Alright, just fired it up with my existing 2.6 version. Hopefully no issues for anyone.
We are under way!
1 jap infantry killed
trj 2
Rolls: 2@1 1@3; Total Hits: 12@1: (2, 5)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (6)
trj cwol
ind - inf, art, ftr vs. 2 inf
Rolls: 2@2 1@3; Total Hits: 22@2: (3, 1)1@3: (1)
Rolls: 2@2; Total Hits: 12@2: (5, 2)
ind cwlo inf
eaf - 2 inf, bom vs. inf
Rolls: 2@1 1@4; Total Hits: 12@1: (2, 5)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (1)
eaf cwlo inf
NC
cau - inf, AA (per)
ukr - ftr (ind), bom (eaf)
kar - 2 ftr (gbr)
z1 - trn (z10)
wca - inf, arm (eca)
z56 - trn, des (z45)
place trn, des, acc (z2)
place bom (gbr)
collect 31, has 31
well i sure as hell paid for overambition there
i sense the ride has turned
Italy 2
with 15 Italy buys 5 infantry
Combat
Trans-Jordan (2inf, 1arm)
Tran SZ14 loads inf =>SZ16 loads 1 tank (Bul/Rom) => SZ15 unloads
this may be mussolini’s last hurrah…
Trans-Jordan
2 cruisers, inf, 2 tanks
Rolls: 1@1 4@3; Total Hits: 41@1: (1)4@3: (3, 5, 1, 3)
v 2 inf, tank
Rolls: 2@2 1@3; Total Hits: 22@2: (2, 3)1@3: (1)
nice, the GOOD italians showed up… :|
and the plucky Brits… bugger … another bloody exchange
Italy takes Trans-Jordan with just one tank
Non Combat Movement
Art (Italy) => Balkans
Inf (Italy) => France
Fgt (Italy) => Bul/Rom
Mobilise
Italy places 5 inf in Italy
Income
Italy collects 11 IPC + 10 NO = 21 cash
well you have left me an awefully tantalizing target indeed… :|
it’s pretty much a coin flip
USA with 55 buys sub, trn, des, acc, 2 ftr
China recruits one inf.
CM
z14 (inf, art, trn, bat) - des (z12), bom (eca) needless to say this one is pretty high stakes…
combat:
bonzai!!
z14 - des, bom vs. bat
Rolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (1)
Rolls: 1@4; Total Hits: 11@4: (3)
here we go!!!
z14 round 2
attack:
Rolls: 1@4; Total Hits: 11@4: (4)
defense:
Rolls: 1@4; Total Hits: 11@4: (4)
mutual destruction, transport survives… :| dang i was 50% to clear that and survive the bomber…
and the fairy godmother said to rommel, you shall go to africa after all…
NC
aus - 2 ftr (z45), bom (wus)
z56 - des, acc (z45)
z2 - ftr (z10)
z20 - 2 trn, 2 acc (z10)
pan - inf, art (eus)
wca - art (eca)
z1 - inf, AA (eca)
place sub, trn, des, acc, 2 ftr (z56)
collect 48, has 48
China
NC
chi - 2 inf (nin)
place inf (chi)
bloody hell
i’m relatively new to this game
didn’t see any of that coming
don’t really understand why the axis are thought to have the advantage when the US can do that
i guess that means i won’t be taking australia any time soon
oh yeah, the allies are very powerful when run properly, but they are much more difficult to run. i’m no expert by any means.
right, get a grip, manstein
need to focus
just working on ger3
i’m perplexed by your leaving a lone transport in sz1 next to my sub
assume that’s an automatic kill, or am i missing something in the rules?
oops that was just a blind spot by me. originally i was going to kill your z2 sub with my destroyer but then you left z14 for me and i forgot to adjust as i did the move quickly to get on the road. i would prefer not to load the US inf and AA to z1 trn since you are correct, it would be an autokill…
of course i’d much rather you autokilled the tranny than took a shot at z2 and sunk everything there…
just leave it as is, that’s just plain my mistake. i shouldn’t have taken the shot at your battleship anyway, so this is just more pain for the risk i took… :|