TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 fighters and 5 submarines; Remaining resources: 5 PUs; Combat Move - Americans 2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 2 destroyers, 9 fighters, 1 infantry, 1 tactical_bomber and 2 transports moved from 23 Sea Zone to 33 Sea Zone 1 submarine moved from 22 Sea Zone to 33 Sea Zone 1 submarine moved from 17 Sea Zone to 33 Sea Zone 5 submarines moved from 24 Sea Zone to 33 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 fighters moved from 10 Sea Zone to Midway 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 infantry, 6 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone Non Combat Move - Americans Place Units - Americans 1 carrier and 5 submarines placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Sikang to Shensi Chinese take Shensi from Japanese 2 infantry moved from Kansu to Shensi 1 infantry moved from Kansu to Tsinghai 9 infantry moved from Sikang to Shensi 1 fighter moved from Sikang to Tsinghai Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 3 fighters and 3 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 battleship, 1 cruiser and 3 destroyers moved from 41 Sea Zone to 39 Sea Zone 14 infantry and 1 mech_infantry moved from Burma to India 1 armour and 1 mech_infantry moved from Northwest Persia to Kazakhstan 4 mech_infantrys moved from Kazakhstan to Russia 2 infantry moved from Kazakhstan to Samara 1 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Northwest Persia 3 fighters moved from Persia to Russia 1 destroyer moved from 92 Sea Zone to 109 Sea Zone 1 bomber moved from Egypt to Russia 2 infantry moved from Anglo Egyptian Sudan to Egypt 2 artilleries and 2 infantry moved from Egypt to Alexandria 1 transport moved from 76 Sea Zone to 79 Sea Zone Combat - British Battle in Borneo Non Combat Move - British 3 aaGuns moved from Burma to India Place Units - British 3 fighters placed in Persia 3 infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,4,4,4 British collect 34 PUs (1 lost to blockades); end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 15 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Rolls: 2@3; Total Hits: 22@3: (2, 2)




