@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsInfrastructure vs Stalingradski take-2
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2inf,art in Len
3inf in Rom
2inf, mech in Greece
4inf in E. Ger
1inf, 2subs in Ger.Germany collects 51 +10NO -4CNV = 57.
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I Just noticed I forgot to place my Fighter on the map in London… will fix.
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I’ve noticed you’re not complaining much about hits against you… I applaud your restraint!
One of my biggest lessons I still need to learn is to just deal with the fact that dice are random and don’t follow my fantasy of having to always follow the odds…
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Russia purchases… 7 Infantry, Armor.
Combat. This is going to get bloody fast!
Archangel
a Hit+
Rolls: 4@3, 1@4; Total Hits: 34@3,: (4, 2, 4, 2)1@4: (2)
d Hit+
Rolls: 2@2; Total Hits: 12@2: (2, 4)Belarus
a Hit+
Rolls: 1@1, 6@3, 1@4; Total Hits: 51@1,: (3)6@3,: (5, 2, 5, 2, 3, 3)1@4: (3)
d Hit+
Rolls: 3@2; Total Hits: 13@2: (3, 4, 2)E Poland
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6)Bessarabia
a Hit+
Rolls: 1@1; Total Hits: 11@1: (1)
d
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
My armor and fighters were too effective… I almost had the perfect round… 9 of your infantry for 4 of mine… all five of my armor were hopefully to strafe Belarus and pull bask into Bryansk… it worked to perfection in Archangel… with the purchase of an armor, I still would have had 10 armor and 6 aircraft - enough to demolish any force you brought too close… but the loss of those armor probably means the death of Russia. It was a gamble I had to take, because I was looking at a slow death.
I like the chance I took… it was bold, and smart, and nearly perfect… so be it!
Russia places 3 Inf in Ukraine, 2 Inf in Stalingrad, 2 Inf/Armor in Moscow. Collect 25.
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Th fighter you added to London, is that the one that got shot down??? I’m confused.
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Oh, you meant the British fighter. Got it. I had America on the brain.
Japan $; carr, dest, 2sub, tran, 2arm, art, 8inf = 83.
Timg, Evenk, Kenya, Tanga; walk ins.
SZ44; cleared.
E. Per;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (5)Sikang;
A;
Rolls: 2@2, 2@1; Total Hits: 12@2,: (4, 6)2@1: (6, 1)
D;
Rolls: 1@2; Total Hits: 01@2: (5)Kansu;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (2) -
India;carr,dest,sub
Mala;inf,2arm
Kwa;tran,inf,art
Kia;3inf
Kor;3inf
Jpn;subJapan collects 72 +5NO = 77.
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US - 4 Transports, 7 Infantry, Artillery, Fighter, Carrier, Destroyer = 87 IPCs.
Supplies!
Combat
Spain
a Hit+
Rolls: 8@2, 3@3, 1@4; Total Hits: 58@2,: (3, 2, 4, 2, 4, 4, 2, 3)3@3,: (4, 1, 4)1@4: (4)
D Hit+
Rolls: 3@2; Total Hits: 03@2: (4, 4, 3)Portugal
a Hit+
Rolls: 1@2, 2@3; Total Hits: 11@2,: (5)2@3: (3, 4)
d
Rolls: 2@2; Total Hits: 12@2: (5, 1)SZ119
a
Rolls: 6@2; Total Hits: 16@2: (6, 3, 2, 6, 3, 4)
d
Rolls: 6@1; Total Hits: 06@1: (5, 2, 3, 3, 4, 6)SZ110:
a
Rolls: 1@2, 1@3; Total Hits: 11@2,: (5)1@3: (2)
d
Rolls: 1@1; Total Hits: 11@1: (1)Walk into Sumatra.
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Shoot - forgot to add map… this one only has Spain taken.
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Super Sub in SZ110… you should take that one out of the box and paint it.
Place everything in the Atlantic. Collect 94 IPCs.
Let the taking of neutrals begin.
I’ll try to finish this in the early afternoon… I’m heading to camp for the weekend with Chad and family…
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Britain purchases 6 Infantry, 3 Mech Infantry.
Combat
Turkey
a Hit+
Rolls: 4@1, 4@2, 6@3, 1@4; Total Hits: 64@1,: (2, 1, 6, 2)4@2,: (4, 5, 5, 2)6@3,: (2, 3, 4, 4, 3, 6)1@4: (2)
d Hit+
Rolls: 5@2; Total Hits: 25@2: (2, 1, 3, 6, 6)Kenya
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6)Mozambique
a
Rolls: 5@1; Total Hits: 05@1: (2, 6, 4, 6, 5)
d
Rolls: 2@2; Total Hits: 02@2: (6, 5)Saudi Arabia
a Hit+
Rolls: 1@1; Total Hits: 01@1: (4)
d
Rolls: 2@2; Total Hits: 12@2: (1, 6)Afghanistan
a Hit+
Rolls: 1@3; Total Hits: 01@3: (5)
d Hit+
Rolls: 1@2; Total Hits: 11@2: (1) -
Kind of a rough opener for me.
Turkey
a Hit+
Rolls: 1@1, 4@2, 6@3, 1@4; Total Hits: 71@1,: (2)4@2,: (4, 1, 6, 1)6@3,: (1, 6, 1, 4, 3, 1)1@4: (1)
d
Rolls: 2@2; Total Hits: 12@2: (1, 5)Saudi Arabia
a
Rolls: 1@2, 1@3; Total Hits: 01@2,: (4)1@3: (6)
d
Rolls: 1@2; Total Hits: 11@2: (1)Mozambique
a
Rolls: 5@1; Total Hits: 15@1: (1, 3, 6, 5, 3)
d
Rolls: 2@2; Total Hits: 02@2: (5, 5)Afghanistan
a Hit+ 1@1:
d
Rolls: 3@2; Total Hits: 13@2: (6, 2, 3) -
Really rough. Not fair!
Saudi Arabia… how many can you hit?
a
Rolls: 1@3; Total Hits: 11@3: (1)
d
Rolls: 1@2; Total Hits: 11@2: (2)Mozambique
a
Rolls: 5@1; Total Hits: 15@1: (3, 1, 2, 4, 5)
d
Rolls: 1@2; Total Hits: 01@2: (4)Afghanistan
a
Rolls: 1@2, 1@3; Total Hits: 11@2,: (5)1@3: (3)
d
Rolls: 2@2; Total Hits: 02@2: (5, 5)I suppose I’m past the point of caring.
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Wow.
Afghanistan
a
Rolls: 1@2, 1@3; Total Hits: 11@2,: (6)1@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
Britain places - 3 Mech on Iraq, 3 Inf Egypt, 3 Inf S Africa. Collects 37 - 4 CO = 33 IPCs.
And China - purchase Infantry, collect 1 IPC = 1 IPC.
Anzac - purchase Inf, Art, Transport, Save 1.
Only combat - walk into Borneo.
Place units - collect 19 + Save 1 = 20 IPCs.
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OK. Wow. So I moved the brit AA gun you wanted. I also removed 1 brit dollar for the convoy off syria. I checked and double checked and then I removed what looked like an extra american ftr from portugal. Please check to see that that was indeed extra as it is important to my next turn. If I don’t here from you by tomorrow night, I will play from this map and we can go from there. I also marked all apropriate territories with pro axis markers.
Crazy Weekend for me. Allie and I are now engaged.
Hope yours was DnD-tastic!Later,
Steven -
What??
Yay!!! Many questions to follow!
Ok, back to A&A…
In all seriousness Steve, I’m very happy for you and Allie. I say congratulations to the two of you.
Fighter in Portugal to London.
Ok, bring it on - this’ll be an important turn, amigo.
You’d better still be coming on the weekend of the 29th… :)
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The problem is that I think that gives you 1 too many ftrs? It is an important turn and if I am wrong about the extra ftr I need to know… Please take a look.
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Oh - I get it. I just looked back at older maps.
The dice roll still would have been two hits in Portugal, so that’s all set. I created a phantom fighter, so all apologies.
No fighter on Britain.





