@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsInfrastructure vs Stalingradski take-2
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Ok. America’s turn, combat.
SZ 125
a
Rolls: 2@2; Total Hits: 12@2: (2, 6)
d
Rolls: 1@1; Total Hits: 01@1: (2)Holland
a hit+
Rolls: 1@1, 2@3; Total Hits: 01@1,: (6)2@3: (4, 5)
d
Rolls: 3@2; Total Hits: 03@2: (6, 3, 3)SZ42
Cleared transport with bomberMalaya - industrial bomb
d
Rolls: 1@1; Total Hits: 11@1: (1)
if I make it through… not sure how to do this…
a
Rolls: 1@6; Total Hits: 11@6: (3)then add 2 to this result. I’ll try to figure out the damage markers if I make it through.Marshall Islands - take with 2 Inf
SZ16
a
Rolls: 2@2; Total Hits: 12@2: (4, 1)
d
Rolls: 1@2; Total Hits: 01@2: (4)and here’s the map of the US combat moves…
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Well, you shot down the American bomber over Malaya… that hurts. The rest of my battles went well, so it probably evens out… kind of. First bombing run of the game, shot down. Go figure!
Round 2
Holland
a hit+
Rolls: 1@1, 2@3; Total Hits: 21@1,: (4)2@3: (3, 2)
d
Rolls: 2@2; Total Hits: 12@2: (2, 6) -
An even turn, I think. Up a unit at sea, and I had a decent chance of not taking Holland - lost my bomber.
US placement -
W US - 3 Destroyers, Transport, 2 Inf
E US - 3 Inf, Art, Destroyer, 2 Transports
Normandy - Inf, Art, Armor
Nothing has changed with IPCs… collect 84.
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All apologies - spent 85… I’ll change E US to 4 Inf. Please use this revised map.
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British combat. Only two.
Morocco
Battleship shot -
Rolls: 1@4; Total Hits: 11@4: (2)
a hit+
Rolls: 2@2, 2@3; Total Hits: 12@2,: (6, 4)2@3: (2, 4)
d hit+
Rolls: 3@3, 1@4; Total Hits: 23@3,: (4, 2, 4)1@4: (3)Siam (I am)
a hit+
Rolls: 1@3, 1@4; Total Hits: 11@3,: (4)1@4: (3)
d
Rolls: 3@2; Total Hits: 23@2: (2, 3, 1) -
Messed up Round 1, but not a big deal - I need to roll an additional 2. Will do now.
Rolls: 1@2; Total Hits: 11@2: (1) -
Well, it was a big deal, I got a lucky hit.
On round 1, I forgot to boost my two infantry with artillery, hence the extra roll I just did.
Round 2
Morocco
a hit+
Rolls: 1@1, 1@2, 2@3; Total Hits: 31@1,: (1)1@2,: (1)2@3: (1, 6)
d hit+
Rolls: 1@4; Total Hits: 11@4: (1)Siam
a hit
d
Rolls: 1@2; Total Hits: 01@2: (3) -
Sorry, that was Sham State I was attacking all along. Siam I am not.
British placement -
India - 2 Inf
Iraq - 2 Inf, Art
S Africa - 2 Inf
Egypt - Minor IC
London - 4 Inf, ArtCollect 45.
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Anzacians.
Combat
Java
a
Rolls: 1@1, 1@3; Total Hits: 11@1,: (6)1@3: (1)
d
Rolls: 1@2; Total Hits: 01@2: (4) -
Anzac is done. I saved 9, collect 19, total of 28.
France will move their cruiser to SZ91 to join the Allied fleet.
US sub in SZ125 will submerge… question… can I stay and defend vs. the sub and not be killed by your sub? What’s wrong with me that I don’t know this rule? I’ll defend if I live regardless, and submerge if I’d have to die if you got two hits… make sense?
Italy is up! You have some cash this turn.
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A couple more etiquette things. You should read everything I write on the link. Britian only had 39IPCs, I owned malta. You need to remove 5IPC’s of items. It is helpful, but negotiable if you dont want to, to write out purchases before combat.
US is down 1IPC from Morocco to be 83. UK should be up 1IPC to make it 40.
Your SZ125 sub has the option of fighting or submerging at the beginning of every round that you have a destroyer present. Subs can never be hit by aircraft without a destroyer present.
This sucks, but I kinda need to wait to see how britian changes its purchase…
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Right you are. Please change on the map you send back to me… Britain 40, US 83.
As a reminder, I bought 9 Inf and an IC, for 39.
I placed 2 Inf in S Africa, 3 Inf in Iraq, and 4 Inf in London. IC in Egypt.
This game could get messy quick - one direction or the other.
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ITA $; 9inf.
Holland;
a;
Rolls: 2@2; Total Hits: 02@2: (5, 3)
d;
Rolls: 1@3; Total Hits: 01@3: (6)Morocco;
a; hit+
Rolls: 1@2; Total Hits: 11@2: (1)
d;
Rolls: 3@2; Total Hits: 03@2: (6, 5, 4)SZ91;please be even
a; hit+
Rolls: 1@1, 2@3, 2@4; Total Hits: 31@1,: (2)2@3,: (3, 1)2@4: (4, 6)
d; hit+
Rolls: 1@2, 1@3, 3@4; Total Hits: 31@2,: (5)1@3,: (2)3@4: (6, 4, 3) -
Bring it on!
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Holland;
a;
Rolls: 2@2; Total Hits: 12@2: (2, 4)
d;
Rolls: 1@3; Total Hits: 11@3: (2)Morocco;
a; hit
d;
Rolls: 1@2; Total Hits: 01@2: (3)SZ91;please be even
a; hit+
Rolls: 2@4; Total Hits: 22@4: (4, 1)
d; hit+
Rolls: 1@1, 3@4; Total Hits: 21@1,: (2)3@4: (2, 3, 5) -
Wow dude, so Italy actually shorted itself an entire NO, and should have had 5 more IPCs for 32.
6inf, 2mech, 1arm.
Collect 29.
made frances move.
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This map instead.
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Remember on Germany’s turn to subtract 5 from Britain and 1 from the US. This game is about to turn in a big way. You did a nice job setting yourself up to do it, and I did a poor job seeing it coming. This game was easily mine to win.
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Vyborg;
A; bombard; Hit+
Rolls: 1@1; Total Hits: 11@1: (1)
D;
Rolls: 2@2; Total Hits: 02@2: (5, 5)Novgorod;
A; Hit+
Rolls: 1@1, 7@2; Total Hits: 41@1,: (2)7@2: (2, 2, 4, 4, 2, 4, 1)
D;
Rolls: 2@2; Total Hits: 02@2: (5, 6)Belarus;
A;
Rolls: 2@1, 2@2; Total Hits: 02@1,: (4, 2)2@2: (5, 4)
D;
Rolls: 2@2; Total Hits: 02@2: (5, 4)SZ91;
A; Hit+
Rolls: 1@2, 3@4; Total Hits: 11@2,: (4)3@4: (5, 6, 4)
D; Hit+
Rolls: 1@3, 1@4; Total Hits: 11@3,: (4)1@4: (1) -
Vyborg; didn’t roll my inf, but didn’t need to…
Novgorod; taken w/o loss
Round 2.
Belarus;
A;
Rolls: 2@1, 2@2; Total Hits: 12@1,: (3, 6)2@2: (1, 4)
D;
Rolls: 2@2; Total Hits: 12@2: (3, 2)SZ91; Wow, bad luck for me. I might need a reroll… I assume you lose the carrier.
A; Hit+
Rolls: 2@4; Total Hits: 22@4: (3, 3)
D; Hit+
Rolls: 1@1, 1@4; Total Hits: 11@1,: (5)1@4: (4)





