Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsAxisplay vs Mudge- Game 2- Alpha +2
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G40 - Alpha +2 - No tech -
G1
Buy
1AC (16)
1dd (8 )
1ss (6)CM
sz106 (1tr, 1ss)
1ss sz117
1ss sz118sz91 (1CA)
1ss sz103
1ss sz108sz111 (1dd, 1BB)
1ss sz124
1bmb Ger
1fgt Hol
1fgt Nor
2tac Wgersz112 (2CA)
1BB, 1CA sz113
1fgt Hun
1fgt WgerWfr (2inf, 1tnk, 1fgt)
3inf, 1art, 1tnk Hol
1tac WgerFra (7inf, 2art, 2tnk, 1fgt)
1inf, 1art, 2tnk Hol
3inf, 1art, 4mec Wger
2tnk Sger
1tac Pol
1tac Ger
1fgt WgerYugo (5inf)
6inf, 2art Sger
2inf, 1tnk Hun
1inf, 1tnk Rom
1tnk PolNeed scrambling orders for sz 111
Combat move map
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No scramble.
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sz106 (if anything hit, disregard subsequent rolls)
:ana 2@2:
Rolls: 1@2; Total Hits: 01@2: (4):ana 2@2:
Rolls: 1@2; Total Hits: 11@2: (1):ana 2@2:
Rolls: 1@2; Total Hits: 11@2: (1) -
oops…crap.
Ok, your 2nd defense roll is a hit.
So i’m gonna roll my 1st and 2nd rd of attackRd1 attack
Rolls: 2@2; Total Hits: 02@2: (6, 4)Rd2 attack
Rolls: 2@2; Total Hits: 02@2: (3, 4) -
crap again.
Ok, on rd3, you hit again.
So i’m left with 1@2 to see if i can at least sink your dd.
Rolls: 1@2; Total Hits: 11@2: (1) -
sz 106 hold with 1tr
sz91 (if ss hit, no reply)
Rolls: 2@2; Total Hits: 12@2: (5, 1)
Rolls: 1@3; Total Hits: 01@3: (6) -
sz91 cwol
sz111
Rolls: 1@2 2@3 3@4; Total Hits: 61@2: (1)2@3: (1, 1)3@4: (3, 2, 2)
Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (1) -
The british navy is tough !
sz111 cwlo 1tac
sz112
Rolls: 3@3 1@4; Total Hits: 33@3: (3, 1, 5)1@4: (3)
Rolls: 2@3; Total Hits: 02@3: (4, 5) -
sz112 cwol
Wfr
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 22@1: (5, 6)2@2: (1, 5)1@3: (5)1@4: (4)
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (1, 3)1@3: (6)1@4: (2) -
Wfr rd2
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (5, 2)1@3: (3)1@4: (1)
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (3) -
In z111, UK got 2 hits, so are taking the loss as 1 SS, 1 tac?
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In z111, UK got 2 hits, so are taking the loss as 1 SS, 1 tac?
Sure ! Sorry about that. I cleaned the ss on my map, but forgot to type it.
Wfr cleared with loss of 3inf, 1art
France
Rolls: 6@1 4@2 5@3 2@4; Total Hits: 66@1: (5, 1, 3, 2, 1, 5)4@2: (4, 2, 1, 2)5@3: (2, 4, 4, 4, 5)2@4: (6, 6)
Rolls: 9@2 2@3 1@4; Total Hits: 19@2: (5, 6, 5, 3, 5, 5, 3, 2, 3)2@3: (4, 5)1@4: (6) -
weee…never been so lucky in France ! Guess it will make up for UK navy neer 100% hits on defense…
Fra rd2
Rolls: 5@1 4@2 5@3 2@4; Total Hits: 35@1: (6, 3, 2, 6, 5)4@2: (2, 6, 5, 3)5@3: (5, 3, 5, 2, 4)2@4: (6, 5)
Rolls: 3@2 2@3 1@4; Total Hits: 23@2: (5, 4, 3)2@3: (2, 4)1@4: (3) -
Fra rd3
Rolls: 3@1 4@2 5@3 2@4; Total Hits: 63@1: (6, 4, 2)4@2: (2, 2, 4, 2)5@3: (5, 4, 1, 6, 1)2@4: (5, 1)
Rolls: 2@3 1@4; Total Hits: 32@3: (1, 1)1@4: (2) -
Finally, the damn french did their job in killing some valuable German units…
Fra twlo 4inf, 2mec
Yugo
Rolls: 7@1 4@2 3@3; Total Hits: 37@1: (5, 6, 6, 2, 5, 6, 1)4@2: (5, 5, 6, 6)3@3: (3, 4, 1)
Rolls: 5@2; Total Hits: 25@2: (6, 1, 6, 4, 1) -
Yugo rd2
Rolls: 5@1 4@2 3@3; Total Hits: 35@1: (1, 4, 6, 6, 3)4@2: (3, 1, 5, 1)3@3: (6, 5, 4)
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
Yugo twlo 3inf
NCM
1fgt Fra » SIta
1fgt sz112 SIta
1fgt sz111 » sz112
1fgt, 1tac, 1bmb sz111 » Wger
2tac Fra » Wger
1tac Wfr » Wger
1inf Rom » Bul activate
1inf Nor » Fin activate
1tr sz113 » sz112Place units
1ss, 1dd, 1AC sz112Collect: 41 + 10 NO + 19 plunder Fra = 70 IPC
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Since I’m Russia, that reminds me….
For the Danish strait [Denmark], subs aren’t allowed to go through unless it’s controlled by a friendly power. Subs can go through the Gibraltar strait regardless of who controls it.
Russia 1
Purchase [$37]
Buy 11 inf [$4 rem.], 1 art [$0 rem.]
NCM as per map.
Mobilize 2 inf, 1 art to Sukr, 3 inf to Nov, 6 inf to Rus
Collect $37
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J1
Buy
3tr (21)
save 5CM
Cha
2inf, 1art Jeh walk inAnh
3inf, 1art Sha walk inHun (2inf)
3inf, 1art Ksi
2fgt, 2tac Man
1fgt ForYun (4inf)
3inf, 1art Kwa
2bmb Jap
1fgt, 1tac KsuHun
Rolls: 2@1 2@2 3@3 2@4; Total Hits: 42@1: (6, 2)2@2: (1, 4)3@3: (5, 3, 6)2@4: (3, 3)
Rolls: 2@2; Total Hits: 02@2: (4, 4) -
Hun cwol
Yun
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 42@1: (4, 3)2@2: (4, 5)1@3: (2)3@4: (3, 4, 1)
Rolls: 4@2; Total Hits: 14@2: (3, 1, 3, 6)





