@SuperbattleshipYamato us-uk-turn-1-complete-global-1940-game-37.tsvg
how do you get dice stats?
Three fighters will scramble.
I will roll my atk on wait on your OOL.
z112 rd 1
ATK: 1 DD, 2 CA, 1 BB, 5 fgt
Rolls: 1@2 7@3 1@4; Total Hits: 41@2: (1)7@3: (2, 3, 2, 4, 5, 5, 6)1@4: (6)
I’ll go ahead and roll def since the OOL here seems simple: hit on BB, 1 SS, 2 DD
DEF: 1 SS, 2 DD, 1 CA, 1 BB, 3 fgt
Rolls: 1@1 2@2 1@3 4@4; Total Hits: 51@1: (1)2@2: (5, 1)1@3: (1)4@4: (2, 5, 4, 6)
I’ll take hit on BB, 1 DD, 2 CA, 1 fgt
z112 rd 2
ATK: 1 dmg BB, 4 fgt
Rolls: 4@3 1@4; Total Hits: 44@3: (2, 2, 2, 4)1@4: (3)
DEF: 1 CA, 1 dmg BB, 3 fgt
Rolls: 1@3 4@4; Total Hits: 41@3: (3)4@4: (1, 1, 1, 5)
z112 rd 3
ATK: 1 dmg BB
Rolls: 1@4; Total Hits: 11@4: (4)
DEF: 1 dmg BB or 1 fgt
Rolls: 1@4; Total Hits: 11@4: (1)
z112 cwlo all atk units
NCM
1 trn: z109 > z87
1 inf, AA gun: Malta > Egy via trn z98 > z96 > z
all units: Alx > Egy
3 inf: Mal > Shn
1 BB: z37 > z79
fleet: z98 > z76
1 tac: Eth > z76
2 inf: Saf > Rho
1 fgt: Malta > z76
1 inf: Wind > Epr
1 inf: Sco > UK
1 DD: z71 > z76
5 inf, AA gun: Ind > Bur
1 fgt: Bur > Ind
Mobilize 4 inf to UK, 1 CV to z110, 5 inf to Ind
Collect E $37 - $2 = $35, P $17 + $2 saved = $19
–------------
ANZAC 1
Purchase [$10]
Buy 1 SS [$4 rem.]
CM
(1) Jav [empty]
1 inf from Nsw via trn z62 > z42
NCM
2 fgt: Nze > Que
1 DD: z62 > z54
1 CA: z63 > z54
Mobilize 1 SS to z62
Collect $14 + $4 saved = $18
Italy 1
Purchase: (10 IPC)
1 Fighter (10)
Combat:
SZ 93
2dd, 1ss sz 95
1fgt, 1tac sit
1fgt nit
TUN
1inf, 1art lib
1mec, 1tnk tob
ALG
1inf, 1tnk alb via tt in sz97
1inf alb, 1art tob via tt in sz95
MOR
1inf, 1tnk via tt sz97, 1bb, 2ca support
ALX
1inf tob
KEN
1inf iso
SFR
2inf, 2art nit
SZ 93 Round 1
Rolls: 3@2 2@3 1@4; Total Hits: 23@2: (1, 5, 5)2@3: (5, 4)1@4: (1)
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (6)
TUN Round 1
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (5)2@2: (6, 5)1@3: (5)
Rolls: 2@2; Total Hits: 02@2: (4, 3)
TUN Round 2
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (2)2@2: (5, 6)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (6)
TUN Round 3
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (5)2@2: (1, 3)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (4)
ALG Round 1
Rolls: 1@1 2@2 1@3; Total Hits: 31@1: (3)2@2: (1, 1)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (5)
MOR Round 1 -Shore Bombardment-
Rolls: 2@3 1@4; Total Hits: 02@3: (5, 6)1@4: (6)
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (5)
Rolls: 1@2; Total Hits: 11@2: (2)
MOR Round 2
Rolls: 1@3; Total Hits: 01@3: (6)
Rolls: 1@2; Total Hits: 01@2: (3)
MOR Round 3
Rolls: 1@3; Total Hits: 11@3: (1)
Rolls: 1@2; Total Hits: 01@2: (5)
SFR Round 1
Rolls: 4@2; Total Hits: 14@2: (4, 2, 6, 4)
Rolls: 2@2; Total Hits: 02@2: (4, 3)
SFR Round 2
Rolls: 4@2; Total Hits: 24@2: (2, 5, 6, 1)
Rolls: 1@2; Total Hits: 11@2: (1)
ALG, TUN cwol
SFR cwlo 1inf
TUN cwlo 1inf
SZ 93 cwlo 1ss
NCM:
2fgt, 1tac sz93 to fra
2inf tob to lib
Build:
1fgt nit
Collect 15 + 10 NO = 25 IPC
France 1
NCM
1 inf: Syr > Trj
1 DD: z72 > z58
1 inf, 1 arm: Wfr > Hol
1 inf: Fwa > Fca
Germany 2
Purchase: 68 IPC
5 Transports (35)
4 Destroyers (32)
save 1 IPC
Combat:
WFR
1art fra
SCO
3tt sz112 to sz111 1inf nor, 2inf, 3art wgr
HOL
1art, 3tnk fra
2fgt sit
1tac wgr
SZ 110
4tac, 1bmb wgr
GRE
4mec, 5tnk yug
5inf bul
Scrambling orders needed for SZ 110.
No scramble.