Game History
Round: 4 Combat Move - Germans 2 G-fighters moved from Sicily to Sea Zone 12 3 G-bombers moved from El Agheila to Tobruk 1 scoutcar and 3 tanks moved from Mersa Brega to Tobruk 1 G-antitank, 2 artilleries, 2 mechs and 1 tank moved from Benghazi to Tobruk Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Turning on Edit Mode EDIT: Removing units owned by Mines from BEN-TOB: 1 landmine EDIT: Removing units owned by Germans from Tobruk: 1 G-bomber EDIT: Removing units owned by Germans from Tobruk: 1 scoutcar EDIT: Adding units owned by Germans to Benghazi: 1 scoutcar EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Benghazi: 2 1-supplys EDIT: Removing units owned by British from Tobruk: 1 1-supply EDIT: Removing units owned by Germans from Tobruk: 1 G-bomber and 2 mechs EDIT: Adding units owned by Germans to Tobruk: 1 G-bomber EDIT: Removing units owned by Germans from Tobruk: 1 artillery EDIT: Removing units owned by British from Tobruk: 1 UK-aaGun, 1 UK-antitank, 1 UK-fighter and 1 matilda EDIT: Removing units owned by British from Tobruk: 1 1-supply EDIT: Removing units owned by Germans from Benghazi: 2 1-supplys EDIT: Removing units owned by Germans from Tobruk: 1 artillery EDIT: Removing units owned by British from Tobruk: 1 matilda EDIT: Changing ownership of Tobruk from British to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi EDIT: 1 scoutcar moved from Tobruk to Benghazi 2 G-bombers moved from Tobruk to Benghazi 1 UK-truck moved from Benghazi to Tobruk 1 1-supply, 1 5-supply and 1 UK-truck moved from Benghazi to Tobruk 2 G-fighters moved from Sea Zone 12 to Italy Place Units - Germans 1 1-supply, 1 G-fighter, 2 mechs and 1 tank placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 16 1-supplys and 5 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3German1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta Convoy: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-fighter moved from Benghazi Convoy G to Sea Zone 15 2 G-fighters moved from Italy to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsInfrastructure vs Stalingradski take-2
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Place - 3 Inf Stalingrad, 4 Inf/Art Russia. Russia collects 23.
Looking back, I overlooked an Inf an C Persia - a huge mistake.
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As for the German fleet, I saved 2 german ftrs in germany to fly over and replace the 2 aircraft I lost. I think that is where you go two extra. If you count the two aircraft lost + the bomber + the damaged batt and the 2 subs, I think thats right. Extra painful right.
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Japan $; 1ftr, 1dest, 2sub, 2art, 13inf = 77.
Urals;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (5)Celeb; walkin
SZ42; cleared
Java;
A; BBD
Rolls: 1@4; Total Hits: 01@4: (6)Hit+
Rolls: 1@1, 3@3, 3@4; Total Hits: 41@1,: (4)3@3,: (6, 1, 3)3@4: (5, 3, 1)
D; Hit+
Rolls: 4@2, 1@3; Total Hits: 14@2,: (6, 1, 3, 3)1@3: (4)Suma
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oops finish rd 1
Suma;
A; Hit+
Rolls: 1@2, 2@4; Total Hits: 21@2,: (4)2@4: (3, 3)
D;
Rolls: 2@2; Total Hits: 02@2: (5, 4)SZ43; cleared
Kenya;
A;
Rolls: 1@3; Total Hits: 01@3: (4)
D;
Rolls: 1@2; Total Hits: 11@2: (2)Persia; walkin
Turkm;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (2)Novo;
A;
Rolls: 1@3, 3@1; Total Hits: 11@3,: (2)3@1: (6, 6, 3)
D;
Rolls: 1@2; Total Hits: 11@2: (2)Tsing;
A; Hit+
Rolls: 1@2; Total Hits: 01@2: (5)
D;
Rolls: 2@2; Total Hits: 12@2: (6, 2)Afgan;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (4) -
Round2
Java;
A; Hit+
Rolls: 1@2, 2@3, 3@4; Total Hits: 31@2,: (1)2@3,: (5, 1)3@4: (4, 6, 5)
D; Hit+
Rolls: 1@1; Total Hits: 01@1: (5)Tsing;
A; Hit+
D;
Rolls: 1@2; Total Hits: 01@2: (5) -
Japan collects 79 + 5NO = 84.
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I would love to be able to tell you my OOL for SZ91, but there are too many variables.
If you do attack with everything possible, carr, ftr, bomb, 3dest, 3sub, If you get 3hits, I will Lose the carr and 1ftr. anything else will depend on what I hit back… -
US purchase - 4 Infantry, 2 Armor, 3 Transports, Fighter, Tac Bomber, Minor IC, 2 Destroyers = 94 IPCs.
Combat
Venezuela
a
Rolls: 2@1, 2@2; Total Hits: 12@1,: (3, 6)2@2: (1, 3)
d
Rolls: 2@2; Total Hits: 12@2: (5, 2)SZ91
a Hit+
Rolls: 3@2, 1@4; Total Hits: 13@2,: (4, 1, 4)1@4: (5)
d Hit+
Rolls: 1@1, 3@4; Total Hits: 31@1,: (3)3@4: (3, 1, 4)Normandy
a Hit+
Rolls: 1@1, 7@2, 4@3; Total Hits: 61@1,: (4)7@2,: (6, 6, 4, 2, 1, 5, 1)4@3: (1, 3, 6, 2)
d Hit+
Rolls: 11@2, 1@4; Total Hits: 611@2,: (3, 1, 5, 1, 2, 1, 1, 3, 4, 5, 5)1@4: (1)SZ44 cleared with sub
Celebes
a
Rolls: 2@2; Total Hits: 12@2: (6, 2)
d
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
I forgot my fighter in the 91 battle… it pretty much means everything.
Rolls: 1@3; Total Hits: 01@3: (6) -
That was awful. You got an extra 1/2 hit, I got -1 hit. Unless round 2 gets magically better, spells the end of this game. I’ll do the rest of the battles to the end.
Venezuela
a
Rolls: 1@1, 2@2; Total Hits: 01@1,: (5)2@2: (5, 3)
d
Rolls: 1@2; Total Hits: 01@2: (4)Normandy
a Hit+
Rolls: 1@2, 4@3; Total Hits: 11@2,: (3)4@3: (5, 3, 4, 6)
d Hit+
Rolls: 4@2, 1@4; Total Hits: 14@2,: (6, 6, 3, 5)1@4: (4)Celebes
a
Rolls: 1@2; Total Hits: 01@2: (3)
d
Rolls: 1@2; Total Hits: 11@2: (1) -
Wow. A pretty awful turn, telling me this game is almost in the books. I recognize that I was playing extremely close odds all around, but it’d be nice when I’m hanging by a thread to get some hope.
Venezuela
a
Rolls: 1@1, 2@2; Total Hits: 01@1,: (5)2@2: (6, 6)
d
Rolls: 1@2; Total Hits: 01@2: (3)Normandy
a Hit+
Rolls: 1@1, 3@3; Total Hits: 41@1,: (1)3@3: (1, 2, 3)
d Hit+
Rolls: 2@2, 1@4; Total Hits: 32@2,: (1, 2)1@4: (3) -
The battle in Venezuela is a bahn burnah.
a
Rolls: 1@1, 2@2; Total Hits: 11@1,: (4)2@2: (2, 4)
d
Rolls: 1@2; Total Hits: 11@2: (1)Normandy
a
Rolls: 2@3; Total Hits: 22@3: (1, 1)
d
Rolls: 1@4; Total Hits: 11@4: (3) -
Crazy!
Me continuing or not now depends entirely on me winning in SZ91, which I really shouldn’t at this point…
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Just for quick reference, so you don’t have to read through the thread, I only got two hits in SZ91, and you got four. I await your choice of casualties to move forward.
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Ok. SZ91.
I kept two subs/two dest. I’ll do the subs, then the rest.
Two sub sneak attack
Rolls: 2@2; Total Hits: 22@2: (1, 2) -
Wow. Wow. Maybe I’ll be broken once and for all of complaining about dice.
The rest of the battle -
a Hit+
Rolls: 1@1, 1@4; Total Hits: 11@1,: (3)1@4: (2)
d Hit+
Rolls: 1@2, 1@4; Total Hits: 11@2,: (4)1@4: (3) -
Final round a US hit -
d
Rolls: 1@4; Total Hits: 01@4: (5) -
Place 2 Inf, 2 Arm, Ftr, T Bmr on E US. 2 Transports, Dest on SZ101. Minor IC on Spain. 2 Inf on W US. Trans, Dest on SZ10.
Collect 62 + 25 NO = 87 IPCs.
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Britain purchases Fighter + 2 Infantry + Artillery + 3 Mech Infantry = 32 IPCs.
Combat
Angola
a Hit+
Rolls: 1@2; Total Hits: 11@2: (1)
d
Rolls: 2@2; Total Hits: 02@2: (3, 5)Walk into Saudi Arabia, Tanganyika
C Persia
a Hit
d
Rolls: 1@2; Total Hits: 11@2: (1)Libya
a
Rolls: 1@1, 1@3; Total Hits: 21@1,: (1)1@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (6)Novosobirsk
a Hit+
Rolls: 1@1; Total Hits: 11@1: (1)
d
Rolls: 2@2; Total Hits: 22@2: (1, 1)Tsinghai
a Hit+
Rolls: 1@1, 1@2, 1@3; Total Hits: 11@1,: (3)1@2,: (6)1@3: (2)
d Hit+
Rolls: 2@2; Total Hits: 22@2: (2, 1)Greece
a Hit+
Rolls: 3@1, 4@2, 4@3; Total Hits: 13@1,: (6, 4, 5)4@2,: (1, 6, 6, 6)4@3: (6, 4, 6, 5)
d
Rolls: 3@2; Total Hits: 03@2: (6, 6, 3) -
What a strange round… did well on the periphery, but got ground up vs the Japanese. More to come…
Greece
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5)Tsinghai
a Hit+
Rolls: 1@3; Total Hits: 01@3: (5)
d
Rolls: 3@2; Total Hits: 23@2: (2, 1, 3)





