@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
11L '41 - Manstein (axis) v BoldFresh (Allies) Bid 6, +NOs, No Tech
-
SBR
AA gun
Rolls: 1@1; Total Hits: 01@1: (4)
-
karelia damage
Rolls: 1@6; Total Hits: 11@6: (4)
-
karelia damaged 4
Arcangel
2 tanks
Rolls: 2@3; Total Hits: 22@3: (2, 1)
v inf
Rolls: 1@2; Total Hits: 01@2: (5)
-
Arcangel twol
BStats walk inNon Combat Movement
bomber lands germany
4 tanks (EPol) => russia
8 tanks (ger) => EPoland
5 inf, 2 tanks (fra) => germany
8 inf, art (ger) => PolandMobilise
6 tanks, 3 inf, art - germany
1 inf - franceGermany collects 32+15=47, has 47
-
Japan 15
with 84, japan buys
3 infantry (9), 2 artillery (8), 7 tanks (35), 3 transports (21), fighter (10)
save 1Combat Movement
Cng (in) - inf (sud), tank (sud) blitz via EAf
Safr () - inf (sud) via tran sz34 => sz28
Midway () - 7 inf, art (ala) via tran sz65 &3 tran sz64 => sz57 + 3 inf, 3 tanks (jap) via 3 tran sz62=>sz57
and let’s see what happens in
Karelia (AA, 18inf, art, 6 tanks, 10 fgt) - 10 tanks (EPol), 10 tanks, bomb, fgt (Rus), 3 bomb (Ger), 3 bomb (fra) tanks enter through arc and bel -
Congo
inf, tank
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)
v inf
Rolls: 1@2; Total Hits: 01@2: (5)
-
Congo r2
inf, tank
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (3)
v inf
Rolls: 1@2; Total Hits: 11@2: (2)
-
congo twlo inf
wake - walk in
Karelia
AA gun - fighter
Rolls: 1@1; Total Hits: 01@1: (5)
AA gun - 7 bombers
Rolls: 7@1; Total Hits: 17@1: (1, 4, 4, 6, 2, 6, 2)
-
one bomber downed
Karelia
20 tanks, fgt, 6 bombers
Rolls: 21@3 6@4; Total Hits: 1721@3: (1, 5, 3, 2, 3, 2, 5, 5, 5, 5, 4, 3, 3, 6, 3, 6, 1, 3, 5, 1, 1)6@4: (3, 6, 3, 3, 2, 2)
v 18inf, art, 6 tanks, 10 fgt
Rolls: 19@2 6@3 10@4; Total Hits: 1819@2: (5, 1, 1, 5, 1, 6, 2, 3, 3, 4, 2, 1, 2, 6, 5, 5, 3, 5, 1)6@3: (2, 5, 4, 1, 6, 5)10@4: (3, 6, 1, 5, 1, 2, 4, 2, 3, 3)
-
lose 10 UK and 7 US infantry.
-
japan loses 18 tanks
2 jap tanks withdraw to Bel
Non Combat Movement
fighter returns to Russia
all 6 bombers to Russia
4 tanks (ger) => EPol
Fleet (sz34) =>sz28
inf, art (NZ) => Hawaii via tran sz42+>sz53
tran (sz64) =>sz62
Fleet (sz65) => sz57Mobilise
6 tanks - Russia
3 transports - sz62
3 inf, 2 art, tank, fgt - JapanJapan collects 69+15 =84, has 84
-
UK15 - with 28 the UK buys 10 rpr to gbr, 5 inf, save 3
CM
none
NC
z7 - 3 trn, cru, 3 acc, 2 ftr, 2 bat (z5), ftr (kar)
gbr - 3 arm (kar)
z9 - 3 trn (z19), AA (kar)place 5 inf (gbr)
collect 22, has 25
-
Italy 15
with 30, Italy buys 10 inf
Combat
noneNon Combat
2 fgt (EPol) - France
4 inf (Ita) - France
4 inf (Cauc) - RussiaMobilise
4 inf - Caucasus
6 inf - ItalyItaly collects 30, has 30
-
game 2
I’ll have another crack at axis, with you at 9
where do you want the bid? -
-
put 3 infantry in egypt! let Game 2 begin!!! :-)
-
USA with 42 buys 7 inf, 2 ftr, save 1
CM
arc (2 arm) - inf, 5 ftr (kar)
bel (2 arm) - art, 4 ftr (kar)
ala () - arm (wca) blitz and back to wcacombat:
arc - inf, 5 ftr vs. 2 arm
Rolls: 1@1 5@3; Total Hits: 41@1: (4)5@3: (1, 3, 4, 1, 1)
Rolls: 2@3; Total Hits: 12@3: (3, 5)
-
arc cwlo inf, not taken
bel - art, 4 ftr vs. 2 arm
Rolls: 1@2 4@3; Total Hits: 11@2: (3)4@3: (4, 4, 2, 6)
Rolls: 2@3; Total Hits: 12@3: (3, 6)
-
bel 2
Rolls: 4@3; Total Hits: 14@3: (6, 3, 4, 5)
Rolls: 1@3; Total Hits: 01@3: (6)
-
bel cwlo art, not taken
NC
gbr - 3 arm (kar)
z7 - 4 trn, acc (z5)
wus - 4 ftr (z1)
wca - 4 ftr (z1), 2 inf (wus)
eca - inf (eus)
z9 - 4 trn, 2 acc (z1), 2 ftr (z5)
nwy - 5 ftr (arc), 4 ftr (bel)place 7 inf, 2 ftr (wus)
collect 42, has 43