Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs11L '41 - Manstein (axis) v BoldFresh (Allies) Bid 6, +NOs, No Tech
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Novosibirsk twol
Kazakh
3 tanks
Rolls: 3@3; Total Hits: 03@3: (4, 6, 6)v inf
Rolls: 1@2; Total Hits: 01@2: (6) -
Kazark r 2
3 tanks
Rolls: 3@3; Total Hits: 23@3: (3, 4, 2)v inf
Rolls: 1@2; Total Hits: 01@2: (4) -
kazakh twol
Philippines
2 art, fgt, BB bombard
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (3, 3)1@3: (3)1@4: (5)v inf
Rolls: 1@2; Total Hits: 01@2: (4) -
Philippines twol
well that’s all gone very smoothly
which probably means Moscow will be a disasterRussia
3 inf, 9 tanks
Rolls: 3@1 9@3; Total Hits: 73@1: (1, 2, 3)9@3: (1, 1, 5, 6, 3, 6, 1, 2, 1)v 17 inf, 2 art, 15 tanks
Rolls: 19@2 15@3; Total Hits: 1419@2: (1, 2, 6, 4, 2, 4, 6, 3, 3, 6, 5, 6, 3, 4, 6, 5, 1, 4, 2)15@3: (1, 6, 5, 2, 6, 4, 1, 2, 3, 2, 4, 3, 2, 5, 3) -
the bloodbath begins
Russia holds for loss of 7 infantry
Non Combat Movement
all fleet to sz50
fighter (phi) lands sz 50
2 tanks in India => Caucasus
3 fighters in japan => sz50 -
the bloodbath begins
Russia holds for loss of 7 infantry
Non Combat Movement
all fleet to sz50
fighter (phi) lands sz 50
2 tanks in India => Caucasus
3 fighters in japan => sz50nothing changes as you hit three hits above in Moscow… :|
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Mobilisation
inf, art, bomber, 1 fgt - Japan
3 tanks - India
ACC, 1 fgt - SZ38Japan collects 57+15=72 +1 saved, has 73
map
and now for the British megabuy
these next 6-7 goes should decide the game -
AA calc had me at 60% for 5 or better hits
which calculator are you using? we seem to get very different percentages -
with 89 the UK buys 4 inf, 4 arm, IC (47), save 42
CM
fra (5 inf) - 4 inf, art, 3 arm (UK)
kar (2 arm) - 2 inf (fin), 2 ftr (z5)combat:
france - 4 inf, art, 3 arm vs. 5 inf
Rolls: 3@1 2@2 3@3; Total Hits: 33@1: (4, 6, 3)2@2: (4, 2)3@3: (4, 2, 3)
Rolls: 5@2; Total Hits: 15@2: (1, 4, 6, 4, 6) -
fra 2
Rolls: 2@1 2@2 3@3; Total Hits: 22@1: (6, 3)2@2: (5, 2)3@3: (5, 2, 6)
Rolls: 2@2; Total Hits: 02@2: (5, 5) -
now we are talking…
fra cwlo inf
now i we can just pull karelia off…
kar - 2 inf, 2 ftr vs. 2 arm
Rolls: 2@1 2@3; Total Hits: 22@1: (1, 4)2@3: (4, 3)
Rolls: 2@3; Total Hits: 02@3: (4, 5) -
YES! the allies are charging back!!
kar cwol
NC
z7 - 2 ftr (kar), des, 2 acc (z5)
place 4 inf, 4 arm (gbr)
place IC (nwy)collect 34, has 76
as you know, you can’t hold the Brits down forever… :-P
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well that stunk
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AA calc had me at 60% for 5 or better hits
which calculator are you using? we seem to get very different percentagesi’m using the best calculator there is for this game.
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yes, you had a 57% chance for 5 hits or more. you were only 2 hits above expected, sorry.
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i think there must be something very wrong with your fleet calculator though, unless you are again inviting me to sink your jap fleet…?
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don’t see what else i could do with it but huddle together and hope you wound yourself
perhaps when this is over you can give me some tips. i’m clueless in the pacific. america can always spend more on fleet if japan wants to help germansmy reasoning was that you can’t take japan and kill both fleets
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Italy 9
with 29 Italy buys
3 tanks (15), 2 inf (6), 2 art (8)Combat Movement
double suicide mission … not usually the italian style!France (3 inf, art, 3 arm) - 3 inf (Italy), inf, art, arm (ger)
Russia (10inf 2 art, 15 arm) - 13 tanks (caucasus) -
France
4 inf, art, tank
Rolls: 3@1 2@2 1@3; Total Hits: 23@1: (3, 1, 4)2@2: (6, 5)1@3: (2)v 3 inf, art, 3 tanks
Rolls: 4@2 3@3; Total Hits: 44@2: (5, 2, 2, 5)3@3: (2, 6, 3) -
yeah, i can give you some tips, WHEN THE GAME IS OVER OF COURSE :-P with your luck, you would be incredibly dangerous if you also had strong strategy…





