Test summary from TripleA, engine version: 2.7.14861, time: 21:29:40
Savegame
Infrastructure vs Stalingradski take-2
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And here was the map with combat moves…
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Russia Round 2.
Evenki again.
a
Rolls: 4@1; Total Hits: 04@1: (3, 4, 5, 3)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
A third time…
Evenki
a
Rolls: 4@1; Total Hits: 04@1: (2, 4, 6, 5)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
Wow. Round 4 Evenki.
a
Rolls: 4@1; Total Hits: 04@1: (2, 5, 3, 5)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
I almost want to retreat on principle. But not yet.
a
Rolls: 4@1; Total Hits: 04@1: (2, 2, 4, 6)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
Well, now it gets silly. This will make 23 rolls at 1.
a
Rolls: 3@1; Total Hits: 03@1: (5, 3, 5)
d
Rolls: 1@2; Total Hits: 01@2: (6) -
a
Rolls: 3@1; Total Hits: 03@1: (6, 4, 6)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
a
Rolls: 3@1; Total Hits: 13@1: (1, 6, 6)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
Ok. Those were some tough defenders… or infantry with one rifle per two men.
Russia is done - collect 35. Damned British aircraft cost me 5 IPCs.
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Japan $;
2tran, 6inf, 5mech, 1ftr, 1sub, 1dest.Yakut;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (5)Sov. Far E.; walk in.
SZ16;
A; Hit+
Rolls: 1@1; Total Hits: 01@1: (3)
D;
Rolls: 2@2; Total Hits: 12@2: (2, 4)SZ33; tran cleared
SZ42; tran cleared
Java;
A; Hit bombard, +Hit combat
D;
Rolls: 1@2, 1@3; Total Hits: 11@2,: (1)1@3: (6)Sham;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (3)Burma;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (2) -
Round 2
SZ16;
A;
Rolls: 1@3, 1@2; Total Hits: 21@3,: (1)1@2: (1)
D;
Rolls: 1@2; Total Hits: 01@2: (4) -
Japan collects 68 +5NO = 73IPCs
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US purchases two carriers, a fighter, a sub, a destroyer, two transports, three infantry, and an artillery, for 83 IPCs.
Combat, Round 1.
Take Palau, no resistance. That was my combat… very exciting!
Place
W US - 2 Inf
SZ10 - Dest, Sub, Trans
SZ110 - 2 Carriers, Fighter
SZ101 - Trans
E US - Inf, ArtUS collects 80 IPCs.
China collects 2 IPCs. I still remember that China might have had 1 IPC but I have no access to the old roster… could you check? Could mean an infantry for me next round.
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Britain’s turn.
Britain purchases two transports, six infantry, mech infantry, artillery - 40 IPCs.
India purchases a sub and saves 1 IPC. For you to take.Just one combat, so I won’t post a map… 2 Ftrs, 2 Tac bombers from India attack SZ42.
a Hit +
Rolls: 2@4; Total Hits: 22@4: (3, 3)
d Hit +
Rolls: 1@4; Total Hits: 11@4: (2) -
Ok. I keep a fighter and a tac bomber.
Round 2.
a Hit
d
Rolls: 1@4; Total Hits: 11@4: (1) -
I lose a tac bomber - keep a fighter and land it in W Australia.
Place sub in India.
Place Two Transports in SZ110.
Place Artillery in London.
Place 3 Infantry in Iraq.
Place 2 Infantry, Mech Infantry in Egypt.
Place an Infantry in S Africa.Collect 39 with Britain. Collect 5 and save 1 with London = 6.
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I mean India = 6. Your Japan is going to be insane economically.
Anzac. Purchase two destroyers, bomber. Yes, a bomber.
Combat - just one - Java.
a
Rolls: 1@1, 1@3; Total Hits: 11@1,: (4)1@3: (2)
d
Rolls: 1@2; Total Hits: 01@2: (4)Sorry about not posting combat move maps… these have been incredibly simple turns, and easy to confirm.
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Place 2 Dest in SZ62, Bomber in New South Wales. Collect 19 IPCs. Italy is up.
This game is about to lurch sickeningly toward your favor. Thank the gods of war for my victory in SZ42. That gave me a chance in the Pacific.
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Italy actually had 5IPCs less, no N. Afr NO. They also had 5 less last turn. I didn’t think Alexandria was a N. Afr. requirement. I am taking off the Armor and change an inf to an art. I don’t think it would change your turns, so I will move on.
Italy $; 1dest, 1art, 4inf.
Italy has no combat.
Italy Collects 23IPCs
Germany $; 10inf, 2subs, 1ftr.
Norway;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (5)Finland; walk-in
Arch;
A;
Rolls: 2@2, 1@1; Total Hits: 02@2,: (5, 5)1@1: (6)
D;
Rolls: 1@2; Total Hits: 01@2: (3)Bela;
A;
Rolls: 2@2, 1@1; Total Hits: 22@2,: (2, 1)1@1: (6)
D;
Rolls: 1@2; Total Hits: 01@2: (5)E. Pol;
A; Hit+
Rolls: 1@4; Total Hits: 11@4: (3)
D;
Rolls: 2@2; Total Hits: 12@2: (1, 5)Bess;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (6)Rostov;
A; Bombard
Rolls: 1@3; Total Hits: 01@3: (5)Combat
Rolls: 1@3, 2@1; Total Hits: 11@3,: (3)2@1: (4, 6)
D;
Rolls: 1@2; Total Hits: 01@2: (3)Normandy;
A; Hit+
Rolls: 2@2, 4@1; Total Hits: 12@2,: (6, 2)4@1: (3, 3, 6, 4)
D; Hit+
Rolls: 3@2, 1@3; Total Hits: 13@2,: (6, 2, 5)1@3: (6) -
Round 2
Arch;
A;
Rolls: 2@2, 1@1; Total Hits: 12@2,: (5, 2)1@1: (6)
D;
Rolls: 1@2; Total Hits: 01@2: (3)Normandy;
A; Hit+
Rolls: 2@2, 2@1; Total Hits: 22@2,: (1, 4)2@1: (1, 6)
D; Hit+
Rolls: 1@2, 1@3; Total Hits: 01@2,: (3)1@3: (6)





