TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 9x factory_major; Remaining resources: 21 PUs; Russians buy 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Novosibirsk Russians take Novosibirsk from Germans 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 3 armour and 3 mech_infantrys moved from Russia to Urals Russians take Urals from Germans Combat - Russians Non Combat Move - Russians 6 fighters and 1 tactical_bomber moved from Tsinghai to Russia 9 artilleries and 20 infantry moved from Russia to Samara 20 infantry moved from Russia to Samara 2 aaGuns and 18 infantry moved from Amur to Manchuria Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 15 PUs; end with 15 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUsCombat Hit Differential Summary :