@mike64 this is the special rule for Italy…
Italy, while not at war may move naval units out of the Mediterranean Use Edit. They may declare war at any time, however unless Paris has fallen their combat moves may not include attacks on any game space occupied by French or British units. This is Player Enforced
G40 Alpha +2 MKP vs Commando Brado
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Italy 1
10 IPCs
Purchase–
1 ftr - 10save 0
Combat Moves–
1 inf 1 art LIB > TUN
3 inf 1 mech 1 art 1 arm TOB > ALX
1 inf ETH > SUD
1 inf ISO > KEN
2 inf 2 art 1 arm NITA > SFRSZ 93
1 ss 1 dd SZ 95
1 ftr 1 tac NITA
1 ftr SITAGRE
2 inf 1 arm ALB
6 inf SITA (1 trans 1 ca SZ 95, 2 trans 1 bb 1 ca SZ 97)Combat–
ALX, KEN, SUD CWOL.
SZ 93
A 1 ss 1 dd 2 ftr 1 tac
Rolls: 2@2 2@3 1@4; Total Hits: 12@2: (6, 3)2@3: (6, 4)1@4: (1)D 1 dd 1 ca
Rolls: 1@2 1@3; Total Hits: 01@2: (6)1@3: (5)GRE shore
A 2 ca 1 bb
Rolls: 2@3 1@4; Total Hits: 12@3: (5, 4)1@4: (1) -
SZ 93 r2 -> assuming you lose the dd; if not I’ll reroll
A 1 ss (first) 1 dd 2 ftr 1 tac
Rolls: 1@2 1@2 2@3 1@4; Total Hits: 21@2: (2)1@2: (5)2@3: (5, 4)1@4: (3)D 1 ca
Rolls: 1@3; Total Hits: 11@3: (1) -
Cruiser sunk without incident… unless you wish to contend. According to the two odds calculators I use, the chance is the same.
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GRE
A 8 inf 1 arm
Rolls: 8@1 1@3; Total Hits: 18@1: (3, 6, 1, 2, 5, 6, 5, 6)1@3: (6)D 3 inf 1 inf*
Rolls: 3@2 1@2; Total Hits: 13@2: (4, 4, 1)1@2: (5) -
GRE r2
A 7 inf 1 arm
Rolls: 7@1 1@3; Total Hits: 27@1: (5, 4, 1, 6, 2, 1, 4)1@3: (4)D 2 inf
Rolls: 2@2; Total Hits: 12@2: (3, 1) -
GRE CWLO 2 inf.
SFR
A 2 inf 2 art 1 arm
Rolls: 4@2 1@3; Total Hits: 24@2: (3, 4, 1, 4)1@3: (1)D 1 inf 1 art
Rolls: 2@2; Total Hits: 12@2: (3, 1) -
SFR CWLO 1 inf.
TUN
A 1 inf 1 art
Rolls: 2@2; Total Hits: 02@2: (5, 5)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
TUN r2
A 1 inf 1 art
Rolls: 2@2; Total Hits: 02@2: (3, 6)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
TUN r3
A 1 inf 1 art
Rolls: 2@2; Total Hits: 02@2: (3, 4)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4)Typical French and Italian military competence… :roll:
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TUN r4…
A 1 inf 1 art
Rolls: 2@2; Total Hits: 02@2: (5, 6)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
TUN r5!!!
A 1 inf 1 art
Rolls: 2@2; Total Hits: 12@2: (2, 4)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3) -
TUN CWOL.
NCM–
1 dd SZ 95 > SZ 94
2 ftr 1 tac SZ 93 > SITAMobilize–
1 ftr SITACollect–
18 - 1 convoy = 17 -
Ok, the FTR in Kor can go to SZ36. However, your AC in that SZ is full. Where do you propose it land?
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I dont see the carrier being full? Just holding one tac?
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Ok, FTR in Kor lands on AC in SZ36.
France Turn 1
Non Coms
1 Inf in Fwa to Fca
1 DD in SZ72 to SZ76
1 Inf from Syr to Trj
1 Inf from Alg to MorGermany’s Turn
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Germany 2
70 IPCs
Purchase–
2 trans - 14
8 inf - 24
5 art - 20
2 ss - 12save 0
Combat Moves–
NoneCombat–
NoneNCM–
14 inf 3 art 1 aa POL > HUN
7 inf 3 arm 2 art YUGO > HUN
5 inf BUL > ROM
1 arm FRA > GER
1 inf 1 art WFR > HOL
1 inf WFR > FRA
1 arm WFR > WGE
1 inf NOR > FIN
1 ss SZ 111 > SZ 119
2 inf WGE > GER
2 ftr SITA > ALX
1 tac WGE > SZ 112Mobilize–
2 trans 2 ss SZ 112
2 inf 1 art WGE
6 inf 4 art GERCollect–
51 IPCs -
Russia Turn 2
Purchases : 11 Inf, 1 Art
Non Coms
1 Sub from SZ112 to SZ105
1 Art from Epl to Nukr
1 Art from Bal to Bel
1 Art from Nov to Bel
1 Inf from Bes to Epl
1 Tac, 2 FTR’s from Bal to Nov
1 AA, 12 Inf from Bal to Bel
1 Inf from Sukr to Nukr
1 Inf, 1 Art, 1 AAfrom Bry to Nukr
2 Arm from Sukt to Bel
1 Inf from Ros to Sukr
1 Inf from Cau to Ros
4 Inf from Rus to Bry
1 Mech, 1 Arm from Bry to Bel
6 Inf from Yak to Yen
1 AA, 8 Inf from Bury to Yak
1 Inf from Sib to SakBuilds : 3 Inf in Nov, 2 Inf, 1 Art in Sukr, 3 Inf in Vol, 3 Inf in Rus
Collect : 37 IPC’s
Japans Turn
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So many options for Japan…
Japan 1
40 IPCs
Purchase–
1 mech - 4
1 air base - 15
1 dd - 8
2 arm - 12save 1
Combat Moves–
KSI
1 inf 1 art JAP (1 trans SZ 6 > SZ 20)
1 arm KWAHON
3 inf 1 art JAP (2 trans SZ 6 > SZ 20)SUI
2 inf 1 art CHAKWE
1 inf ANHHOP
1 inf ANHSZE
2 ftr 2 tac 1 bmr KWAYUN
3 inf 1 art HUN
2 inf 1 art 6 ftr 3 tac 1 bmr KWA
1 mech ANHSZ 41
1 ftr SZ 36SZ 37
1 ss 1 tac SZ 36SZ 45
1 ftr SZ 33Combat–
SZE
A 2 ftr 2 tac 1 bmr
Rolls: 2@3 3@4; Total Hits: 42@3: (4, 1)3@4: (4, 4, 1)D 1 inf 1 ftr
Rolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (4) -
SZE CWLO 1 ftr 1 tac.
YUN
A 5 inf 1 mech 2 art 6 ftr 3 tac 1 bmr
Rolls: 4@1 4@2 6@3 4@4; Total Hits: 54@1: (4, 6, 1, 2)4@2: (5, 6, 5, 3)6@3: (4, 5, 5, 6, 3, 6)4@4: (4, 4, 2, 5)D 13 inf
Rolls: 13@2; Total Hits: 413@2: (3, 6, 4, 2, 4, 5, 4, 2, 4, 2, 3, 5, 2) -
YUN r2
A 1 inf 1 mech 2 art 6 ftr 3 tac 1 bmr
Rolls: 4@2 6@3 4@4; Total Hits: 44@2: (6, 1, 6, 2)6@3: (6, 4, 1, 5, 6, 5)4@4: (5, 3, 5, 5)D 8 inf
Rolls: 8@2; Total Hits: 28@2: (4, 6, 3, 4, 4, 5, 1, 1)





