Game History
Round: 4 Combat Move - Germans 2 G-fighters moved from Sicily to Sea Zone 12 3 G-bombers moved from El Agheila to Tobruk 1 scoutcar and 3 tanks moved from Mersa Brega to Tobruk 1 G-antitank, 2 artilleries, 2 mechs and 1 tank moved from Benghazi to Tobruk Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Turning on Edit Mode EDIT: Removing units owned by Mines from BEN-TOB: 1 landmine EDIT: Removing units owned by Germans from Tobruk: 1 G-bomber EDIT: Removing units owned by Germans from Tobruk: 1 scoutcar EDIT: Adding units owned by Germans to Benghazi: 1 scoutcar EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Benghazi: 2 1-supplys EDIT: Removing units owned by British from Tobruk: 1 1-supply EDIT: Removing units owned by Germans from Tobruk: 1 G-bomber and 2 mechs EDIT: Adding units owned by Germans to Tobruk: 1 G-bomber EDIT: Removing units owned by Germans from Tobruk: 1 artillery EDIT: Removing units owned by British from Tobruk: 1 UK-aaGun, 1 UK-antitank, 1 UK-fighter and 1 matilda EDIT: Removing units owned by British from Tobruk: 1 1-supply EDIT: Removing units owned by Germans from Benghazi: 2 1-supplys EDIT: Removing units owned by Germans from Tobruk: 1 artillery EDIT: Removing units owned by British from Tobruk: 1 matilda EDIT: Changing ownership of Tobruk from British to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi EDIT: 1 scoutcar moved from Tobruk to Benghazi 2 G-bombers moved from Tobruk to Benghazi 1 UK-truck moved from Benghazi to Tobruk 1 1-supply, 1 5-supply and 1 UK-truck moved from Benghazi to Tobruk 2 G-fighters moved from Sea Zone 12 to Italy Place Units - Germans 1 1-supply, 1 G-fighter, 2 mechs and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 16 1-supplys and 5 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3German1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-fighter moved from Benghazi Convoy G to Sea Zone 15 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsInfrastructure vs Stalingradski take-2
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a
Rolls: 2@2; Total Hits: 02@2: (6, 3)
d
Rolls: 1@2; Total Hits: 01@2: (6) -
a
Rolls: 2@2; Total Hits: 02@2: (6, 5)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
Fun!
a
Rolls: 2@2; Total Hits: 12@2: (6, 1)
d
Rolls: 1@2; Total Hits: 01@2: (5) -
Awesome… they’ll go on for Argentina. That was crazy.
Place stuff in Australia. Collect 16 + 5 NO - 2 CO = 19 IPCs.
Italy!
This game is basically over… but I get to have fun as the ship goes down.
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Italy $; 2art, 1inf = 11.
Ukraine;
A;
Rolls: 3@1, 1@3; Total Hits: 13@1,: (2, 6, 6)1@3: (2)
D;
Rolls: 3@2; Total Hits: 13@2: (1, 3, 4) -
Round 2:
Ukraine;
A;
Rolls: 2@1, 1@3; Total Hits: 02@1,: (4, 2)1@3: (6)
D;
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
Round 3:
Ukraine;
A;
Rolls: 1@1, 1@3; Total Hits: 01@1,: (6)1@3: (4)
D;
Rolls: 2@2; Total Hits: 02@2: (5, 5) -
Round 4:
Ukraine;
A;
Rolls: 1@1, 1@3; Total Hits: 11@1,: (3)1@3: (2)
D;
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
Ouch!!!
Only 72%, so no reroll token… …22ipcs worth for 6ipcs worth…
The Italian air force is no more 8{Italy collects 10 + 5NO = 15.
TURN 18:
Germany $; 1ftr, 2art, 16inf = 66.
Arch;
A;
Rolls: 1@3, 2@1; Total Hits: 21@3,: (3)2@1: (2, 1)
D;
Rolls: 1@2; Total Hits: 01@2: (4)Bela;
A;
Rolls: 1@3, 3@1; Total Hits: 11@3,: (1)3@1: (6, 3, 3)
D;
Rolls: 1@2; Total Hits: 01@2: (6)N. Ukr;
A; Hit+
Rolls: 1@4; Total Hits: 11@4: (3)
D;
Rolls: 2@2; Total Hits: 12@2: (1, 4)S. Ukr;
A; bbd
Rolls: 1@3; Total Hits: 01@3: (6)rest
Rolls: 2@2; Total Hits: 12@2: (3, 1)
D;
Rolls: 1@2; Total Hits: 01@2: (4)SZ104;
A;
Rolls: 1@3, 1@2; Total Hits: 11@3,: (3)1@2: (6)
D;
Rolls: 1@2; Total Hits: 11@2: (2) -
Germany collects 54 +10NO = 64.
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Forgot to adjust ger $, please change to 64.
Thanks!
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Not so Mighty Russia!
Purchases 5 Infantry, 2 Artillery.
Combat -
Archangel
a Hit+
Rolls: 1@2; Total Hits: 01@2: (6)
d
Rolls: 2@2; Total Hits: 12@2: (4, 1)N Ukraine
a
Rolls: 2@1, 1@3; Total Hits: 12@1,: (5, 1)1@3: (5)
d
Rolls: 2@2; Total Hits: 02@2: (3, 6)Ukraine
a Hit+
Rolls: 1@4; Total Hits: 01@4: (5)
d
Rolls: 2@2; Total Hits: 12@2: (4, 1)Urals
a Hit+
Rolls: 1@2, 3@3, 1@4; Total Hits: 41@2,: (2)3@3,: (2, 6, 3)1@4: (1)
d Hit+
Rolls: 1@2, 1@3; Total Hits: 11@2,: (1)1@3: (4) -
Should have lost an armor in the Urals.
Archangel - this is worth 5 IPCs!
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (4)N Ukraine
a
Rolls: 2@1, 1@3; Total Hits: 12@1,: (5, 5)1@3: (1)
d
Rolls: 1@2; Total Hits: 01@2: (6)Ukraine
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (4) -
Place 3 Inf, 2 Art in Moscow… place 2 Infantry in Stalingrad.
Collect 22 IPCs. I was wrong about Archangel… the damned British!
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Japan $; 2tran, 10arm, 1art, 2inf = 84.
D. New G.;
A; bbd
Rolls: 1@4; Total Hits: 01@4: (6)Hit+
Rolls: 1@2, 1@3, 1@4; Total Hits: 21@2,: (6)1@3,: (3)1@4: (2)
D;
Rolls: 1@2, 1@3; Total Hits: 11@2,: (5)1@3: (1)SZ44;
A; Hit
D;
Rolls: 1@1; Total Hits: 01@1: (3)Borneo;
A; Hit+
Rolls: 1@4; Total Hits: 01@4: (6)
D;
Rolls: 2@2; Total Hits: 22@2: (1, 1)Persia;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (3)Kaza;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (2) -
Round 2
Borneo;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (2) -
Japan collects 81 +10 =91.
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Mighty Japan! I think, unstoppable. But, spending US/British/Anzac money is fun. I’ll reassess after my turn.
US - purchases 16 Infantry, Artillery, Fighter, Transport, Sub, Airbase
Combat -
Walk into S F East.
SZ92
a
Rolls: 1@2, 1@3; Total Hits: 11@2,: (5)1@3: (2)
d
Rolls: 1@2; Total Hits: 01@2: (3)Industrial bomb N Italy
Rolls: 1@1; Total Hits: 11@1: (1)if I make it through,
Rolls: 1@6; Total Hits: 11@6: (1) -
Ouch. Two US bombing raids in this game, two dead bombers.
US places 10 Infantry in E US.
Fighter, Artillery, Infantry, Airbase in Spain.
3 Infantry in Normandy.
Sub and Transport in SZ10.
2 Infantry in W US.Collect 62 + 25 NO = 87 IPCs.
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Britain purchases Tac Bomber, Sub, 3 Infantry, 2 Artillery, Mech Infantry = 38 IPCs.
Combat
C Persia
a Hit+
Rolls: 1@2, 2@3, 1@4; Total Hits: 21@2,: (2)2@3,: (5, 5)1@4: (3)
d
Rolls: 2@2; Total Hits: 02@2: (4, 5)Albania
a
Rolls: 2@2; Total Hits: 02@2: (4, 4)
d
Rolls: 1@2; Total Hits: 11@2: (1)Bulgaria
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5)Kansu!
a
Rolls: 1@1, 2@2; Total Hits: 01@1,: (2)2@2: (4, 5)
d
Rolls: 1@2, 1@3; Total Hits: 01@2,: (3)1@3: (4)





