TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 infantry, 3 tactical_bombers and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
1 infantry moved from Gilbert Islands to 48 Sea Zone
2 infantry and 1 transport moved from 48 Sea Zone to 26 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 armour, 1 artillery and 6 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 39 Sea Zone to Shan State
1 infantry moved from Yunnan to Shan State
7 artilleries and 14 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
3 armour moved from French Indo China to Burma
1 infantry moved from Szechwan to Kweichow
1 bomber moved from Kiangsi to Kweichow
1 carrier moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 battleships moved from 33 Sea Zone to 26 Sea Zone
1 infantry moved from Korea to Manchuria
3 fighters and 1 tactical_bomber moved from Japan to Manchuria
1 destroyer moved from 33 Sea Zone to 30 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 fighter moved from Caroline Islands to French Indo China
1 bomber moved from Sumatra to Philippines
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
Combat - Japanese
Battle in Shan State
Japanese attack with 2 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 2 fighters and 1 infantry in Shan State, round 2 : 2/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Manchuria
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 1/5 hits, 2.33 expected hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Japanese win, taking Manchuria from Chinese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Kweichow
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 3 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 4 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 armour, 1 artillery and 8 infantry
Americans defend with 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
Japanese roll dice for 2 battleships in Hawaiian Islands, round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 1 artillery and 8 infantry in Hawaiian Islands, round 2 : 1/10 hits, 2.33 expected hits
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Hawaiian Islands, round 2 : 3/6 hits, 2.67 expected hits
3 infantry owned by the Japanese lost in Hawaiian Islands
3 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Hawaiian Islands, round 3 : 3/7 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 2 fighters in Hawaiian Islands, round 3 : 1/3 hits, 1.67 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
2 fighters owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 21
Casualties for Japanese: 4 infantry
Casualties for Americans: 1 artillery, 2 fighters and 3 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters moved from Shan State to French Indo China
1 bomber moved from Kweichow to French Indo China
3 fighters and 1 tactical_bomber moved from Manchuria to Kiangsu
2 carriers, 2 destroyers, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
EDIT: 1 destroyer moved from 30 Sea Zone to 26 Sea Zone
Place Units - Japanese
3 transports placed in 6 Sea Zone
3 tactical_bombers placed in French Indo China
3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
EDIT: Removing units owned by Japanese from Japan: 1 infantry
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Removing units owned by Japanese from 26 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -2.00
Americans regular : -0.33
Japanese regular : -0.83
UK_Pacific regular : 0.67
Savegame