Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsAxisplay vs Mudge- Game 2- Alpha +2
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Sfr twol
NCM
1 measly fgt sz93 » SIta
1inf, 1art Lib » TobPlace unit : 1dd sz97
Collect: 15 -2conv + 2saved = 15 IPC
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That was some bad dice you got there….it’s got to happen to all of us sometime!
France 1
NCM
1 DD: z72 > z58
1 inf: Fwa > Fca
1 CA: z93 > z91
1 inf: Syr > Trj -
G2
Buy:
9inf (27)
1art (4 )
1bmb (12)
1dd (8 )
2ss (12)
1tr (7)
Tot = 70No CM
NCM
1tnk Wfr » Wger
1tnk Fra » SIta
2art, 3tnk, 2mec Fra » Wger
2inf Den Wger
11inf, 3art, AAgun Ger » Hun
6inf, 2art Yugo » Rom
5inf Bul » Rom
3tnk Yugo » Pol
2fgt sz112 » WgerPlace units:
9inf, 1art Ger
1bmb Wger
1tr, 2ss, 1dd sz112Collect 51
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Russia 2
Purchase [$37]
Buy 11 inf [$4 rem.], 1 art [$0 rem.]
NCM as per map
Mobilize 2 inf, 1 art to Sukr, 3 inf to Nov, 6 inf to Rus
Collect $37
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Japan 2
Buy:
1AB (15)
1NB (15)
1art (4)
1inf (3)
1dd (8)CM
Sui
1inf Cha walk inHop
1inf, 1art Cha walk inKwe
6inf, 2art Anh walk inYun (2inf)
1mec Anh
3inf, 1art Hun
2inf, 1art, 1tnk Kwa
all air units KwaYun (partial roll)
Rolls: 7@3 7@4; Total Hits: 87@3: (4, 3, 2, 6, 3, 3, 2)7@4: (5, 6, 1, 1, 5, 3, 5)
Rolls: 2@2; Total Hits: 12@2: (2, 5) -
Yun twlo 1inf
NCM
4inf, 1AAgun Jeh » Anh
2inf Ksi » Kwa
2tr sz36 » sz19
all planes Yun » Kwa
1dd, 1AC, 1fgt, 1tac sz33 » sz36
1dd sz6 » sz36
4inf, 2art Jap » 3tr sz6 » sz36 » Kwa
1tr sz20 » sz6 » 1inf Jap » Kor
1fgt Jap » sz36
1tac sz36 » KwaPlace units:
1AB Kwa
1NB Hai
1inf, 1art Jap
1dd sz6collect: 43 IPC
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US 2
Purchase [$52]
Buy 1 inf [$49 rem.], 1 tac [$38 rem.], 1 SS [$32 rem.], 4 DD [$0 rem.]
NCM
fleet: z10 > z26
1 fgt: Gua > z26
fleet: z54 > z30Mobilize 2 DD, 1 SS to z10, 2 DD to z101, 1 inf, 1 tac to Eus
Collect $52
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China 1
Purchase [$15]
Buy 5 inf [$0 rem.]
CM
(1) Kwe [6 inf, 2 art]
8 inf, 1 fgt, Kwe
2 inf, SheDice…
Kwe rd 1
ATK: 10 inf, 1 fgt
Rolls: 10@1 1@3; Total Hits: 110@1: (5, 6, 2, 6, 6, 5, 4, 1, 3, 4)1@3: (4)DEF: 6 inf, 2 art
Rolls: 8@2; Total Hits: 28@2: (6, 1, 4, 6, 6, 1, 6, 4) -
Kwe rd 2
ATK: 8 inf, 1 fgt
Rolls: 8@1 1@3; Total Hits: 38@1: (5, 2, 4, 1, 4, 5, 2, 1)1@3: (2)DEF: 5 inf, 2 art
Rolls: 7@2; Total Hits: 27@2: (4, 4, 5, 1, 5, 1, 5) -
Kwe rd 3
ATK: 6 inf, 1 fgt
Rolls: 6@1 1@3; Total Hits: 26@1: (3, 1, 4, 4, 4, 5)1@3: (3)DEF: 2 inf, 2 art
Rolls: 4@2; Total Hits: 14@2: (3, 1, 4, 5) -
Kwe rwlo 5 inf
NCM
attacking units retreat to Sze
Mobilize 5 inf to Sze
Collect $5
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UK 2
Purchase [E $34, P $17]
Buy
E: 3 inf [$25 rem.], 3 DD [$1 rem.]
P: 5 inf [$2 rem.]UK/ANZAC d.o.w. on Japan
(1) Ken [1 inf]/z72
1 art, Eth
1 mech, Eth via trn z76 > z72
1 BB, z79(2) Yun [4 inf, 2 art, 1 mech, 1 arm]
7 inf, Bur
2 inf, Shn
2 fgt, 1 tac, Ind(3) Ksi [empty]
1 inf, Hon
Dice…
Ken rd 1
1 BB bombard
Rolls: 1@4; Total Hits: 11@4: (4)ATK: 1 mech, 1 art
Rolls: 2@2; Total Hits: 22@2: (2, 2)DEF: 1 inf
Rolls: 1@2; Total Hits: 11@2: (1) -
Ken twlo 1 art
Yun rd 1
ATK: 9 inf, 2 fgt, 1 tac
Rolls: 9@1 2@3 1@4; Total Hits: 09@1: (3, 3, 4, 3, 4, 6, 5, 5, 2)2@3: (6, 4)1@4: (6)DEF: 4 inf, 1 mech, 2 art, 1 arm
Rolls: 7@2 1@3; Total Hits: 57@2: (3, 1, 1, 2, 2, 3, 3)1@3: (1) -
Wow. Like I said earlier, bad rolling gets all of us! That was about a 1 in 500 result on my ATK.
Yun rwlo 5 inf to Shn
NCM
1 inf: Epr > Cpr
1 inf, 1 arm: Ont > Gib via trn z106 > z91
1 inf: Gib > Bra via 2 trn z92 > z86
fleet less 1 DD: z92 > z91
1 fgt: z92 > Gib
2 inf: Rho > TangMobilize 3 inf to UK, 1 DD to z110, 2 DD to z106, 5 inf to Ind
Collect
E: $33 prod + $5 NOs + $1 saved = $39
P: $17 prod = $5 NOs + $2 saved = $24–---------------
ANZAC 2
Purchase [$18]
Buy 1 inf [$15 rem.], 1 trn [$8 rem.], 1 DD [$0 rem.]
CM
(1) Dgu [empty]
1 inf, Jav via trn z42 > z45
Mobilize 1 inf to Nsw, 1 trn, 1 DD to z62
Collect $14 prod + $10 NOs = $24
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Italy 2
Buy:
1fgt (10)
1inf (3)
save 2CM
Trj (1inf)
1inf, 1tnk Gre » tr sz 97 » sz98 Trj
1CA, 1BB sz97 » sz98 BombardAlx (1inf)
4inf, 2art, 1mec, 1tnk Tob
1inf Gre, 1inf SIta » tr sz7 » sz97 » Alx
1CA sz97 » sz98 BombardTrj
Bombard
Rolls: 1@3 1@4; Total Hits: 11@3: (3)1@4: (6)Attack
Rolls: 1@1 1@3; Total Hits: 21@1: (1)1@3: (2)Defense
Rolls: 1@2; Total Hits: 11@2: (1) -
Trj twlo 1inf
Alx
Bombard
Rolls: 1@3; Total Hits: 01@3: (6)Attack
Rolls: 5@1 4@2 1@3; Total Hits: 25@1: (6, 6, 1, 4, 1)4@2: (4, 4, 5, 6)1@3: (6)Defense
Rolls: 1@2; Total Hits: 11@2: (1) -
Alx twlo 1inf
NCM
3dd sz 97 » sz98
1tnk Sfr » Sita
2inf, 2art Sfr » NItaPlace units:
1fgt, 1inf SItaCollect: 15 + 2 saved = 17 IPC
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G3
Buy:
7inf (21)
2art (8 )
1AC (16)
1ss (6)CM
sz110 (1dd) (3possible fgt scramble)
1ss sz112
3fgt, 4tac, 2bmb Wger
1fgt SItaNEED SCRAMBLING ORDERS FOR SZ 110
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No scramble.
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sz110
Rolls: 1@2 4@3 6@4; Total Hits: 91@2: (4)4@3: (2, 3, 4, 2)6@4: (3, 3, 3, 3, 4, 4)
Rolls: 1@2; Total Hits: 01@2: (4)





