Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
sz 22 cwlo 1dd
sz 23
Rolls: 1@2 3@3; Total Hits: 21@2: (2)3@3: (2, 4, 4)
Rolls: 1@2; Total Hits: 01@2: (3)
sz23 cwol
sz25
Rolls: 1@2 1@3 1@4; Total Hits: 01@2: (6)1@3: (5)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (4)
sz25 rd2
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (1)1@3: (2)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (5)
sz25 cwol
NCM
2inf Kwe » Yun
1mec Hun » Yun
1tac Ahn » Yun
1fgt, 1tac Ind » sz39
1tac, 1bmb Ind » yun
4inf Kwa » Yun
2mec, 1tnk Hon » Yun
3fgt, 1tac sz35 » yun
1inf Shn » Yun
1bmb sz44 » Yun
1AC sz36 » sz39
1ss sz39 » sz37
1dd, 1AC sz36 » sz6
1fgt, 1tac sz25 » sz6
3fgt sz23 » sz6
2fgt, 1tac sz22 » sz6
1dd sz6 » sz22
2inf Man » Jeh
2inf Kor » Man
1inf Jap » tr sz6 » Kor
Place units:
3tnk Fic
2inf, 1mec Hon
1art, 1fgt Jap
1ss, 2dd sz6
Collect : 54 + 5NO + 4 plunder Ind = 63 IPC
USA 8
Buy:
10 submarines
3 destroyers
CM:
JAV (2inf, 2art)
1bb, 3ca, 2tt sz33, 4inf car
SZ 25 (1dd)
1sub, 4fgt sz26
SZ 22 (1dd)
1sub, 2fgt sz33, 1bmb car
SZ 23 (1dd)
1sub sz33, 2bmb car
PHI
Rolls: 4@1 3@3 1@4; Total Hits: 44@1: (2, 3, 1, 6)3@3: (1, 6, 1)1@4: (4)
Rolls: 4@2; Total Hits: 14@2: (4, 4, 6, 1)
SZ 25
Rolls: 1@2 4@3; Total Hits: 11@2: (3)4@3: (5, 5, 3, 5)
Rolls: 1@2; Total Hits: 11@2: (2)
SZ 22
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (5)2@3: (1, 6)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (5)
SZ 23
Rolls: 1@2 2@4; Total Hits: 21@2: (3)2@4: (2, 1)
Rolls: 1@2; Total Hits: 11@2: (1)
jav cwlo 1inf
sz25 cwlo 1ss
sz22 cwol
sz23 cwlo 1ss
NCM:
2bmb sz23 to car
1bmb sz22 to car
2fgt sz22 to sz 42
1cv, 4dd, 1ss sz33 to sz42
4fgt sz25 to sz33
2cv sz26 to sz33
1dd sz26 to sz23
1dd sz26 to sz22
1dd sz10 to sz25
4dd, 3ss, 2tt sz10 to sz30, 3inf, 1mec wus to joh
1tt sz68 to sz66
3tt sz85 to sz86
Build:
10ss sz10
3dd sz86
Collect 87 IPC
C 8
Buy:
3 infantry
CM:
SZE
1inf sik
SHA
1inf anh
KSU
1inf anh
NCM:
n/a
Build:
3inf sui
Collect 14 IPC
UK 8
Buy: (UK)
2 fighters (20)
1 infantry (3)
save 2 IPC
CM:
RHO
4inf, 2art, 1tnk saf
IND
29inf, 1mec, 5art, 1tnk
SHN
1inf, 2fgt bur
IND
Rolls: 25@1 10@2 1@3; Total Hits: 825@1: (6, 4, 4, 4, 3, 5, 1, 4, 2, 2, 5, 5, 3, 3, 3, 1, 4, 2, 5, 3, 1, 6, 3, 6, 3)10@2: (2, 3, 1, 5, 2, 5, 5, 6, 2, 3)1@3: (3)
Rolls: 1@2; Total Hits: 11@2: (1)
SHN
Rolls: 1@1 2@3; Total Hits: 21@1: (3)2@3: (1, 2)
Rolls: 1@2; Total Hits: 11@2: (1)
shn held
ind cwlo 1inf
NCM:
2fgt shn to jav
1AA bur to ind
1tac phi to jav
1bmb smo to vol
Build:
1inf saf
2fgt uk
UK collects 11 + 2 saved = 13 IPC
India collects 4 IPC
A 8
Buy:
1 transport
1 infantry
1 artillery
save 5 IPC
CM:
SUM
1tt sz 54, 1inf and art que
SZ 35
1dd sz33
3fgt car
SZ 35
Rolls: 1@2 3@3; Total Hits: 31@2: (1)3@3: (3, 2, 4)
Rolls: 1@2; Total Hits: 01@2: (6)
sz35 cwol
NCM:
3fgt sz35 to car
2dd sz62 to sz 33
Build:
1tt sz62
1inf, 1art nsw
Collect 22 + 5saved = 27 IPC
Your 3 Anzac fgt can’t land in Car. They have 2 movement remaining. You have to land in Cel or Dgu.
They’ll land in cel.
Actually they’ll land in the Phillipines.
Italy 8
Buy:
1mec (4)
2tnk (12)
1Mic (12)
1fgt (10)
1dd (8 )
2inf (6)
1art (4)
save 1
CM
Npr
1inf Irq walk in
Epr
1mec Cpr walk in
Cey
3inf, 2art, 1tnk Irq » 3tr sz80 » sz39 Cey walk in
NCM
All fleet sz80 » sz39
5inf, 1tnk, 2art NIta » 4tr, 1dd, 1AC sz95 » sz98 » Trj
2fgt SIta » Irq
1inf, 2tnk Con » Sud
1inf, 1art Mor » Alg
Place units:
1Mic Irq
1mec, 2tnk Egy
2inf, 1art NIta
1fgt SIta
1dd sz95
Collect 56 + 1 saved = 57 IPC
Germany 9
Buy:
4tnk (24)
8mec (32)
1fgt (10)
CM
Nukr (3inf)
3inf, 2fgt, 2tac Epl
Bel (3inf)
3inf, 2fgt Nov
1tac Epl
Arc (1inf)
1inf, 1fgt Nov
Eir :-D
1inf, 1art Wger » tr sz113 » sz109 » Eir walk in
Nuk
Rolls: 3@1 2@3 2@4; Total Hits: 33@1: (2, 5, 3)2@3: (1, 6)2@4: (2, 1)
Rolls: 3@2; Total Hits: 13@2: (1, 4, 4)