
Rolls: 1@2; Total Hits: 11@2: (1) -
Sea Zone 81: Round 2
ATK: 1 Sub, 2 CA, 1 BB*
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (1)2@3: (2, 5)1@4: (4)DEF: 1 DD
Rolls: 1@2; Total Hits: 11@2: (2) -
**Italy 2
Purchase ($16)**
1 Air Base ($15), $1 SavedCombat
#1) Syria
4 Inf, 2 Ftr, 1 Tac vs 1 Inf
w/ 3 Inf Sita & 1 Inf Nita via 2 Trn sz98 > sz99
w/ 2 Ftr, 1 Tac Sita
Taken without loss#2) Sea Zone 81
1 Syb, 2 CA, 1 BB vs 1 DD
w/ 2 CA, 1 BB sz98
w/ 1 Sub sz97
Cleared with loss of 1 Sub, BB damaged#3) Sudan
w/ 1 Inf Egy
Walk InNoncombat Moves
2 Ftr, 1 Tac Syr > Egy
1 Inf, 1 Art Trj > Irq - recruit 3 Inf
1 Mec, 3 Arm Egy > Irq
3 Inf, 1 Art Alx > Egy
1 Inf, 1 Art Tob > Egy via Trn sz98 > sz98
2 Inf Art Sfr > Nita
2 Inf Alb > Gre
1 DD sz93 > sz97
1 DD sz94 > sz97Mobilize
1 AB - EgyCollect
$19 + $10 NOs + $1 Saved = $30 -
China’s had $15 to spend and it looks like they got 1 Inf, 4 Art which is $19. Probably just added an extra Artillery, should I remove one or would you like to change anything?
I removed 1 Art from China let me know if I’m missing something or if you would like to change something else.
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No US/China moves! :?
Oups, I forgot to paste orders it seems…. here it is
USA 2 - Not getting involve in european war… still
PURCHASES (52)
2AC(32) + Tac(11) + DD(8.) = 51, save 1COMBAT MOVES
NoneNON COMBAT MOVES
z23 > z26 : Sub
z10 > z26 : BB, AC, Sub
OWA > z26 : Ftr
EUS > z26 : Ftr
z11 > z25 : Cr
WUS > HAW : Inf, AA via Tr z10
z49 > z26 : DD
z26 > z10 : Tr
z11 > z10 : Tr
CUS > WUS : 2Inf, Art, Arm
WUS > CUS : MInfPLACES NEW UNITS
z10 : 2AC, DD
EUS : TacCOLLECT : 52 + 1saved = 53
CHINA 2 - Entrenching
PURCHASES (15)
4Art(12) + Inf = 15, save 0COMBAT MOVES
NoneNON COMBAT MOVES
SHE > SZE : 2InfPLACES NEW UNITS
SZE : 4Art, InfCOLLECT : 7 + 6(NO#1) + 0Saved = 13
–-- You’re right, I count 4*4 as 12… fool me, so removing 1 art was a good move. Thanks (and sorry)





