@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Infrastructure vs Stalingradski take-2
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Right you are. Please change on the map you send back to me… Britain 40, US 83.
As a reminder, I bought 9 Inf and an IC, for 39.
I placed 2 Inf in S Africa, 3 Inf in Iraq, and 4 Inf in London. IC in Egypt.
This game could get messy quick - one direction or the other.
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ITA $; 9inf.
Holland;
a;
Rolls: 2@2; Total Hits: 02@2: (5, 3)
d;
Rolls: 1@3; Total Hits: 01@3: (6)Morocco;
a; hit+
Rolls: 1@2; Total Hits: 11@2: (1)
d;
Rolls: 3@2; Total Hits: 03@2: (6, 5, 4)SZ91;please be even
a; hit+
Rolls: 1@1, 2@3, 2@4; Total Hits: 31@1,: (2)2@3,: (3, 1)2@4: (4, 6)
d; hit+
Rolls: 1@2, 1@3, 3@4; Total Hits: 31@2,: (5)1@3,: (2)3@4: (6, 4, 3) -
Bring it on!
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Holland;
a;
Rolls: 2@2; Total Hits: 12@2: (2, 4)
d;
Rolls: 1@3; Total Hits: 11@3: (2)Morocco;
a; hit
d;
Rolls: 1@2; Total Hits: 01@2: (3)SZ91;please be even
a; hit+
Rolls: 2@4; Total Hits: 22@4: (4, 1)
d; hit+
Rolls: 1@1, 3@4; Total Hits: 21@1,: (2)3@4: (2, 3, 5) -
Wow dude, so Italy actually shorted itself an entire NO, and should have had 5 more IPCs for 32.
6inf, 2mech, 1arm.
Collect 29.
made frances move.
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This map instead.
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Remember on Germany’s turn to subtract 5 from Britain and 1 from the US. This game is about to turn in a big way. You did a nice job setting yourself up to do it, and I did a poor job seeing it coming. This game was easily mine to win.
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Vyborg;
A; bombard; Hit+
Rolls: 1@1; Total Hits: 11@1: (1)
D;
Rolls: 2@2; Total Hits: 02@2: (5, 5)Novgorod;
A; Hit+
Rolls: 1@1, 7@2; Total Hits: 41@1,: (2)7@2: (2, 2, 4, 4, 2, 4, 1)
D;
Rolls: 2@2; Total Hits: 02@2: (5, 6)Belarus;
A;
Rolls: 2@1, 2@2; Total Hits: 02@1,: (4, 2)2@2: (5, 4)
D;
Rolls: 2@2; Total Hits: 02@2: (5, 4)SZ91;
A; Hit+
Rolls: 1@2, 3@4; Total Hits: 11@2,: (4)3@4: (5, 6, 4)
D; Hit+
Rolls: 1@3, 1@4; Total Hits: 11@3,: (4)1@4: (1) -
Vyborg; didn’t roll my inf, but didn’t need to…
Novgorod; taken w/o loss
Round 2.
Belarus;
A;
Rolls: 2@1, 2@2; Total Hits: 12@1,: (3, 6)2@2: (1, 4)
D;
Rolls: 2@2; Total Hits: 12@2: (3, 2)SZ91; Wow, bad luck for me. I might need a reroll… I assume you lose the carrier.
A; Hit+
Rolls: 2@4; Total Hits: 22@4: (3, 3)
D; Hit+
Rolls: 1@1, 1@4; Total Hits: 11@1,: (5)1@4: (4) -
Having a good round since I made up for SZ91 in round 2.
Round 3.
Belarus;
A;
Rolls: 1@1, 2@2; Total Hits: 11@1,: (5)2@2: (1, 5)
D;
Rolls: 1@2; Total Hits: 11@2: (2) -
You’re having a good start to Turn 9.
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Good round for Germany, even luck at sea and up an inf and 1/2 against Russia.
place;
2ftr, arm in Rom.
2inf, 1mech in Greece.
2inf, art in S Fra.
1inf in Ger.Germany collects 55.
What a slugfest!!!
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I have a sub and destroyer off Norway… 52! Precious naval units for me now… I’ll change this on the map.
I kind of feel like the game has started over. I think it’s an even game. I still have an edge in economy, but you have time again before I can bring my forces to the main theatre of war.
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Any chance China had 1 IPC left? Could you look on the e-mail I sent you with the setup? I deleted my e-mail, and the old roster is on my work laptop. It could mean the difference between a Chinese Infantry or not.
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Russia’s turn.
Walk into Norway, Timguska, Kansu, Tsinghai.
Belarus
a hit +
Rolls: 1@2, 1@4; Total Hits: 21@2,: (2)1@4: (1)
d
Rolls: 2@2; Total Hits: 12@2: (3, 1)E Poland
a hit
d
Rolls: 1@2; Total Hits: 01@2: (6)Kazahk
a
Rolls: 3@1, 1@3; Total Hits: 13@1,: (6, 1, 2)1@3: (5)
d
Rolls: 1@2; Total Hits: 11@2: (2)Urals
a hit
d
Rolls: 1@2; Total Hits: 01@2: (6)Evenki
a
Rolls: 4@1; Total Hits: 04@1: (3, 6, 6, 5)
d
Rolls: 1@2; Total Hits: 01@2: (5)Here goes! I need to make up for some German luck.
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And here was the map with combat moves…
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Russia Round 2.
Evenki again.
a
Rolls: 4@1; Total Hits: 04@1: (3, 4, 5, 3)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
A third time…
Evenki
a
Rolls: 4@1; Total Hits: 04@1: (2, 4, 6, 5)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
Wow. Round 4 Evenki.
a
Rolls: 4@1; Total Hits: 04@1: (2, 5, 3, 5)
d
Rolls: 1@2; Total Hits: 01@2: (3) -
I almost want to retreat on principle. But not yet.
a
Rolls: 4@1; Total Hits: 04@1: (2, 2, 4, 6)
d
Rolls: 1@2; Total Hits: 11@2: (1)





