Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
Now I see why people play low luck. What do you want killed?
Kill the fgt
I’m soooo lucky that’s disgusting….
if you wanna see the most atrocious G1 ever, give a look at 1st page of my game vs TheDefinitiveS
Hey, wait….why did you lose CV on rd 1 ?
Your CV has 2 hits…, so it changes the rest of the combat…
on Rd3, you have 1 more dice @3
just forget about my last post…lol…
Beer is doing some strange things to me haha.
NCM:
1tt sz 98 takes 1inf, 1AA mal to egy to sz 81
2inf, 1 ary, 1 tnk alx to egy
1inf sco to uk
1fgt gib to uk
1fgt wfr to uk
1inf sud to egy
1dd sz 71 to sz 81
1ca sz 91 to sz 110
1dd sz 109 to sz 110
1tt sz 109 to sz 106
1tt sz 106 to sz 109 inf, tnk que to uk
inf and art ont to que
1dd sz 106 to sz 119
inf wind to epr
1tt sz 39 to sz 41 1inf mal to sum
1bb sz 37 to sz 39
1dd sz 39 to sz 37
6inf, 1art, 1AA, 1fgt, 1tac ind to bur
Place units:
6inf, 1 fgt uk
3inf, 2art ind
UK collects 28 + 10 NO = 38 IPC
India collects 21 IPC
ANZAC 1
Buy:
1 infantry
1 transport
NCM:
1tt sz 62 to sz 42 1 inf nsw to jav
1inf, 1AA nsw to que
1dd sz 62 to sz 54
2fgt nze to que
1 ca sz 63 to sz 62
Place Units:
1inf nsw
1tt sz 62
Collect 14 IPC
Italy 1
Buy
1tr (7)
1inf (3)
BB repaired
CM
Gib
2inf Alb » tr sz97 » sz92 » Gib walk in
Tun (1inf)
1inf, 1art Lyb
1mec, 1tnk Tob
Alx
1inf Tob walk in
Ken
Walk in 2inf, 1art Eth, 1inf Iso
Mor
1tnk Alb + 1inf SIta » tr sz97 » sz 92 » Mor
1BB sz97 » sz92 Bombard Mor
Alg (1inf)
1inf SIta, 1art NIta » tr sz95 » sz 92 » Alg
1CA sz97 » sz92 Bombard Alg
1CA sz95 » sz92 Bombard Alg
Sfr (1inf, 1art)
2inf, 1art, 1tnk NIta
sz93 (1dd, 1CA)
1ss, 2dd sz95
1fgt, 1tac NIta
Tun
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (6)2@2: (5, 2)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (6)
Tun twol
Mor
Bombard
Rolls: 1@4; Total Hits: 01@4: (6)
Attack
Rolls: 1@1 1@3; Total Hits: 01@1: (6)1@3: (4)
Defense
Rolls: 1@2; Total Hits: 01@2: (5)
Mor rd2 (if anything hit, disregard subsequent rolls).
Rolls: 1@1 1@3; Total Hits: 11@1: (2)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5)
Rolls: 1@2; Total Hits: 01@2: (3)
Rolls: 1@1 1@3; Total Hits: 11@1: (5)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (6)
Mor twol
Alg
Bombard
Rolls: 2@3; Total Hits: 22@3: (2, 2)
Attack
Rolls: 2@2; Total Hits: 12@2: (1, 3)
Defense
Rolls: 1@2; Total Hits: 01@2: (6)
Alg twol
Sfr
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (6)2@2: (2, 5)1@3: (1)
Rolls: 2@2; Total Hits: 02@2: (4, 6)
Sfr twol
sz93
Rolls: 3@2 1@3 1@4; Total Hits: 23@2: (2, 6, 1)1@3: (6)1@4: (6)
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1)
sz93 cwlo 1ss
NCM
1fgt, 1tac sz93 » SIta
2inf SIta » NIta
Place units:
1tr sz95
1inf SIta
Collect 17 ter - 1conv + 10 NO = 26 IPC
Here is France’s moves.
G2
Buy
1AC (16)
1ss (6)
1dd (8 )
1fgt (10)
8inf (24)
1art (4)
Tot = 68
BB repaired
CM
sz119 (1dd)
1fgt, 1bmb Wger
sz110 (1dd, 1CA) 3 possible fgt scramble
1dd, 1CA, 1BB sz112
3fgt, 2tac Wger
Wfr (1inf, 1tnk)
2inf Hol
1art, 3tnk Fra
Need scrambling orders for sz110
No scramble.
sz119
Rolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (1)
arg.
Lose fgt.
sz110
Rolls: 1@2 4@3 3@4; Total Hits: 41@2: (6)4@3: (6, 1, 5, 1)3@4: (5, 3, 2)
Rolls: 1@2 1@3; Total Hits: 11@2: (4)1@3: (3)
sz 110 cwol (1BB dented)
Wfr
Rolls: 1@1 2@2 3@3; Total Hits: 11@1: (5)2@2: (5, 5)3@3: (6, 3, 6)
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (3)