@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsInfrastructure vs Stalingradski take-2
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bump
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bump
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fixed map. Put japanese markers on empty chinese territories.
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OK. No scramble.
I know this is alot less than fun in person, but lets give this real try.
Going forward I would like to put it out that I think any missed hits from our lowluck rule, means that that round of battle is rerolled and all rounds following if changed.
Do you agree?Combat:
SZ125; die la destroyer
A
Rolls: 1@2, 1@4; Total Hits: 21@2,: (1)1@4: (4)
D
Rolls: 1@2; Total Hits: 11@2: (1)SZ115; the last of the Russian fleet
A hit
D
Rolls: 1@1; Total Hits: 01@1: (4)KAR; the battle for the north
A 1hit+
Rolls: 1@1; Total Hits: 01@1: (6)
D
Rolls: 2@2; Total Hits: 22@2: (2, 2)Baltic St.; rolling for amphibious because of guaranteed hit in baltic
A 1hit+
Rolls: 1@1; Total Hits: 01@1: (6)
D
Rolls: 2@2; Total Hits: 02@2: (6, 5)Bess; no auto hit because first 3 is bombard
A
Rolls: 2@3, 2@1; Total Hits: 12@3,: (3, 4)2@1: (2, 3)Moroc; the battle for north africa
walkinNormandy; this is my land, I took it fair and square, give it back.
A 1hit+
Rolls: 2@2, 4@3, 3@4; Total Hits: 62@2,: (3, 3)4@3,: (5, 1, 2, 1)3@4: (3, 3, 3)
D 1hit+
Rolls: 4@2, 2@3, 1@4; Total Hits: 44@2,: (4, 1, 6, 1)2@3,: (4, 1)1@4: (4)Holland;
A 1hit
D
Rolls: 1@2; Total Hits: 01@2: (3)Here goes…
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Combat:
SZ125; die la destroyer
bummer, that sub would have been nice.SZ115; the last of the Russian fleet
cleared.KAR; the battle for the north OUCH(RD2)
A
Rolls: 2@2,1@1; Total Hits: 22@2,1: (2, 1)
D
Rolls: 1@2; Total Hits: 01@2: (4)Baltic St.; (RD2)
A hit
D
Rolls: 1@2; Total Hits: 01@2: (3)Bess; no auto hit because first 3 is bombard(forgot your defender)
D
Rolls: 1@2; Total Hits: 11@2: (1)Normandy; I got an extra hit, but so did you…(RD2)
A 1hit+
Rolls: 1@1, 3@3, 3@4; Total Hits: 51@1,: (4)3@3,: (1, 1, 3)3@4: (5, 3, 2)
D 1hit+
Rolls: 1@4; Total Hits: 01@4: (6)Holland;
cleared -
Pretty even round, I had a chance of losing a ftr in Normandy but didn’t, but I lost the sub on french dest on a 1/3 chance, that would have cost Russia 5. The rest was pretty even.
placement
3inf in greece
3inf in romania
4inf in E. Ger
rest in W. GerGermany collects 53 (down 1)
Russias up!
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Russia’s purchase:
7 Infantry
3 Artillery
Mech InfantryHere’s the combat moves…
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Karelia attack 1 hit +
Rolls: 1@2, 1@4; Total Hits: 01@2,: (5)1@4: (5)defender
Rolls: 3@2; Total Hits: 13@2: (5, 6, 2) -
Karelia Rd2 1 hit + :1@1, 1@4: defender
Rolls: 2@2; Total Hits: 12@2: (2, 3) -
oops… learning here.
Karelia
Rolls: 1@1, 1@4; Total Hits: 01@1,: (2)1@4: (5) -
Karelia rd 3… 1 hit, defender
Rolls: 1@2; Total Hits: 01@2: (3) -
Baltic Rd1
a 1 hit,
Rolls: 1@2, 2@3, 1@4; Total Hits: 01@2,: (5)2@3,: (5, 4)1@4: (6)
d 1 hit,
Input ErrorThere was an error in your dice throw: "/>aaa 2@1, 1@3:
d
Rolls: 1@2; Total Hits: 01@2: (5) -
d Baltic 1 hit,
Rolls: 2@2; Total Hits: 12@2: (4, 2)a Bessarabia
Rolls: 2@1, 1@3; Total Hits: 12@1,: (4, 2)1@3: (3) -
Baltic rd2
a 1 hit,
Rolls: 1@1, 1@3, 1@4; Total Hits: 31@1,: (1)1@3,: (3)1@4: (4)
d 1 hit,
Rolls: 1@2; Total Hits: 01@2: (6) -
Baltic rd3
cleaned out
d
Rolls: 1@2; Total Hits: 01@2: (5) -
Ok. My first round complete. Go Bruins!
Russia placement:
Karelia: 1 Inf, 2 Art
Ukraine: 3 Inf
Stalingrad: 2 Inf, 1 Art
Russia: 1 Inf, 1 Mech InfGo mighty Japan!
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Mr. Structure… I didn’t See that you had two German transports in the Baltic… still getting used to the map. Please accept my humble apologies, and accept this revised post-Russia move.
I pulled 2 armor (originally in Bryansk) and drove them to Leningrad. It buys me a turn.
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Japan
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Japan $;
2dest, 2tran, 5inf, 6mech.Scrambling 2anzac and 1 american ftr in carolines.
I attack Russia. I adjusted your Russia cash to 41 and now I’m adding 12.
Lots o’ combat.
ROUND 1
Amur;
A; hit
D;
Rolls: 1@2; Total Hits: 01@2: (6)SZ33; The first battle for the Pacific…
A; Hit+
Rolls: 5@2, 10@3, 7@4; Total Hits: 75@2,: (4, 6, 1, 5, 3)10@3,: (6, 6, 6, 4, 4, 4, 6, 1, 2, 6)7@4: (2, 1, 6, 3, 6, 5, 2)
D; Hit+
Rolls: 7@2, 4@3, 7@4; Total Hits: 87@2,: (6, 5, 3, 1, 5, 4, 3)4@3,: (1, 4, 1, 1)7@4: (4, 6, 3, 3, 5, 2, 6)SZ45; tran killed.
SZ42; tran killed.
Java;
A; Hit+
Rolls: 1@2; Total Hits: 01@2: (3)
D;
Rolls: 1@2, 1@3; Total Hits: 01@2,: (6)1@3: (6)Burma;
A; Hit+
Rolls: 1@3, 1@4; Total Hits: 21@3,: (3)1@4: (1)
D;
Rolls: 2@2; Total Hits: 02@2: (5, 5)Novo;
A;
Rolls: 1@1, 2@2; Total Hits: 11@1,: (2)2@2: (5, 1)
D:
Rolls: 1@2; Total Hits: 11@2: (2)Timg;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (4)





