@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsInfrastructure vs Stalingradski take-2
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Britain purchases 6 Infantry, 3 Mech Infantry.
Combat
Turkey
a Hit+
Rolls: 4@1, 4@2, 6@3, 1@4; Total Hits: 64@1,: (2, 1, 6, 2)4@2,: (4, 5, 5, 2)6@3,: (2, 3, 4, 4, 3, 6)1@4: (2)
d Hit+
Rolls: 5@2; Total Hits: 25@2: (2, 1, 3, 6, 6)Kenya
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6)Mozambique
a
Rolls: 5@1; Total Hits: 05@1: (2, 6, 4, 6, 5)
d
Rolls: 2@2; Total Hits: 02@2: (6, 5)Saudi Arabia
a Hit+
Rolls: 1@1; Total Hits: 01@1: (4)
d
Rolls: 2@2; Total Hits: 12@2: (1, 6)Afghanistan
a Hit+
Rolls: 1@3; Total Hits: 01@3: (5)
d Hit+
Rolls: 1@2; Total Hits: 11@2: (1) -
Kind of a rough opener for me.
Turkey
a Hit+
Rolls: 1@1, 4@2, 6@3, 1@4; Total Hits: 71@1,: (2)4@2,: (4, 1, 6, 1)6@3,: (1, 6, 1, 4, 3, 1)1@4: (1)
d
Rolls: 2@2; Total Hits: 12@2: (1, 5)Saudi Arabia
a
Rolls: 1@2, 1@3; Total Hits: 01@2,: (4)1@3: (6)
d
Rolls: 1@2; Total Hits: 11@2: (1)Mozambique
a
Rolls: 5@1; Total Hits: 15@1: (1, 3, 6, 5, 3)
d
Rolls: 2@2; Total Hits: 02@2: (5, 5)Afghanistan
a Hit+ 1@1:
d
Rolls: 3@2; Total Hits: 13@2: (6, 2, 3) -
Really rough. Not fair!
Saudi Arabia… how many can you hit?
a
Rolls: 1@3; Total Hits: 11@3: (1)
d
Rolls: 1@2; Total Hits: 11@2: (2)Mozambique
a
Rolls: 5@1; Total Hits: 15@1: (3, 1, 2, 4, 5)
d
Rolls: 1@2; Total Hits: 01@2: (4)Afghanistan
a
Rolls: 1@2, 1@3; Total Hits: 11@2,: (5)1@3: (3)
d
Rolls: 2@2; Total Hits: 02@2: (5, 5)I suppose I’m past the point of caring.
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Wow.
Afghanistan
a
Rolls: 1@2, 1@3; Total Hits: 11@2,: (6)1@3: (3)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
Britain places - 3 Mech on Iraq, 3 Inf Egypt, 3 Inf S Africa. Collects 37 - 4 CO = 33 IPCs.
And China - purchase Infantry, collect 1 IPC = 1 IPC.
Anzac - purchase Inf, Art, Transport, Save 1.
Only combat - walk into Borneo.
Place units - collect 19 + Save 1 = 20 IPCs.
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OK. Wow. So I moved the brit AA gun you wanted. I also removed 1 brit dollar for the convoy off syria. I checked and double checked and then I removed what looked like an extra american ftr from portugal. Please check to see that that was indeed extra as it is important to my next turn. If I don’t here from you by tomorrow night, I will play from this map and we can go from there. I also marked all apropriate territories with pro axis markers.
Crazy Weekend for me. Allie and I are now engaged.
Hope yours was DnD-tastic!Later,
Steven -
What??
Yay!!! Many questions to follow!
Ok, back to A&A…
In all seriousness Steve, I’m very happy for you and Allie. I say congratulations to the two of you.
Fighter in Portugal to London.
Ok, bring it on - this’ll be an important turn, amigo.
You’d better still be coming on the weekend of the 29th… :)
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The problem is that I think that gives you 1 too many ftrs? It is an important turn and if I am wrong about the extra ftr I need to know… Please take a look.
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Oh - I get it. I just looked back at older maps.
The dice roll still would have been two hits in Portugal, so that’s all set. I created a phantom fighter, so all apologies.
No fighter on Britain.
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Italy $; 4inf = 12.
SZ110;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (2)SZ93;
A;
Rolls: 1@2, 1@3; Total Hits: 11@2,: (5)1@3: (1)
D;
Rolls: 1@1; Total Hits: 01@1: (4)Bess;
A;
Rolls: 4@1; Total Hits: 14@1: (2, 1, 4, 3)
D;
Rolls: 1@2; Total Hits: 11@2: (1)Alexandria - walk-in
Switz. walk-in. -
Italy collects 11ipcs.
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changed a couple of things, so look at this combat map, before making scramble decisions.
Bought 2more inf, 1 less sub as well. -
Yes, will scramble. I’m ready!
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Belarus;
A; Hit+
Rolls: 1@1, 3@2; Total Hits: 11@1,: (2)3@2: (6, 5, 1)
D; Hit+
Rolls: 3@3; Total Hits: 23@3: (3, 5, 1)E. Pol;
A; Hit+
Rolls: 1@4; Total Hits: 01@4: (5)
D;
Rolls: 2@2; Total Hits: 12@2: (1, 5)N. Ukr; walkin
S. Ukr;
A; bbd
Rolls: 1@3; Total Hits: 01@3: (5)+Hit+
Input ErrorThere was an error in your dice throw: “12$,” is not correct syntax.
D;
Rolls: 3@2; Total Hits: 23@2: (4, 2, 1)SZ91; scramble all 3 off gibraltar
subs first can only hit carrier.
A;
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
Round 1
S. Ukr; Redo attack
A; bbd
Rolls: 1@3; Total Hits: 01@3: (4)+Hit+
Rolls: 1@3, 1@4, 1@1; Total Hits: 21@3,: (6)1@4,: (4)1@1: (1)SZ91; scramble all 3 off gibraltar
subs got 1 hit now rest.
A; Hit+
Rolls: 3@4, 1@2; Total Hits: 13@4,: (6, 6, 5)1@2: (2)
D; Hit+
Rolls: 1@3, 3@4; Total Hits: 31@3,: (5)3@4: (1, 3, 4) -
Belarus;
A; Hit+
Rolls: 2@2; Total Hits: 22@2: (1, 1)
D; Hit+
Rolls: 1@3; Total Hits: 11@3: (1)E. Pol;
A; Hit+
D;
Rolls: 1@2; Total Hits: 11@2: (1)SZ91;
A; Hit+
Rolls: 1@2. 3@4; Total Hits: 41@2.: (2)3@4: (2, 1, 2)
D; Hit+
Rolls: 1@2, 2@4; Total Hits: 11@2,: (4)2@4: (5, 1) -
E. Pol was 99.8% chance. I’m using a token.
E. Pol;
A; Hit+
Rolls: 1@4; Total Hits: 01@4: (5)
D;
Rolls: 2@2; Total Hits: 02@2: (4, 4)I lost a bomber more than I should in the naval battle as well. I hope I get it back when america attacks.
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E. Pol;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (4) -





