@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsInfrastructure vs Stalingradski take-2
-
Good round for Germany, even luck at sea and up an inf and 1/2 against Russia.
place;
2ftr, arm in Rom.
2inf, 1mech in Greece.
2inf, art in S Fra.
1inf in Ger.Germany collects 55.
What a slugfest!!!
-
I have a sub and destroyer off Norway… 52! Precious naval units for me now… I’ll change this on the map.
I kind of feel like the game has started over. I think it’s an even game. I still have an edge in economy, but you have time again before I can bring my forces to the main theatre of war.
-
Any chance China had 1 IPC left? Could you look on the e-mail I sent you with the setup? I deleted my e-mail, and the old roster is on my work laptop. It could mean the difference between a Chinese Infantry or not.
-
Russia’s turn.
Walk into Norway, Timguska, Kansu, Tsinghai.
Belarus
a hit +
Rolls: 1@2, 1@4; Total Hits: 21@2,: (2)1@4: (1)
d
Rolls: 2@2; Total Hits: 12@2: (3, 1)E Poland
a hit
d
Rolls: 1@2; Total Hits: 01@2: (6)Kazahk
a
Rolls: 3@1, 1@3; Total Hits: 13@1,: (6, 1, 2)1@3: (5)
d
Rolls: 1@2; Total Hits: 11@2: (2)Urals
a hit
d
Rolls: 1@2; Total Hits: 01@2: (6)Evenki
a
Rolls: 4@1; Total Hits: 04@1: (3, 6, 6, 5)
d
Rolls: 1@2; Total Hits: 01@2: (5)Here goes! I need to make up for some German luck.
-
And here was the map with combat moves…
-
Russia Round 2.
Evenki again.
a
Rolls: 4@1; Total Hits: 04@1: (3, 4, 5, 3)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
A third time…
Evenki
a
Rolls: 4@1; Total Hits: 04@1: (2, 4, 6, 5)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
Wow. Round 4 Evenki.
a
Rolls: 4@1; Total Hits: 04@1: (2, 5, 3, 5)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
I almost want to retreat on principle. But not yet.
a
Rolls: 4@1; Total Hits: 04@1: (2, 2, 4, 6)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
Well, now it gets silly. This will make 23 rolls at 1.
a
Rolls: 3@1; Total Hits: 03@1: (5, 3, 5)
d
Rolls: 1@2; Total Hits: 01@2: (6) -
a
Rolls: 3@1; Total Hits: 03@1: (6, 4, 6)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
a
Rolls: 3@1; Total Hits: 13@1: (1, 6, 6)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
Ok. Those were some tough defenders… or infantry with one rifle per two men.
Russia is done - collect 35. Damned British aircraft cost me 5 IPCs.
-
Japan $;
2tran, 6inf, 5mech, 1ftr, 1sub, 1dest.Yakut;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (5)Sov. Far E.; walk in.
SZ16;
A; Hit+
Rolls: 1@1; Total Hits: 01@1: (3)
D;
Rolls: 2@2; Total Hits: 12@2: (2, 4)SZ33; tran cleared
SZ42; tran cleared
Java;
A; Hit bombard, +Hit combat
D;
Rolls: 1@2, 1@3; Total Hits: 11@2,: (1)1@3: (6)Sham;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (3)Burma;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (2) -
Round 2
SZ16;
A;
Rolls: 1@3, 1@2; Total Hits: 21@3,: (1)1@2: (1)
D;
Rolls: 1@2; Total Hits: 01@2: (4) -
Japan collects 68 +5NO = 73IPCs
-
US purchases two carriers, a fighter, a sub, a destroyer, two transports, three infantry, and an artillery, for 83 IPCs.
Combat, Round 1.
Take Palau, no resistance. That was my combat… very exciting!
Place
W US - 2 Inf
SZ10 - Dest, Sub, Trans
SZ110 - 2 Carriers, Fighter
SZ101 - Trans
E US - Inf, ArtUS collects 80 IPCs.
China collects 2 IPCs. I still remember that China might have had 1 IPC but I have no access to the old roster… could you check? Could mean an infantry for me next round.
-
Britain’s turn.
Britain purchases two transports, six infantry, mech infantry, artillery - 40 IPCs.
India purchases a sub and saves 1 IPC. For you to take.Just one combat, so I won’t post a map… 2 Ftrs, 2 Tac bombers from India attack SZ42.
a Hit +
Rolls: 2@4; Total Hits: 22@4: (3, 3)
d Hit +
Rolls: 1@4; Total Hits: 11@4: (2) -
Ok. I keep a fighter and a tac bomber.
Round 2.
a Hit
d
Rolls: 1@4; Total Hits: 11@4: (1) -
I lose a tac bomber - keep a fighter and land it in W Australia.
Place sub in India.
Place Two Transports in SZ110.
Place Artillery in London.
Place 3 Infantry in Iraq.
Place 2 Infantry, Mech Infantry in Egypt.
Place an Infantry in S Africa.Collect 39 with Britain. Collect 5 and save 1 with London = 6.





