Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
I added 1 IPC to UK Europe, they had saved one on their turn.
On Anzac 4, it seems that you have moved the french dd from sz80 to sz 39…
Dunno if it’s a mistake or if it was intended to save posting french move on F4, but i will put it back to sz80 since it actually makes a difference as i plan to destroy it on I4…
Italy 4
Buy:
1fgt (10)
4dd (32)
= 42
CM
Swf
2inf Rho walk in
Nig
1inf Fea walk in
Fca
1art Fea walk in
Irq (2inf)
1tnk Trj » blitz Syr » Irq
2inf, 1art Trj
sz82 (1dd)
2dd, 2CA, 1BB sz98
4tr sz98 with : 3inf, 1art, 1tnk, 1mec Egy and 1inf, 1tnk Trj
Cpr (3inf, 1mec, 1AAgun)
4inf, 1art, 1mec, 2tnk sz80
Combat move map
Irq
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (4)2@2: (5, 2)1@3: (6)
Rolls: 2@2; Total Hits: 02@2: (4, 6)
Irq rd2
Rolls: 1@1 2@2 1@3; Total Hits: 01@1: (5)2@2: (3, 5)1@3: (6)
Rolls: 1@2; Total Hits: 11@2: (2)
Irq rd3
Rolls: 2@2 1@3; Total Hits: 22@2: (6, 1)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (6)
Iraq twlo 1inf
sz82
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (6, 3)2@3: (1, 6)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (2)
sz82 cwol (BB dented)
Cpr
Rolls: 4@1 2@2 2@3; Total Hits: 04@1: (6, 2, 2, 2)2@2: (3, 4)2@3: (6, 5)
Rolls: 4@2; Total Hits: 04@2: (3, 5, 5, 3)
haha, incredible…
Cpr rd2
Rolls: 4@1 2@2 2@3; Total Hits: 34@1: (2, 1, 1, 6)2@2: (6, 4)2@3: (3, 4)
Rolls: 4@2; Total Hits: 14@2: (2, 3, 3, 5)
Cpr rd2
Rolls: 3@1 2@2 2@3; Total Hits: 13@1: (3, 6, 2)2@2: (6, 2)2@3: (4, 6)
Rolls: 1@2; Total Hits: 11@2: (1)
Cpr twlo 2inf
NCM
1AC sz97 » sz95
1fgt, 1tac Wger » sz95
1fgt Wger >» SIta
2inf, 1art SIta » NIta
1inf, 1art Alg » Tunis
Place units:
1fgt SIta
4dd sz95
Collect 34 + 14 NO = 48 IPC
Since there is no possible move for french, i will go with G5 now.
G5
Buy
1dd (8 )
1ss (6)
3fgt (30)
1tnk (6)
1inf (3)
Tot = 53
CM
sz 104 (1dd)
1fgt, 1tac sz112
1bmb Wger
sz 110 (1dd)
1ss, 2fgt sz112
1fgt, 1tac Wger
Bal (2inf)
2inf Pol
1fgt, 1tac Wger
1inf Epl
Nuk (1inf)
1art Bes
2inf Epl
Kar
1inf Fin walk in
sz104
Rolls: 1@3 2@4; Total Hits: 21@3: (2)2@4: (3, 5)
Rolls: 1@2; Total Hits: 01@2: (5)
sz 104 twol
NEED SCRAMBLING ORDERS FOR SZ 110 !
No scrambles.
sz110
Rolls: 1@2 3@3 1@4; Total Hits: 31@2: (5)3@3: (5, 3, 2)1@4: (4)
Rolls: 1@2; Total Hits: 01@2: (3)
sz110 cwol
Bal
Rolls: 3@1 1@3 1@4; Total Hits: 03@1: (6, 3, 6)1@3: (6)1@4: (6)
Rolls: 2@2; Total Hits: 12@2: (4, 2)
Bal rd2
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (1, 6)1@3: (5)1@4: (4)
Rolls: 2@2; Total Hits: 02@2: (6, 4)
Bal twlo 1inf
Nuk
Rolls: 1@1 2@2; Total Hits: 21@1: (5)2@2: (1, 1)
Rolls: 1@2; Total Hits: 01@2: (3)
Nuk twol
NCM
2fgt sz110 » Ger
1fgt, 1tac sz104 » sz112
1bmb sz104 » Wger
1fgt, 1tac sz110 » sz112
1fgt, 1tac Bal » Epl
4inf, 2art Nor » Fin
1inf, 1art Wger » NIta
1inf Epl » Bes
1art, 3tnk Pol » Epl
8inf, 2art Ger » Pol
1AAgun Wger » Ger
Place units:
1dd, 1ss sz112
1inf, 1tnk, 3fgt Wger
Collect 46 + 10NO = 56