@The_Good_Captain Game History
Round: 4 Combat Move - Germans 2 submarines moved from Sea Zone 4 to Sea Zone 8 1 G-bomber and 1 G-fighter moved from Sicily to Sea Zone 12 Combat - Germans Battle in Sea Zone 8 Germans attack with 2 submarines British defend with 1 UK-destroyer Germans roll dice for 2 submarines in Sea Zone 8, round 2 : 6,1 British roll dice for 1 UK-destroyer in Sea Zone 8, round 2 : 2 1 UK-destroyer owned by the British lost in Sea Zone 8 Germans win with 1 submarine remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for British: 1 UK-destroyer Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Trigger AddCoastRoadBenghazi: Germans has 1 coast_road placed in Benghazi Trigger AddCoastRoadMersa Brega: Germans has 1 coast_road placed in Mersa Brega Turning on Edit Mode EDIT: Removing units owned by British from Malta Convoy: 1 1-supply EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli Trigger RemoveCoastRoadMersa Brega: has removed 1 coast_road owned by Germans in Mersa Brega Trigger RemoveCoastRoadBenghazi: has removed 1 coast_road owned by Germans in Benghazi 1 G-bomber and 1 G-fighter moved from Sea Zone 12 to Sicily 2 1-supplys and 1 truck moved from Tripoli to Benghazi 1 UK-truck moved from Benghazi to Tripoli 1 mech moved from Benghazi to Mersa Brega Place Units - Germans 1 G-bomber, 2 artilleries and 1 infantry placed in Benghazi Convoy G Assign Convoy Escorts - Germans Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-fighter Trigger SetGermanAircraftToKamikaze: Setting isKamikaze to true for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger RemoveSupplySaharaDesert: has removed 10 1-supplys and 6 5-supplys owned by Uncontrolled in Sahara Desert 1 Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyBenghazi Convoy I: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1British5-supplyMersa Matruh: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 1German1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyCairo: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMersa Matruh: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German5-supplyBenghazi: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-fighter Trigger RemoveKamikaze: Setting isKamikaze to false for unitAttachment attached to G-bomber Trigger AddCarrierToSea Zone 15Germans: Germans has 1 carrier placed in Sea Zone 15 4 G-fighters moved from Sicily to Sea Zone 15 1 G-bomber moved from Benghazi Convoy G to Sea Zone 15 End Turn - Germans Germans collect 0 PUs; end with 0 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 25 PUsInfrastructure vs Stalingradski take-2
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F it. I defy.
SZ119
a
Rolls: 1@3; Total Hits: 11@3: (3)
d
Rolls: 1@2; Total Hits: 11@2: (2)Impetuous move.
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F. Absurd. What was that. I’m sick of those battles going your way.
Place everything in Atlantic. It all works.
Collect 87 IPCs.
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Britain. Battlemap after Anzac- only one combat each.
Fighter, 7 Infantry, Artillery - 35 IPCs.
Combat
Walk into Tunis.
Syria
a Hit
Rolls: 2@3, 1@4; Total Hits: 12@3,: (5, 4)1@4: (1)
d
Rolls: 2@2; Total Hits: 22@2: (2, 1) -
I’m getting really sick of this. I’m not complaining, just stating a fact… I’m getting really sick of this.
Britain places Fighter in London, 3 Infantry in S Africa, 2 Infrantry, Artillery in Iraq, 2 Infantry in Egypt.
Britain collects 34 -4 CO = 30 IPCs
Anzac
Purchases Transport, Infantry.
Combat
Dutch New Guinea
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5) -
Anzac places, collects 15 IPCs(!).
Oh yeah - China places an Infantry, places in Tsinghai, collects 2 = 3 IPCs.
Well, an interesting game.
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Italy collects 12.
TURN 16
Germany $; 2subs, 1mech, 1art, 12inf = 56.
Arch;
A; Hit
D;
Rolls: 1@3; Total Hits: 01@3: (5)Bela;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (6)E. Pol;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (2)Bess;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (2)Rostov;
A; bbd
Rolls: 1@3; Total Hits: 01@3: (4)Hit +
Rolls: 1@2, 2@4; Total Hits: 21@2,: (1)2@4: (6, 3)
D; Hit+
Rolls: 1@2; Total Hits: 11@2: (1)SZ110;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (6) -
2inf,art in Len
3inf in Rom
2inf, mech in Greece
4inf in E. Ger
1inf, 2subs in Ger.Germany collects 51 +10NO -4CNV = 57.
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I Just noticed I forgot to place my Fighter on the map in London… will fix.
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I’ve noticed you’re not complaining much about hits against you… I applaud your restraint!
One of my biggest lessons I still need to learn is to just deal with the fact that dice are random and don’t follow my fantasy of having to always follow the odds…
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Russia purchases… 7 Infantry, Armor.
Combat. This is going to get bloody fast!
Archangel
a Hit+
Rolls: 4@3, 1@4; Total Hits: 34@3,: (4, 2, 4, 2)1@4: (2)
d Hit+
Rolls: 2@2; Total Hits: 12@2: (2, 4)Belarus
a Hit+
Rolls: 1@1, 6@3, 1@4; Total Hits: 51@1,: (3)6@3,: (5, 2, 5, 2, 3, 3)1@4: (3)
d Hit+
Rolls: 3@2; Total Hits: 13@2: (3, 4, 2)E Poland
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6)Bessarabia
a Hit+
Rolls: 1@1; Total Hits: 11@1: (1)
d
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
My armor and fighters were too effective… I almost had the perfect round… 9 of your infantry for 4 of mine… all five of my armor were hopefully to strafe Belarus and pull bask into Bryansk… it worked to perfection in Archangel… with the purchase of an armor, I still would have had 10 armor and 6 aircraft - enough to demolish any force you brought too close… but the loss of those armor probably means the death of Russia. It was a gamble I had to take, because I was looking at a slow death.
I like the chance I took… it was bold, and smart, and nearly perfect… so be it!
Russia places 3 Inf in Ukraine, 2 Inf in Stalingrad, 2 Inf/Armor in Moscow. Collect 25.
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Th fighter you added to London, is that the one that got shot down??? I’m confused.
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Oh, you meant the British fighter. Got it. I had America on the brain.
Japan $; carr, dest, 2sub, tran, 2arm, art, 8inf = 83.
Timg, Evenk, Kenya, Tanga; walk ins.
SZ44; cleared.
E. Per;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (5)Sikang;
A;
Rolls: 2@2, 2@1; Total Hits: 12@2,: (4, 6)2@1: (6, 1)
D;
Rolls: 1@2; Total Hits: 01@2: (5)Kansu;
A; Hit
D;
Rolls: 1@2; Total Hits: 11@2: (2) -
India;carr,dest,sub
Mala;inf,2arm
Kwa;tran,inf,art
Kia;3inf
Kor;3inf
Jpn;subJapan collects 72 +5NO = 77.
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US - 4 Transports, 7 Infantry, Artillery, Fighter, Carrier, Destroyer = 87 IPCs.
Supplies!
Combat
Spain
a Hit+
Rolls: 8@2, 3@3, 1@4; Total Hits: 58@2,: (3, 2, 4, 2, 4, 4, 2, 3)3@3,: (4, 1, 4)1@4: (4)
D Hit+
Rolls: 3@2; Total Hits: 03@2: (4, 4, 3)Portugal
a Hit+
Rolls: 1@2, 2@3; Total Hits: 11@2,: (5)2@3: (3, 4)
d
Rolls: 2@2; Total Hits: 12@2: (5, 1)SZ119
a
Rolls: 6@2; Total Hits: 16@2: (6, 3, 2, 6, 3, 4)
d
Rolls: 6@1; Total Hits: 06@1: (5, 2, 3, 3, 4, 6)SZ110:
a
Rolls: 1@2, 1@3; Total Hits: 11@2,: (5)1@3: (2)
d
Rolls: 1@1; Total Hits: 11@1: (1)Walk into Sumatra.
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Shoot - forgot to add map… this one only has Spain taken.
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Super Sub in SZ110… you should take that one out of the box and paint it.
Place everything in the Atlantic. Collect 94 IPCs.
Let the taking of neutrals begin.
I’ll try to finish this in the early afternoon… I’m heading to camp for the weekend with Chad and family…
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Britain purchases 6 Infantry, 3 Mech Infantry.
Combat
Turkey
a Hit+
Rolls: 4@1, 4@2, 6@3, 1@4; Total Hits: 64@1,: (2, 1, 6, 2)4@2,: (4, 5, 5, 2)6@3,: (2, 3, 4, 4, 3, 6)1@4: (2)
d Hit+
Rolls: 5@2; Total Hits: 25@2: (2, 1, 3, 6, 6)Kenya
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (6)Mozambique
a
Rolls: 5@1; Total Hits: 05@1: (2, 6, 4, 6, 5)
d
Rolls: 2@2; Total Hits: 02@2: (6, 5)Saudi Arabia
a Hit+
Rolls: 1@1; Total Hits: 01@1: (4)
d
Rolls: 2@2; Total Hits: 12@2: (1, 6)Afghanistan
a Hit+
Rolls: 1@3; Total Hits: 01@3: (5)
d Hit+
Rolls: 1@2; Total Hits: 11@2: (1) -
Kind of a rough opener for me.
Turkey
a Hit+
Rolls: 1@1, 4@2, 6@3, 1@4; Total Hits: 71@1,: (2)4@2,: (4, 1, 6, 1)6@3,: (1, 6, 1, 4, 3, 1)1@4: (1)
d
Rolls: 2@2; Total Hits: 12@2: (1, 5)Saudi Arabia
a
Rolls: 1@2, 1@3; Total Hits: 01@2,: (4)1@3: (6)
d
Rolls: 1@2; Total Hits: 11@2: (1)Mozambique
a
Rolls: 5@1; Total Hits: 15@1: (1, 3, 6, 5, 3)
d
Rolls: 2@2; Total Hits: 02@2: (5, 5)Afghanistan
a Hit+ 1@1:
d
Rolls: 3@2; Total Hits: 13@2: (6, 2, 3)





