Realized when I opened the game that I’d forgotten to move the Italian boats (not used to having any in the Atlantic). Hope that edit is ok. And if it changes where the French cruiser would have moved, please adjust.
Commando Brado vs The Definitive S - G40 Alpha +2
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AA dies! Thanks goodness!
Non Coms
4 Inf from Bry to Bel
1 Art from Bry to Smo
2 Inf from Rus to Smo
8 Inf from Sukr to Nukr
1 FTR, 1 Tac from Epl to Sukr
1 AA from Bry to Nukr
4 Inf from Novo to KazBuilds : 1 Inf, 2 Arm in Sukr, 3 Arm in Rus
Collect : 34 IPC’s
Japan’s Turn
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J7
Purchase Units 62 IPCs
3 DD @ 24
1 BB @ 20
2 inf @ 6
3 art @ 12CM
HAW
2 inf, 1 art, 1 tank from JAP via 2 trns in sz 6sz 26
1 CA from sz 33 - bombard HAW
1 BB from sz 6 - bombard HAWIND
1 inf from JAV via trns in sz 41
4 inf, 2 art from KWA, 2 tanks from FIC via 4 trns in sz 36
2 fig from sz 41
1 bmb, 2 tac from KWAsz 39
1 BB from sz 41 - bombard INDSIA - walk in
1 inf, 1 art from FICSHN - walk in
1 inf from FIC -
CC
HAW ( my CM map shows 2 art instead, i will correct this with the dice rolls)
A - bombard
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (4)
A
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (5)2@2: (2, 3)1@3: (2)
D
Rolls: 4@2; Total Hits: 04@2: (4, 4, 3, 5) -
HAW 2
A
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (5)2@2: (2, 3)1@3: (4)
D
Rolls: 1@2; Total Hits: 01@2: (4) -
HAW twol
IND
A - bombard
Rolls: 1@4; Total Hits: 11@4: (2)
A
Rolls: 3@1 4@2 4@3 3@4; Total Hits: 73@1: (3, 3, 3)4@2: (2, 6, 2, 4)4@3: (3, 3, 6, 3)3@4: (3, 6, 2)
D
Rolls: 6@2 1@3 4@4; Total Hits: 46@2: (4, 5, 1, 1, 4, 5)1@3: (5)4@4: (5, 6, 3, 3) -
IND 2
A
Rolls: 3@2 4@3 3@4; Total Hits: 63@2: (6, 2, 1)4@3: (4, 5, 2, 2)3@4: (6, 1, 3)
D
Rolls: 3@4; Total Hits: 33@4: (4, 2, 2) -
IND twlo 1 bmb, 2 tac, 4 inf
NCM
sz 39
2 fig from IND
1 AC from sz 41
1 AC, 2 tac, 1 DD from sz 36HON
1 AAGun from KWAFIC
1 inf, 1 art from KWACAR
4 fig, 1 tac from KWAsz 6
1 trns from sz 19sz 26
1 AC, 2 fig, 3 DD from sz 6BURY
1 inf, 1 art from SAKsz 36
2 trns from sz 19Mobilize Units
1 BB, 3 DD in sz 6
2 inf, 3 art in JAPCollect Income
57(territories)+20(NOs)+6(IND capital)= 83 IPCsIND MIC changed to a mIC
Thats 6 victory cities on the Pacific Map. You have one round to capture back a VC.
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Two things :
#1). What happens if I don’t capture a VC back next round? According to page 31 of the rule book, the Axis win if they control 14 VC’s for a complete round of play. You have 11. Am I missing something?
#2). In Round 2 of the India battle, you only rolled for 3 of my FTR’s. I had 4 FTR’s left. Rolling for it now…
Rolls: 1@4; Total Hits: 11@4: (2) -
Oops! Disregard #2. Didn’t see the hit by the BB w/shore bombard. Battle is correct. Apologize for that. Sorry.
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US Turn 7
Builds : 8 DD’s, 1 FTR
Com Moves
SZ92
1 DD from SZ110
1 Sub from SZ105
2 Subs, 5 DD’s, 3 FTR’s, 1 Tac, 2 AC’s, 1 BB, 5 CC’s from SZ91Mor
3 Trans from SZ91, pick up 3 Inf, 3 Mech from Gib, move to SZ92, invade Mor
Combat
SZ92
Rolls: 9@2 8@3 2@4; Total Hits: 79@2: (3, 3, 1, 5, 1, 3, 6, 6, 2)8@3: (6, 3, 6, 6, 4, 2, 5, 5)2@4: (2, 4) -
Please chose your OOL?
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5. Victory Conditions
The game ends after one side or the other achieves one of its objective, listed below, and maintains it for a complete round of play. In addition, a side must control at least one of its own capitals at the end of that round in order to win.
A. Victory for the Allies if: All Axis capitals are under allied control.
B. Victory for the axis if they control 6 of the 8 victory cities on the Pacific board.
C. Victory for the axis if they control 8 of the 11 victory cities on the Europe board1 hit on my BBs then work your way from lowest defence to highest defence.
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Which BB?
Ok, well after this round then, we can quit. I was under the impression the Axis needed 14 VC’s to win. I would have played it differently otherwise. I’ll finish my Allied turn. Then, if you want you can do the Italians and that will be the end of it.
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And I only count 5 VC’s for Japan(Tokyo, Hawaii, Phi, Hong Kong & India). Where is the 6th?
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Kiangsu…the one with the chinese symbol on it and its worth 3 IPC…German BB first
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Return fire - SZ92
Rolls: 1@1 3@2 2@3 2@4; Total Hits: 41@1: (2)3@2: (6, 2, 1)2@3: (2, 6)2@4: (5, 3) -
I’ll take hits on my BB, one of my AC and 2 Subs.
Round 2
Rolls: 7@2 8@3 2@4; Total Hits: 77@2: (2, 2, 6, 5, 1, 1, 4)8@3: (6, 3, 4, 6, 4, 5, 6, 3)2@4: (4, 5) -
Ok, needed 3 hits. Italian BB and damaged German BB dead. Along with 2 Italian transports.
Return fire
Rolls: 2@4; Total Hits: 02@4: (5, 6) -
Mor
Rolls: 6@1; Total Hits: 16@1: (1, 3, 5, 2, 3, 2) -
Return fire
Rolls: 1@2 1@3; Total Hits: 01@2: (5)1@3: (6)





