@crockett36 It says I need to download it so I do and then it says map not found, missing map.
Commando Brado vs The Definitive S - G40 Alpha +2
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Return fire
Rolls: 8@3; Total Hits: 18@3: (2, 4, 5, 4, 4, 6, 4, 5)
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AA dies! Thanks goodness!
Non Coms
4 Inf from Bry to Bel
1 Art from Bry to Smo
2 Inf from Rus to Smo
8 Inf from Sukr to Nukr
1 FTR, 1 Tac from Epl to Sukr
1 AA from Bry to Nukr
4 Inf from Novo to KazBuilds : 1 Inf, 2 Arm in Sukr, 3 Arm in Rus
Collect : 34 IPC’s
Japan’s Turn
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J7
Purchase Units 62 IPCs
3 DD @ 24
1 BB @ 20
2 inf @ 6
3 art @ 12CM
HAW
2 inf, 1 art, 1 tank from JAP via 2 trns in sz 6sz 26
1 CA from sz 33 - bombard HAW
1 BB from sz 6 - bombard HAWIND
1 inf from JAV via trns in sz 41
4 inf, 2 art from KWA, 2 tanks from FIC via 4 trns in sz 36
2 fig from sz 41
1 bmb, 2 tac from KWAsz 39
1 BB from sz 41 - bombard INDSIA - walk in
1 inf, 1 art from FICSHN - walk in
1 inf from FIC -
CC
HAW ( my CM map shows 2 art instead, i will correct this with the dice rolls)
A - bombard
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (4)
A
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (5)2@2: (2, 3)1@3: (2)
D
Rolls: 4@2; Total Hits: 04@2: (4, 4, 3, 5)
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HAW 2
A
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (5)2@2: (2, 3)1@3: (4)
D
Rolls: 1@2; Total Hits: 01@2: (4)
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HAW twol
IND
A - bombard
Rolls: 1@4; Total Hits: 11@4: (2)
A
Rolls: 3@1 4@2 4@3 3@4; Total Hits: 73@1: (3, 3, 3)4@2: (2, 6, 2, 4)4@3: (3, 3, 6, 3)3@4: (3, 6, 2)
D
Rolls: 6@2 1@3 4@4; Total Hits: 46@2: (4, 5, 1, 1, 4, 5)1@3: (5)4@4: (5, 6, 3, 3)
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IND 2
A
Rolls: 3@2 4@3 3@4; Total Hits: 63@2: (6, 2, 1)4@3: (4, 5, 2, 2)3@4: (6, 1, 3)
D
Rolls: 3@4; Total Hits: 33@4: (4, 2, 2)
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IND twlo 1 bmb, 2 tac, 4 inf
NCM
sz 39
2 fig from IND
1 AC from sz 41
1 AC, 2 tac, 1 DD from sz 36HON
1 AAGun from KWAFIC
1 inf, 1 art from KWACAR
4 fig, 1 tac from KWAsz 6
1 trns from sz 19sz 26
1 AC, 2 fig, 3 DD from sz 6BURY
1 inf, 1 art from SAKsz 36
2 trns from sz 19Mobilize Units
1 BB, 3 DD in sz 6
2 inf, 3 art in JAPCollect Income
57(territories)+20(NOs)+6(IND capital)= 83 IPCsIND MIC changed to a mIC
Thats 6 victory cities on the Pacific Map. You have one round to capture back a VC.
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Two things :
#1). What happens if I don’t capture a VC back next round? According to page 31 of the rule book, the Axis win if they control 14 VC’s for a complete round of play. You have 11. Am I missing something?
#2). In Round 2 of the India battle, you only rolled for 3 of my FTR’s. I had 4 FTR’s left. Rolling for it now…
Rolls: 1@4; Total Hits: 11@4: (2)
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Oops! Disregard #2. Didn’t see the hit by the BB w/shore bombard. Battle is correct. Apologize for that. Sorry.
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US Turn 7
Builds : 8 DD’s, 1 FTR
Com Moves
SZ92
1 DD from SZ110
1 Sub from SZ105
2 Subs, 5 DD’s, 3 FTR’s, 1 Tac, 2 AC’s, 1 BB, 5 CC’s from SZ91Mor
3 Trans from SZ91, pick up 3 Inf, 3 Mech from Gib, move to SZ92, invade Mor
Combat
SZ92
Rolls: 9@2 8@3 2@4; Total Hits: 79@2: (3, 3, 1, 5, 1, 3, 6, 6, 2)8@3: (6, 3, 6, 6, 4, 2, 5, 5)2@4: (2, 4)
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Please chose your OOL?
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5. Victory Conditions
The game ends after one side or the other achieves one of its objective, listed below, and maintains it for a complete round of play. In addition, a side must control at least one of its own capitals at the end of that round in order to win.
A. Victory for the Allies if: All Axis capitals are under allied control.
B. Victory for the axis if they control 6 of the 8 victory cities on the Pacific board.
C. Victory for the axis if they control 8 of the 11 victory cities on the Europe board1 hit on my BBs then work your way from lowest defence to highest defence.
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Which BB?
Ok, well after this round then, we can quit. I was under the impression the Axis needed 14 VC’s to win. I would have played it differently otherwise. I’ll finish my Allied turn. Then, if you want you can do the Italians and that will be the end of it.
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And I only count 5 VC’s for Japan(Tokyo, Hawaii, Phi, Hong Kong & India). Where is the 6th?
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Kiangsu…the one with the chinese symbol on it and its worth 3 IPC…German BB first
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Return fire - SZ92
Rolls: 1@1 3@2 2@3 2@4; Total Hits: 41@1: (2)3@2: (6, 2, 1)2@3: (2, 6)2@4: (5, 3)
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I’ll take hits on my BB, one of my AC and 2 Subs.
Round 2
Rolls: 7@2 8@3 2@4; Total Hits: 77@2: (2, 2, 6, 5, 1, 1, 4)8@3: (6, 3, 4, 6, 4, 5, 6, 3)2@4: (4, 5)
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Ok, needed 3 hits. Italian BB and damaged German BB dead. Along with 2 Italian transports.
Return fire
Rolls: 2@4; Total Hits: 02@4: (5, 6)
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Mor
Rolls: 6@1; Total Hits: 16@1: (1, 3, 5, 2, 3, 2)