Infrastructure vs Stalingradski take-2


  • I have a sub and destroyer off Norway… 52! Precious naval units for me now… I’ll change this on the map.

    I kind of feel like the game has started over. I think it’s an even game. I still have an edge in economy, but you have time again before I can bring my forces to the main theatre of war.


  • Any chance China had 1 IPC left? Could you look on the e-mail I sent you with the setup? I deleted my e-mail, and the old roster is on my work laptop. It could mean the difference between a Chinese Infantry or not.


  • Russia’s turn.

    Walk into Norway, Timguska, Kansu, Tsinghai.

    Belarus
    a hit +DiceRolls: 1@2, 1@4; Total Hits: 21@2,: (2)1@4: (1)
    dDiceRolls: 2@2; Total Hits: 12@2: (3, 1)

    E Poland
    a hit
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

    Kazahk
    aDiceRolls: 3@1, 1@3; Total Hits: 13@1,: (6, 1, 2)1@3: (5)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)

    Urals
    a hit
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

    Evenki
    aDiceRolls: 4@1; Total Hits: 04@1: (3, 6, 6, 5)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)

    Here goes! I need to make up for some German luck.


  • And here was the map with combat moves…

    SRG3T9RusCombat.AAM


  • Russia Round 2.

    Evenki again.
    aDiceRolls: 4@1; Total Hits: 04@1: (3, 4, 5, 3)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)


  • A third time…

    Evenki
    aDiceRolls: 4@1; Total Hits: 04@1: (2, 4, 6, 5)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)


  • Wow. Round 4 Evenki.

    aDiceRolls: 4@1; Total Hits: 04@1: (2, 5, 3, 5)
    dDiceRolls: 1@2; Total Hits: 01@2: (3)


  • I almost want to retreat on principle. But not yet.

    aDiceRolls: 4@1; Total Hits: 04@1: (2, 2, 4, 6)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)


  • Well, now it gets silly. This will make 23 rolls at 1.

    aDiceRolls: 3@1; Total Hits: 03@1: (5, 3, 5)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)


    aDiceRolls: 3@1; Total Hits: 03@1: (6, 4, 6)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)


    aDiceRolls: 3@1; Total Hits: 13@1: (1, 6, 6)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)


  • Ok. Those were some tough defenders… or infantry with one rifle per two men.

    Russia is done - collect 35. Damned British aircraft cost me 5 IPCs.

    SRG3T9RusCombat.AAM


  • Japan $;
    2tran, 6inf, 5mech, 1ftr, 1sub, 1dest.

    Yakut;
    A; Hit
    D;DiceRolls: 1@2; Total Hits: 01@2: (5)

    Sov. Far E.; walk in.

    SZ16;
    A; Hit+DiceRolls: 1@1; Total Hits: 01@1: (3)
    D;DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

    SZ33; tran cleared

    SZ42; tran cleared

    Java;
    A; Hit bombard, +Hit combat
    D;DiceRolls: 1@2, 1@3; Total Hits: 11@2,: (1)1@3: (6)

    Sham;
    A; Hit
    D;DiceRolls: 1@2; Total Hits: 01@2: (3)

    Burma;
    A; Hit
    D;DiceRolls: 1@2; Total Hits: 11@2: (2)

    SRG3T9JPNcom.AAM


  • Round 2

    SZ16;
    A;DiceRolls: 1@3, 1@2; Total Hits: 21@3,: (1)1@2: (1)
    D;DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Japan collects 68 +5NO = 73IPCs

    SRG3T9JPNend.AAM


  • US purchases two carriers, a fighter, a sub, a destroyer, two transports, three infantry, and an artillery, for 83 IPCs.

    Combat, Round 1.

    Take Palau, no resistance. That was my combat… very exciting!

    Place

    W US - 2 Inf
    SZ10 - Dest, Sub, Trans
    SZ110 - 2 Carriers, Fighter
    SZ101 - Trans
    E US - Inf, Art

    US collects 80 IPCs.

    China collects 2 IPCs. I still remember that China might have had 1 IPC but I have no access to the old roster… could you check? Could mean an infantry for me next round.

    SRG3T9USend.AAM


  • Britain’s turn.

    Britain purchases two transports, six infantry, mech infantry, artillery - 40 IPCs.
    India purchases a sub and saves 1 IPC. For you to take.

    Just one combat, so I won’t post a map… 2 Ftrs, 2 Tac bombers from India attack SZ42.

    a Hit +DiceRolls: 2@4; Total Hits: 22@4: (3, 3)
    d Hit +DiceRolls: 1@4; Total Hits: 11@4: (2)


  • Ok. I keep a fighter and a tac bomber.

    Round 2.

    a Hit
    dDiceRolls: 1@4; Total Hits: 11@4: (1)


  • I lose a tac bomber - keep a fighter and land it in W Australia.

    Place sub in India.
    Place Two Transports in SZ110.
    Place Artillery in London.
    Place 3 Infantry in Iraq.
    Place 2 Infantry, Mech Infantry in Egypt.
    Place an Infantry in S Africa.

    Collect 39 with Britain. Collect 5 and save 1 with London = 6.

    SRG3T9Britend.AAM


  • I mean India = 6. Your Japan is going to be insane economically.

    Anzac. Purchase two destroyers, bomber. Yes, a bomber.

    Combat - just one - Java.

    aDiceRolls: 1@1, 1@3; Total Hits: 11@1,: (4)1@3: (2)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

    Sorry about not posting combat move maps… these have been incredibly simple turns, and easy to confirm.

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