Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Shansi 1 fighter and 1 tactical_bomber moved from Kiangsu to Shansi 1 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 1 infantry moved from Kwangsi to Hunan Japanese take Hunan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese win, taking Shansi from Chinese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Chinese: 4 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 artillery and 3 infantry moved from Fukien to Kiangsi 1 artillery and 2 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from Shantung to Anhwe 1 marine moved from Caroline Islands to 34 Sea Zone 1 cruiser and 1 marine moved from 34 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 infantry moved from Hokkaido to 7 Sea Zone 1 infantry moved from Kyushu to 7 Sea Zone 1 carrier, 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 37 Sea Zone 1 cruiser moved from 7 Sea Zone to 34 Sea Zone 1 cruiser moved from 21 Sea Zone to 7 Sea Zone 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 1 infantry moved from Okinawa to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Fukien 1 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 fighter moved from Korea to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Formosa to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Kwangsi 2 infantry moved from Japan to Kyushu 2 fighters and 2 tactical_bombers moved from Shansi to Kiangsu Place Units - Japanese 1 infantry placed in Japan 4 transports placed in 7 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs11L '41 - Manstein (axis) v BoldFresh (Allies) Bid 6, +NOs, No Tech
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right - i am a major dumbass p- but a relieved one
i’ve been playing on a board and didn’t notice that you had pulled your chinamen back to chinghai. only spotted it when i came to update my mapi’ll redo the whole turn for simplicity’s sake
Japan 3
With 49 japan buys: IC, DD, tran, 2 tanks, 3 infantryCombat movement
Soviet Far East (mt) – tank (man) takes buryatia too en route
Ningxia (mt) – inf (suiy), inf (hup)
Kwangtung (mt) – Tran SZ62 loads art => SZ61 unloads
Buryatia (mt) – Tran SZ61=>SZ62 + Tran SZ62 load 2 tanks, 2 inf and unloadJapan takes all above with no loss
Non Combat Movement
inf hupeh to sikang
1 fgt (Burma) to East Indies
2 Trannies SZ34=> SZ37
BB SZ61=> SZ37
2 Trannies, cru, ACC, 2 fgts SZ50 +3 inf Philippines to SZ37. 3 inf drop in BurmaMobilisation
2 tanks, 2inf in East Indies
1 inf Japan
IC in Manchuria
DD, Tran SZ62Japan collects 38 IPC + 10NO = 48
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i added your des, trn in 62 and IC in man on this map.
UK with 28 buys inf, 2 ftr, save 5
CM
fin (3 inf) - inf, art, bom (gbr), bom (ukr)
z1 (sub)- des (z2)
car () - inf, arm (wca)combat:
finland - inf, art, 2 bom vs. 3 inf
Rolls: 2@2 2@4; Total Hits: 02@2: (5, 4)2@4: (5, 5)
Rolls: 3@2; Total Hits: 13@2: (3, 5, 2) -
what a freakin nightmare. and i don’t get to take it back like you did… :lol:
fin 2
Rolls: 1@2 2@4; Total Hits: 11@2: (3)2@4: (4, 6)
Rolls: 3@2; Total Hits: 33@2: (2, 1, 1)here’s where bombers start dropping…
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that is seriously sick and wrong. and i mean SERIOUSLY.
ok well, i guess the dice gods are absolutely intent on you winning this game eh? that was just unreal.
one german infantry traded for UK inf, art, 2 bom!!
now for z1
Rolls: 10@2; Total Hits: 410@2: (2, 4, 1, 6, 5, 5, 1, 6, 3, 1)
Rolls: 10@1; Total Hits: 210@1: (2, 2, 2, 5, 1, 2, 3, 3, 2, 1) -
z1 cwol
NC
z4 - acc (z2)
per - art (ind)
ukr - inf (cau), 2 ftr (kar)
z50 - des (z56)place inf, 2 ftr (gbr)
collect 32, has 37
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in case you were wondering, that battle was an upper 0.8% result for you. :|
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the ripple effects of that finland battle and the z14 battle before it, even really all the way back to the z2 attack of your sub which survived, will be felt throughout this game for the allies.
and when you DID get a little bad luck in nin, you discovered the men that were killing you were ghosts… :-P
anyway, we’ll see if i can survive the huge swings of the battles mentioned, man this has been brutal so far.
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that is an absurd battle. deranged. i appreciate your good humour. and sorry about the map. did it all in a hurry on way to work this morning.
given your luck, perhaps i should try to take caucasus with my single italian tank…
perhaps this is a joke too far. i am grateful you agreed to play
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Italy 3
With 21 Italy buys: 2 inf, 3 tank
Non Combat Movement
Tran SZ15=>SZ14 loads 1 inf (Ita), 1 art (balkans)=>SZ15 unloads Trans Jordan
3 inf (Ita)=> Balkans
1 inf (Ita)=> FranceMobilisation
3 tanks, 2inf (italy)Italy collects 11+10=21, 21 in hand
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USA 3 - with 48 the USA buys des, 4 ftr
CM - none
NC
z51 - 2 ftr (aus), sub, trn, 2 des, 2 ftr, 2 acc (z56)
car - inf, art (wca)
haw - bom (aus)
z56 - 2 trn, 2 acc (z20)
wca - inf, art (pan)place des, 4 ftr (z56)
collect 48, has 48
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Germany 4
With 48 Germany buys: ACC, DD, Tran, 3 inf, 2 tanks
Combat Movement
Karelia (mt) - 1 inf (Fin)
Baltics (mt) - 1 inf (Pol)
French Eq Afr - (mt) tank (Ita Afr) - also takes Bel Congo
Rhod (mt) - Art (Ita Afr)
Sth Afr (mt) - Inf (Ita Afr) via Tran (SZ34)=>(SZ28)Combat
Germany takes
Karelia, Baltic States, French Eq Afr, Rhodesia, South Africa - all wolNon Combat Movement
Norway - Inf (Fin)
France - Art (Ger)
SZ13 - 2 fighters (Rom/Bul)
Poland - 5 inf (Ger), 2 tanks (Ger)
Rom/Bul - 2 tanks (Ger)Mobilisation
France - 2 tanks
Germany - 3 infantry
SZ13 - ACC, DD, TranGermany collects 43+10=53
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with 30 russia buys 10 inf
CM
kar (inf) - inf, arm (bel)
bst (inf) - 2 inf (bel), ftr (cau)combat:
kar - inf, arm vs. inf
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (3) -
kar 2
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (4)
Rolls: 1@2; Total Hits: 11@2: (2) -
to the death
Rolls: 10@3; Total Hits: 410@3: (2, 6, 1, 3, 6, 6, 4, 6, 2, 4)
Rolls: 10@2; Total Hits: 210@2: (3, 4, 1, 5, 6, 5, 4, 3, 3, 1) -
kar cwlo inf. already hard to swallow, but it woulda been a whole lot worse if you hit me there…
bst - 2 inf, ftr vs. inf
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 1)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (6) -
kar cwol
NC
epl - 2 inf (bel)
ukr - inf, arm (euk), 2 inf, 2 art (cau)
bel - ftr (bst)
rus - AA (bel)
cau - 3 arm (rus)
nov - inf (ura), inf (eve), arm (rus)place 4 inf (cau)
place 6 inf (rus)collect 28, has 28
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actually, send all four armor from russia to cau…
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Japan 4
With 50, Japan buys: 2 ACC, DD, tank, 3 infantry
Combat Movement
India (mt) - 2 inf, 2 tanks (E.Indies) via 2 trans SZ37=>38=>35; + 3 inf (burma)
Evenki (mt) - tank (SFEast)
Yakut (mt) - tank (bur)
Stanovoj (mt) - 1 inf (bur)
Persia (art) - 2fgts (SZ34)Combat
Persia
2 fgt
Rolls: 2@3; Total Hits: 02@3: (6, 6)v art
Rolls: 1@2; Total Hits: 11@2: (2) -
feckety, fackety, fuck
r 2
Rolls: 1@3; Total Hits: 01@3: (5)v
Rolls: 1@2; Total Hits: 11@2: (1) -
Hmmm maybe my fortunes will turn… good sign there… :lol:





