@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsInfrastructure vs Stalingradski take-2
-
You forgot Russia’s money (+18), and you didn’t park your two bombers - I placed them in CF Persia with your other air force. They seemed versatile enough from there, but correct if you’d like, unless it affects something obvious on my turn.
-
That should have read C Persia.
US purchases 2 Fighters, Transport, 2 Destroyers, 11 Infantry, 2 Artillery, Armor = 90 IPCs.
Combat
Normandy
a Hit+
Rolls: 1@3; Total Hits: 11@3: (1)
d
Rolls: 3@2; Total Hits: 23@2: (5, 2, 2)SZ119
a
Rolls: 6@2; Total Hits: 16@2: (1, 3, 3, 6, 5, 6)
d
Rolls: 6@1; Total Hits: 26@1: (2, 3, 1, 1, 6, 2)N Italy
a
Rolls: 1@1, 2@2; Total Hits: 11@1,: (5)2@2: (4, 2)
d
Rolls: 1@2; Total Hits: 01@2: (3)I really hate the liberation of France glitch. It’s absurd to be penalized for something that should be a positive. So, you’ll keep it.
Bulgaria
a Hit+
Rolls: 1@4; Total Hits: 11@4: (1)
d
Rolls: 2@2; Total Hits: 12@2: (1, 5)Bessarabia - taken automatically.
SZ17 - cleared by sub.
SZ31 - cleared by destroyer.
SZ54
a
Rolls: 1@2, 1@3; Total Hits: 11@2,: (1)1@3: (5)
d
Rolls: 1@1; Total Hits: 01@1: (6)SZ25
a Hit+
Rolls: 1@2, 1@3, 1@4; Total Hits: 21@2,: (1)1@3,: (2)1@4: (5)
d
Rolls: 1@1, 1@2; Total Hits: 01@1,: (6)1@2: (3)An interesting round! If my forces perform well, I’ll continue, to see what the late game looks like when getting smoked by Japan. If I perform poorly… there’s no point!
-
A good round for the US.
I messed up on Normandy and gave you 3 rolls at 2 instead of 2… so I just took the first 2 rolls.
Place 7 Infantry on E US; Fighter, Armor, Infantry on Spain; 2 Artillery, Infantry in S France; 2 Destroyers, Transport on SZ10; 2 Infantry, Fighter on W US.
Collect 68 + 20 NO = 88 IPCs.
I looked back, and an actual placement for your Japanese bombers seems like Novosibirsk. The map has been changed accordingly.
-
Britain purchases 3 Infantry, 5 Mech Infantry, 2 Destroyers = 45 IPCs.
Combat
Walk into Mozambique.
Saudi Arabia
a Hit
d
Rolls: 1@2; Total Hits: 01@2: (5)Iraq
a Hit+
Rolls: 3@2, 2@3; Total Hits: 23@2,: (6, 1, 3)2@3: (6, 2)
d
Rolls: 1@2, 1@3; Total Hits: 11@2,: (5)1@3: (1)C Persia
a
Rolls: 2@2; Total Hits: 12@2: (2, 4)
d
Rolls: 1@2; Total Hits: 01@2: (3)Blitz Bulgaria.
Romania, AA first…
d fighters
Rolls: 4@1; Total Hits: 24@1: (1, 1, 3, 4)
d tac bomber
Rolls: 1@1; Total Hits: 01@1: (5) -
Ouch on the AA… an 83% chance you got one…
Who needs fighters, anyhow?
Romania
a Hit+
Rolls: 6@1, 6@3, 1@4; Total Hits: 36@1,: (4, 2, 4, 2, 6, 1)6@3,: (4, 2, 4, 4, 4, 1)1@4: (5)
d Hit+
Rolls: 3@2, 4@3, 1@4; Total Hits: 43@2,: (2, 2, 4)4@3,: (5, 4, 3, 4)1@4: (4)Sorry… updated Brit map.
-
Wow… this turn is quickly making up for a good US turn.
Romania
a Hit+
Rolls: 1@1, 6@3, 1@4; Total Hits: 41@1,: (4)6@3,: (1, 6, 3, 3, 6, 4)1@4: (2)
d Hit+
Rolls: 1@1, 3@3, 1@4; Total Hits: 21@1,: (4)3@3,: (5, 5, 1)1@4: (2) -
Romania
a Hit+
Rolls: 1@1, 5@3, 1@4; Total Hits: 31@1,: (3)5@3,: (2, 2, 3, 6, 4)1@4: (6)
d Hit+
Rolls: 1@1; Total Hits: 11@1: (1) -
Ugh. I think I’m down a fighter and 1-2 land units vs. Romania.
Britain places Destroyer SZ106; 2 Infantry on Quebec; Destroyer (SZ97), 2 Mech Infantry in Greece; 3 Mech Infantry in Egypt.
Collect 47 - 7 CO = 40 IPCs.
I’ll send a map after Anzac’s turn.
-
Anzac purchases 2 Armor, Mech Infantry.
Combat
Sink 2 Transports off Java. Walk into Bolivia.
Place units.
Collect 14 IPCs.
I’ll try another turn!
-
If I keep being so stupid, I will blow this game.
Italy $; 1inf, 1art =7.
N. Italy;
A; Hit+
Rolls: 1@3; Total Hits: 11@3: (3)
D;
Rolls: 3@2; Total Hits: 13@2: (4, 1, 4) -
Round 2
N. Italy;
A; Hit
D;
Rolls: 1@2; Total Hits: 01@2: (5) -
But the economy is brutal.
Yes, I’m still awake! Not for long…
-
Italy collects 9 - 4cnv = 5.
Turn 21
Germany $; 14inf, 2art, 1ftr = 60.
Bela;
A;
Rolls: 4@1; Total Hits: 04@1: (4, 6, 6, 2)
D;
Rolls: 1@2; Total Hits: 01@2: (3)Smol;
A;
Rolls: 2@2, 1@1; Total Hits: 02@2,: (3, 6)1@1: (6)
D;
Rolls: 1@2; Total Hits: 01@2: (5)Normandy;
A; Hit+
Rolls: 2@3, 1@4; Total Hits: 22@3,: (4, 1)1@4: (1)
D;
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
Round 2
Bela;
A;
Rolls: 4@1; Total Hits: 04@1: (2, 2, 4, 2)
D;
Rolls: 1@2; Total Hits: 11@2: (1)Smol;
A;
Rolls: 2@2, 1@1; Total Hits: 12@2,: (1, 4)1@1: (4)
D;
Rolls: 1@2; Total Hits: 01@2: (5) -
Round 3
Bela;
A;
Rolls: 3@1; Total Hits: 23@1: (4, 1, 1)
D;
Rolls: 1@2; Total Hits: 01@2: (4) -
Germany collects 48 + 20No = 68.
-
Ok - nice work - I surrender.
Seeing Germany at 68 IPCs after taking and holding Southern France and Greece and Romania was just too much for me. I believe I allowed 5 separate Allied fleets to be annhilated, and still took this one to Turn 21… quite a game. I need to cut down on my fumbles and interceptions.
That having been said, you rose from the dead, and played well, and played an exquisite economic game… one thing you’ve really excelled in is exploiting NOs, and using subs well as convoy raiders.
And your Japan play was great - sure there were a few mistakes along the way, but they were minor in the bigger picture.
Friday I’m the Axis! I’m looking forward to it… I’ll have the board set up, and plan on taking Germany’s turn as soon as you walk in the door…
-
I cant wait!!!





