@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 G-antitank, 1 artillery and 1 mech moved from El Agheila to Mersa Brega 2 tanks moved from El Agheila to Zella 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 4 1-supplys EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Germans to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Changing ownership of Mersa Brega from Uncontrolled to Germans EDIT: Changing ownership of Mersa Brega from Germans to Uncontrolled EDIT: Removing units owned by Uncontrolled from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila EDIT: 1 scoutcar moved from Mersa Brega to Zella Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 13Germans: Germans has 1 carrier placed in Sea Zone 13 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsInfrastructure vs Stalingradski take-2
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US purchase - 4 Infantry, 2 Armor, 3 Transports, Fighter, Tac Bomber, Minor IC, 2 Destroyers = 94 IPCs.
Combat
Venezuela
a
Rolls: 2@1, 2@2; Total Hits: 12@1,: (3, 6)2@2: (1, 3)
d
Rolls: 2@2; Total Hits: 12@2: (5, 2)SZ91
a Hit+
Rolls: 3@2, 1@4; Total Hits: 13@2,: (4, 1, 4)1@4: (5)
d Hit+
Rolls: 1@1, 3@4; Total Hits: 31@1,: (3)3@4: (3, 1, 4)Normandy
a Hit+
Rolls: 1@1, 7@2, 4@3; Total Hits: 61@1,: (4)7@2,: (6, 6, 4, 2, 1, 5, 1)4@3: (1, 3, 6, 2)
d Hit+
Rolls: 11@2, 1@4; Total Hits: 611@2,: (3, 1, 5, 1, 2, 1, 1, 3, 4, 5, 5)1@4: (1)SZ44 cleared with sub
Celebes
a
Rolls: 2@2; Total Hits: 12@2: (6, 2)
d
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
I forgot my fighter in the 91 battle… it pretty much means everything.
Rolls: 1@3; Total Hits: 01@3: (6) -
That was awful. You got an extra 1/2 hit, I got -1 hit. Unless round 2 gets magically better, spells the end of this game. I’ll do the rest of the battles to the end.
Venezuela
a
Rolls: 1@1, 2@2; Total Hits: 01@1,: (5)2@2: (5, 3)
d
Rolls: 1@2; Total Hits: 01@2: (4)Normandy
a Hit+
Rolls: 1@2, 4@3; Total Hits: 11@2,: (3)4@3: (5, 3, 4, 6)
d Hit+
Rolls: 4@2, 1@4; Total Hits: 14@2,: (6, 6, 3, 5)1@4: (4)Celebes
a
Rolls: 1@2; Total Hits: 01@2: (3)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
Wow. A pretty awful turn, telling me this game is almost in the books. I recognize that I was playing extremely close odds all around, but it’d be nice when I’m hanging by a thread to get some hope.
Venezuela
a
Rolls: 1@1, 2@2; Total Hits: 01@1,: (5)2@2: (6, 6)
d
Rolls: 1@2; Total Hits: 01@2: (3)Normandy
a Hit+
Rolls: 1@1, 3@3; Total Hits: 41@1,: (1)3@3: (1, 2, 3)
d Hit+
Rolls: 2@2, 1@4; Total Hits: 32@2,: (1, 2)1@4: (3) -
The battle in Venezuela is a bahn burnah.
a
Rolls: 1@1, 2@2; Total Hits: 11@1,: (4)2@2: (2, 4)
d
Rolls: 1@2; Total Hits: 11@2: (1)Normandy
a
Rolls: 2@3; Total Hits: 22@3: (1, 1)
d
Rolls: 1@4; Total Hits: 11@4: (3) -
Crazy!
Me continuing or not now depends entirely on me winning in SZ91, which I really shouldn’t at this point…
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Just for quick reference, so you don’t have to read through the thread, I only got two hits in SZ91, and you got four. I await your choice of casualties to move forward.
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Ok. SZ91.
I kept two subs/two dest. I’ll do the subs, then the rest.
Two sub sneak attack
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
Wow. Wow. Maybe I’ll be broken once and for all of complaining about dice.
The rest of the battle -
a Hit+
Rolls: 1@1, 1@4; Total Hits: 11@1,: (3)1@4: (2)
d Hit+
Rolls: 1@2, 1@4; Total Hits: 11@2,: (4)1@4: (3) -
Final round a US hit -
d
Rolls: 1@4; Total Hits: 01@4: (5) -
Place 2 Inf, 2 Arm, Ftr, T Bmr on E US. 2 Transports, Dest on SZ101. Minor IC on Spain. 2 Inf on W US. Trans, Dest on SZ10.
Collect 62 + 25 NO = 87 IPCs.
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Britain purchases Fighter + 2 Infantry + Artillery + 3 Mech Infantry = 32 IPCs.
Combat
Angola
a Hit+
Rolls: 1@2; Total Hits: 11@2: (1)
d
Rolls: 2@2; Total Hits: 02@2: (3, 5)Walk into Saudi Arabia, Tanganyika
C Persia
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (1)Libya
a
Rolls: 1@1, 1@3; Total Hits: 21@1,: (1)1@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (6)Novosobirsk
a Hit+
Rolls: 1@1; Total Hits: 11@1: (1)
d
Rolls: 2@2; Total Hits: 22@2: (1, 1)Tsinghai
a Hit+
Rolls: 1@1, 1@2, 1@3; Total Hits: 11@1,: (3)1@2,: (6)1@3: (2)
d Hit+
Rolls: 2@2; Total Hits: 22@2: (2, 1)Greece
a Hit+
Rolls: 3@1, 4@2, 4@3; Total Hits: 13@1,: (6, 4, 5)4@2,: (1, 6, 6, 6)4@3: (6, 4, 6, 5)
d
Rolls: 3@2; Total Hits: 03@2: (6, 6, 3) -
What a strange round… did well on the periphery, but got ground up vs the Japanese. More to come…
Greece
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5)Tsinghai
a Hit+
Rolls: 1@3; Total Hits: 01@3: (5)
d
Rolls: 3@2; Total Hits: 23@2: (2, 1, 3) -
The Tsinghai bloodbath.
a Hit+
Rolls: 1@1; Total Hits: 01@1: (3)
d
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
I continue out of sheer malice. Check out the number of defensive hits!
The British, as ever, are defiant and proud.
a
Rolls: 1@3; Total Hits: 11@3: (2)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
Place Fighter in Britain, 2 Inf/Art in Egypt, 3 Mech in Iraq.
Britain collects 42 - 4CO = 38 IPCs.
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Anzac - purchases Fighter, Armor, Mech.
Ok, insane move here… Chile
a
Rolls: 2@2; Total Hits: 12@2: (6, 1)
d
Rolls: 2@2; Total Hits: 02@2: (5, 6) -
Ok.
a
Rolls: 2@2; Total Hits: 02@2: (4, 6)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
a
Rolls: 2@2; Total Hits: 02@2: (6, 3)
d
Rolls: 1@2; Total Hits: 01@2: (6) -
a
Rolls: 2@2; Total Hits: 02@2: (6, 5)
d
Rolls: 1@2; Total Hits: 01@2: (5)





