Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsAxisplay vs Mudge- Game 2- Alpha +2
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z91 cwol
Eth rd 1
1 CA bombard
Rolls: 1@3; Total Hits: 01@3: (5)ATK: 2 inf, 1 mech, 1 art
Rolls: 2@1 2@2; Total Hits: 12@1: (6, 4)2@2: (2, 5)DEF: 2 inf, 1 art
Rolls: 3@2; Total Hits: 03@2: (6, 5, 3) -
Eth rd 2
ATK: 2 inf, 1 mech, 1 art
Rolls: 2@1 2@2; Total Hits: 02@1: (2, 6)2@2: (4, 6)DEF: 1 inf, 1 art
Rolls: 2@2; Total Hits: 02@2: (6, 4) -
Eth rd 3
ATK: 2 inf, 1 mech, 1 art
Rolls: 2@1 2@2; Total Hits: 02@1: (6, 5)2@2: (6, 4)DEF: 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
Eth rd 4
ATK: 1 inf, 1 mech, 1 art
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (3, 1)DEF: 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (6, 2) -
Eth rd 5
ATK: 1 mech, 1 art
Rolls: 2@2; Total Hits: 22@2: (1, 1)DEF: 1 art
Rolls: 1@2; Total Hits: 01@2: (4) -
Eth twlo 2 inf
NCM
2 inf: Saf > Rho
1 inf: Wind > Epr
3 inf: Mal > Shn
1 inf each: Sco, UK > Gib via trn z109 > z92
fleet: z110 > z92
1 inf, AA gun: Mal > Gib via trn z98 > z96 > z92
fleet: z98 > z92
1 fgt: z91 > z92
1 fgt: z91 > Gib
1 fgt: Sco > UK
all units: Ont > Queb
all units: Alx > Egy
5 inf: Ind > Bur
1 fgt: Bur > Ind
1 BB: z37 > z79
1 DD: z39 > z37
1 fgt: UK > Gib
1 DD: z71 > z76Mobilize 6 inf, 1 fgt to UK, 5 inf to Ind
Collect
E: $29 prod + $5 NOs = $34
P: $17
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ANZAC 1
Purchase [$10]
Buy 1 SS [$4 rem.]
CM
(1) Jav [empty]
1 inf, Nsw via trn z62 > z42
NCM
1 inf: Egy > Alx
2 fgt: Nze > Que
1 CA: z63 > z62Mobilize 1 SS to z62
Collect $14 prod + $4 saved = $18
Also, when you post the map for Italy 1, could you please name it Axisp_vs_Mudge_G40_01hIT ?
The 01 represents the round, the h represents turn order [a is Germany, b is Russia, c is Japan, etc.], and the last letters are for the country.
So when you post the G2 map it would be Axisp_vs_Mudge_G40_02aG , and so on.
This way, it’s easy to find a game save, and they’re saved in turn order.
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Italy 1
Buy : 1dd (8 ) save 2
CM
sz 93 (1dd, 1CA)
1ss sz95
1fgt, 1tac NIta
1fgt SItaGre (4inf)
2inf, 1tnk Alb
3inf SIta » trs + all fleet gathered in sz97 » BombardSfr (1inf, 1art)
2inf, 2art, 1tnk NItaKen
1inf Iso walk insz93
Rolls: 1@2 2@3 1@4; Total Hits: 01@2: (3)2@3: (5, 6)1@4: (5)
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (3) -
arg. lose ss, fgt
sz93 rd2
Rolls: 1@3 1@4; Total Hits: 01@3: (6)1@4: (5)
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5) -
sz93 rd3
Rolls: 1@3 1@4; Total Hits: 11@3: (1)1@4: (5)
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (2) -
sz 93 holds with 1dd or 1 CA (your choice) I will put a CA on the map, just change it if you prefer the dd.
What an ugly start for the Italians….
Gre
Bombard
Rolls: 2@3 1@4; Total Hits: 02@3: (5, 6)1@4: (5)Attack
Rolls: 5@1 1@3; Total Hits: 15@1: (1, 4, 4, 2, 5)1@3: (4)Defense
Rolls: 4@2; Total Hits: 14@2: (2, 3, 3, 3) -
wth is happening with my dices @3 and @4 ??
Gre rd2
Rolls: 4@1 1@3; Total Hits: 14@1: (4, 4, 2, 6)1@3: (3)
Rolls: 3@2; Total Hits: 13@2: (6, 1, 5) -
Gre rd3
Rolls: 3@1 1@3; Total Hits: 13@1: (6, 5, 1)1@3: (4)
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
Gre rd4 if anything hit, disregard subsequent rolls
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 6)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 5)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 5)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (3) -
Weeeee gr twlo 3inf on rd4 !
Sfr
Rolls: 4@2 1@3; Total Hits: 24@2: (4, 4, 5, 2)1@3: (2)
Rolls: 2@2; Total Hits: 02@2: (6, 5) -
Sfr twol
NCM
1 measly fgt sz93 » SIta
1inf, 1art Lib » TobPlace unit : 1dd sz97
Collect: 15 -2conv + 2saved = 15 IPC
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That was some bad dice you got there….it’s got to happen to all of us sometime!
France 1
NCM
1 DD: z72 > z58
1 inf: Fwa > Fca
1 CA: z93 > z91
1 inf: Syr > Trj -
G2
Buy:
9inf (27)
1art (4 )
1bmb (12)
1dd (8 )
2ss (12)
1tr (7)
Tot = 70No CM
NCM
1tnk Wfr » Wger
1tnk Fra » SIta
2art, 3tnk, 2mec Fra » Wger
2inf Den Wger
11inf, 3art, AAgun Ger » Hun
6inf, 2art Yugo » Rom
5inf Bul » Rom
3tnk Yugo » Pol
2fgt sz112 » WgerPlace units:
9inf, 1art Ger
1bmb Wger
1tr, 2ss, 1dd sz112Collect 51
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Russia 2
Purchase [$37]
Buy 11 inf [$4 rem.], 1 art [$0 rem.]
NCM as per map
Mobilize 2 inf, 1 art to Sukr, 3 inf to Nov, 6 inf to Rus
Collect $37
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Japan 2
Buy:
1AB (15)
1NB (15)
1art (4)
1inf (3)
1dd (8)CM
Sui
1inf Cha walk inHop
1inf, 1art Cha walk inKwe
6inf, 2art Anh walk inYun (2inf)
1mec Anh
3inf, 1art Hun
2inf, 1art, 1tnk Kwa
all air units KwaYun (partial roll)
Rolls: 7@3 7@4; Total Hits: 87@3: (4, 3, 2, 6, 3, 3, 2)7@4: (5, 6, 1, 1, 5, 3, 5)
Rolls: 2@2; Total Hits: 12@2: (2, 5)





