@barnee Just so you know we are doing it the email way. I used the similar instructions and it basically works the same.
Commando Brado vs The Definitive S - G40 Alpha +2
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sz 42 rnd 2
A - sub
Rolls: 1@2; Total Hits: 11@2: (1)
A
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (2)
D
Rolls: 1@3; Total Hits: 01@3: (6)
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sz 42 cwol
NCM
SIB
1 inf from SFEsz 6
1 trns from sz 5sz 26
2 AC, 2 fig, 2 tac from sz 33sz 33
1 CA from sz 46sz 43
1 BB from sz 45
1 AC, 1 sub from sz 36
1 fig from sz 37
1 fig from sz 42KWA
1 inf from HON
3 tac, 3 fig from YUN
1 AAGun from HUNsz 19
2 trns from sz 36Mobilize Units
2 trns in sz 6
1 fig, 3 art, 3 inf in JAPCollect Income
45(territories)+5(NOs)= 50 IPCs -
I think you forgot to put your builds on Japan & SZ6…
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Thank you. All done. You may proceed with the Allied Block.
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US Turn 4
Builds : 2 Trans, 1 BB, 1 CC, 3 DD’s
Com Moves
Gib
1 Trans from SZ101, picks up 1 Inf, 1 Arm from E. US, moves to Gib, invades Gib
1 Trans from SZ106, picks up 1 1 Inf, 1 Art from Nbr, invades Gib
1 CC from SZ106 provides shore bombardGib
Rolls: 1@1 2@2 2@3; Total Hits: 21@1: (4)2@2: (5, 5)2@3: (2, 3)
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Return fire
Rolls: 1@2 2@4; Total Hits: 21@2: (5)2@4: (3, 2)
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Round 2
Rolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3)
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Return fire
Rolls: 1@4; Total Hits: 11@4: (1)
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Gib taken w/1 Arm
Non Coms
1 Sub from SZ86 to SZ91
1 Sub, 4 DD’s from SZ101 to SZ91
1 Sub, 6 DD’s from SZ106 to SZ91
1 Mech from W. US to E. US
1 Inf from Bco to W. US
4 FTR’s from W. US to SZ10, land on AC’sBuilds : 1 Trans in SZ101, 1 Trans, 1 BB, 1 CC, 3 DD’s in SZ10
Collect : 70 IPC’s
China’s Turn
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China Turn 4
Builds : 2 Inf, save 1 IPC
Com Moves
6 Inf from Kwe to Yun
1 FTR from Sik to Yun2 Inf from She to Hop(uncontested)
Yun
Rolls: 6@1 1@3; Total Hits: 16@1: (3, 4, 5, 6, 6, 2)1@3: (2)
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Return fire
:3@2:
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Return fire
Rolls: 3@2; Total Hits: 03@2: (3, 6, 4)
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Round 2
Rolls: 6@1 1@3; Total Hits: 06@1: (5, 4, 4, 6, 5, 3)1@3: (5)
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Wow! Such wonderful dicing!
Return fire
Rolls: 2@2; Total Hits: 12@2: (1, 6)
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Round 3
Rolls: 5@1 1@3; Total Hits: 05@1: (2, 6, 3, 4, 5)1@3: (6)
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You’ve got to be kidding me!!!
Return fire
Rolls: 2@2; Total Hits: 02@2: (5, 5)
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Round 4
Rolls: 5@1 1@3; Total Hits: 15@1: (3, 5, 3, 6, 4)1@3: (1)
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OMG! The lousy dicing continues!
Return fire
Rolls: 2@2; Total Hits: 02@2: (6, 6)
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Wow! We’re both getting crappy dice!
Round 5
Rolls: 5@1 1@3; Total Hits: 05@1: (2, 3, 6, 2, 5)1@3: (5)
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What the hell!!!
Return fire
Rolls: 1@2; Total Hits: 01@2: (5)