The most effective russian players I’ve encountered are the ones that are able to build up a force that is able to threaten a counter on a german stack. If a good german player wants to go for Moscow they are able to get it, however I’ve seen plenty games where the UK/USA are putting enough pressure on the German player for him to stop just in front of Moscow. If the Russian player only has bought inf at this point there is not much of a threat for the German player to keep russia contained and slowly kill it economically. However if there is a stack of paired inf/art the pushback power is a lot bigger and thus Germany can be challenged and Russia may be able to break the German wall.
Most common T1 Axis buys
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Killofreeze - a carrier gives you four casualties at sea (assuming it is loaded) vs two hits with destroyers for the same price. IMO, you can start buying lesser naval pieces thereafter. The German fleet is primarily defensive for me, not offensive, so I’m looking for maximum deterrence. A carrier does that quite well.
Secondly, a carrier is a much more versatile piece if you choose to head to SZ91 and take Gibraltar/Morocco. It makes you feel safe when you combine it with your starting navy, and allows you to project your airpower.
All for the price of two destroyers!
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Sorry, that’s Killofzee… my mistake -
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Yeah too many rules too many games we keep catching ourselves saying " is that this game? oh no It’s the other one"





