@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsInfrastructure vs Stalingradski take-2
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Italy $; 1ftr, 1aa = 15.
Italy collects 7.
Turn 19
Germany $; 1sub, 1art, 18inf = 64.
Arch;
A;
Rolls: 3@1, 1@3; Total Hits: 33@1,: (6, 1, 1)1@3: (3)
D;
Rolls: 1@2; Total Hits: 01@2: (6)Bryansk;
A;
Rolls: 3@1, 1@3; Total Hits: 13@1,: (4, 5, 4)1@3: (1)
D;
Rolls: 1@2; Total Hits: 01@2: (3)S. Ukr;
A; bbd
Rolls: 1@3; Total Hits: 01@3: (4)hit+
Rolls: 1@3; Total Hits: 01@3: (6)
D;
Rolls: 2@2; Total Hits: 12@2: (4, 1)Bulgaria;
A; Hit+
Rolls: 1@2; Total Hits: 11@2: (1)
D;
Rolls: 2@2; Total Hits: 22@2: (1, 2)Normandy;
A; Hit+
Rolls: 2@1, 2@2, 2@3; Total Hits: 12@1,: (5, 2)2@2,: (4, 2)2@3: (4, 6)
D; Hit+
Rolls: 3@2; Total Hits: 33@2: (2, 1, 2)N. Ukr;
A; Hit+
Rolls: 1@1, 2@3; Total Hits: 01@1,: (3)2@3: (5, 5)
D; Hit+
Rolls: 1@1; Total Hits: 01@1: (5) -
that was unpleasant.
Round 2
S. Ukr;
A; Hit+
D;
Rolls: 1@2; Total Hits: 01@2: (4)Normandy;
A; Hit+
Rolls: 1@2, 2@3; Total Hits: 11@2,: (5)2@3: (2, 5)
D; Hit+
Rolls: 1@2; Total Hits: 11@2: (1)N. Ukr;
A; Hit+
Rolls: 2@3; Total Hits: 02@3: (4, 6)
D;
Rolls: 1@2, 1@3; Total Hits: 11@2,: (1)1@3: (6) -
It get more and more unpleasant.
Round 3;
Normandy;
A; Hit+
Rolls: 2@1, 2@2, 2@3; Total Hits: 22@1,: (2, 1)2@2,: (5, 3)2@3: (2, 4)
D; Hit+
Rolls: 3@2; Total Hits: 03@2: (4, 5, 6)N. Ukr;
A; Hit+
Rolls: 2@3; Total Hits: 22@3: (2, 3)
D;
Rolls: 2@2; Total Hits: 02@2: (3, 5) -
N. Ukr was wrong should be a 3 on defense not 2@2.
Rolls: 1@3; Total Hits: 01@3: (5) -
Germany collects 57 + 10NO =67.
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Russia purchases 6 Infantry, Artillery.
Combat
Archangel
a Hit+
Rolls: 1@2, 1@4; Total Hits: 11@2,: (3)1@4: (1)
d
Rolls: 3@2; Total Hits: 13@2: (2, 5, 5)Belarus
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5)Bryansk
a Hit+
Rolls: 1@2, 1@4; Total Hits: 21@2,: (1)1@4: (4)
d
Rolls: 3@2; Total Hits: 23@2: (1, 3, 2) -
Archangel
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6) -
Place Infantry Stalingrad, 5 Inf/Art Moscow. Collect 19 IPCs.
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Japan $; 1bomber, 4tran, 1sub, 15inf = 91.
Marianas;
A; bbd
Rolls: 1@4; Total Hits: 01@4: (6)Hit+
Rolls: 1@4, 1@1; Total Hits: 11@4,: (3)1@1: (4)
D;
Rolls: 2@2; Total Hits: 02@2: (4, 4)Guam; walk in
New Guinea; blitzed
Mozam; walk in
Tang;
A;
Rolls: 2@2; Total Hits: 22@2: (1, 1)
D;
Rolls: 1@2; Total Hits: 11@2: (2)C. Per.;
A; Hit+
Rolls: 1@1, 1@3,1@4; Total Hits: 01@1,: (6)1@3,1: (4)
D;
Rolls: 2@2; Total Hits: 02@2: (6, 3)Volgo;
A;
Rolls: 1@4, 2@1; Total Hits: 11@4,: (2)2@1: (3, 3)
D;
Rolls: 1@2; Total Hits: 01@2: (4)Samara;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (1)Novo;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (2)Urals; walk in
Kansu;
A; Hit+
Rolls: 1@1; Total Hits: 11@1: (1)
D;
Rolls: 2@2; Total Hits: 02@2: (3, 3) -
Round 2
C. Per.;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (5) -
Japan collects 87 + 10NO =97.
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97’s a lot of Yen, buddy!
US purchases 10 Infantry, 2 Mech, Transport, 2 Fighter, 2 Destroyers, Sub = 87 IPCs.
Combat!
Land on Cyprus
S France
a Hit+
Rolls: 1@1, 3@2, 3@3; Total Hits: 21@1,: (6)3@2,: (4, 4, 5)3@3: (2, 2, 5)
d
Rolls: 3@2; Total Hits: 13@2: (5, 2, 3)Normandy
a Hit+
Rolls: 1@1, 2@3, 1@4; Total Hits: 21@1,: (3)2@3,: (3, 4)1@4: (1)
d Hit+
Rolls: 1@2; Total Hits: 11@2: (2) -
Normandy
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (3) -
Place Fighter, 2 Mech in Spain. Place 8 Infantry in E US. Place 2 Infantry in W US. Place Transport, 2 Destroyers, Sub in SZ10.
Collect 65 + 25 NO = 90 IPCs.
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Britain purchases 10 Infantry, Artillery, Sub.
Combat! This is a crazy round.
Walk into Tobruk
Tanganyika
a
Rolls: 3@1; Total Hits: 13@1: (6, 3, 1)
d
Rolls: 1@2; Total Hits: 11@2: (2)SZ95
a
Rolls: 1@2, 1@3; Total Hits: 11@2,: (6)1@3: (1)
d
Rolls: 1@2; Total Hits: 11@2: (1)Yugoslavia
a
Rolls: 1@2, 1@3; Total Hits: 11@2,: (2)1@3: (6)
d
Rolls: 1@2; Total Hits: 01@2: (5)Bulgaria
a
Rolls: 2@2; Total Hits: 02@2: (4, 6)
d
Rolls: 1@2; Total Hits: 01@2: (4)Ukraine
a Hit+
Rolls: 3@1, 3@3; Total Hits: 33@1,: (6, 6, 1)3@3: (5, 2, 3)
d
Rolls: 1@2, 1@3; Total Hits: 11@2,: (1)1@3: (5)Stalingrad
a
Rolls: 3@1, 1@3; Total Hits: 13@1,: (6, 3, 1)1@3: (6)
d
Rolls: 2@2; Total Hits: 02@2: (5, 3)Kazahkstan
a Hit+
Rolls: 1@3; Total Hits: 01@3: (4)
d
Rolls: 3@2; Total Hits: 23@2: (2, 1, 4)C Persia
a Hit+
Rolls: 1@2, 1@4; Total Hits: 21@2,: (2)1@4: (4)
d Hit+
Rolls: 2@2; Total Hits: 02@2: (5, 3)Alexandria
a Hit+
Rolls: 9@1, 4@2, 3@3, 1@4; Total Hits: 59@1,: (3, 6, 4, 5, 5, 3, 2, 5, 6)4@2,: (1, 4, 1, 6)3@3,: (5, 3, 1)1@4: (4)
d Hit+
Rolls: 14@2, 1@3; Total Hits: 614@2,: (3, 3, 4, 3, 1, 1, 1, 3, 1, 5, 4, 4, 3, 1)1@3: (1) -
Round 2!
Bulgaria
a
Rolls: 2@2; Total Hits: 22@2: (2, 1)
d
Rolls: 1@2; Total Hits: 01@2: (6)Stalingrad
a
Rolls: 3@1, 1@3; Total Hits: 23@1,: (3, 3, 1)1@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (4)Kazahkstan
a Hit+
Rolls: 1@1; Total Hits: 01@1: (3)
d
Rolls: 2@2; Total Hits: 02@2: (6, 5)C Persia
a Hit+
Rolls: 1@1, 1@4; Total Hits: 11@1,: (3)1@4: (2)
d
Rolls: 2@2; Total Hits: 12@2: (2, 4)Alexandria
a Hit+
Rolls: 2@1, 4@2, 3@3, 1@4; Total Hits: 32@1,: (4, 4)4@2,: (6, 2, 3, 6)3@3,: (6, 3, 6)1@4: (4)
d Hit+
Rolls: 8@2, 1@3; Total Hits: 48@2,: (6, 4, 1, 2, 1, 6, 3, 1)1@3: (6)Here goes…
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Overall, pretty good results, but Alexandria is worrisome…
Kazahkstan
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5)Alexandria
a Hit+
Rolls: 1@1, 2@2, 3@3, 1@4; Total Hits: 31@1,: (3)2@2,: (1, 4)3@3,: (2, 6, 1)1@4: (5)
d Hit+
Rolls: 4@2, 1@3; Total Hits: 14@2,: (5, 2, 6, 4)1@3: (5) -
A bloodbath that swung my way.
Alexandria
a Hit+
Rolls: 1@1, 1@2, 3@3, 1@4; Total Hits: 11@1,: (2)1@2,: (3)3@3,: (5, 5, 3)1@4: (6)
d Hit+
Rolls: 1@3; Total Hits: 11@3: (3) -
Alexandria
a Hit+
Rolls: 3@3, 1@4; Total Hits: 23@3,: (4, 3, 5)1@4: (2)
d
Rolls: 1@2, 1@3; Total Hits: 11@2,: (2)1@3: (4)





