Krychek (Axis) Vs Cmdr Jennifer (Allies) G40 Alpha+2 NO's No Tech Low Luck Game2


  • G5

    Purchases
    Ger: 2 Inf 4 Ftr 4 Arm (10) 70 IPCs
    Wgr: 1 AC 1 DD    (2) 24 IPCs
    Uk: 1 Inf (1) 3 IPCs

    CMs

    Sco
    1 Arm Uk to Sco to Uk

    Rho
    1 Arm Ken to Con to Rho

    SZ113
    1 Cru 1 BB 1 AC SZ110 to SZ113
    1 Ftr 1 Tbmb 1 Sbmb Wgr to SZ113

    Nor
    1 Trn SZ110 to SZ112 With 1 Inf 1 Rtl Uk to Nor
    2 Inf Fin to Nor


  • Nor Def
    1 Inf
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    SZ113
    1 Cru 1 BB 1 AC SZ110 to SZ113
    1 Ftr 1 Tbmb 1 Sbmb Wgr to SZ113
    3 Hits
    Vs
    1 SS 1 AC 1 BB 2 Ftr
    2 Hits + 1@3
    DiceRolls: 1@3; Total Hits: 01@3: (4)


  • Guessing you take 2 hits on the AC?


  • Also I’ll do NCMswith my trn and move troops from uk to Ger I don’t know if I need to do it in CMs or NCMs since the sub will remain in SZ113 but I will keep one surface ship so it is escorted, no probs for NCMs right? if not then I’ll move them in CMs along with the battle


  • so I’m pretty sure you take both hits on the AC so it makes the rest of the fight harder.

    SZ113 Rnd2
    1 Cru 1 Damaged BB 1 Ftr 1 Tbmb 1 Sbmb
    3 Hits
    Vs
    1 SS 1 BB 2 Ftr
    2 Hits + 1@1
    DiceRolls: 1@1; Total Hits: 01@1: (4)


  • I need your help there I don’t know what to do with your sub since I have no dd can it take hits and such so far I counted it’s 1 defense roll value in both rounds

  • '18 '17 '16 '11 Moderator

    If you have naval vessels, then I can elect to keep my submarine in the battle.  Without an attack destroyer present, you cannot force my submarine to stay, but I may elect to keep it in the fight.

    I so elect.


  • so you take it as a lost instead of your ac for round 2 but rolled 4 on the dice it would of been @2 instead of @1 is it okay or do I need to reroll :P?

  • '18 '17 '16 '11 Moderator

    Yes, let us keep the Carrier for the next round, thus, instead of an @1 unit I have an @2 unit.

  • '18 '17 '16 '11 Moderator

    Just noticed, the two fighters that attacked Sumatra are still on Sumatra, they should be on the carrier in SZ 41.  Aint no thing, since you didnt attack SZ 41, but if you could rectify that so we don’t have a mistake during Japan’s turn, great.


  • but I mean I did roll round 2 @ 1 but you got 4 so even @2 you wouldnt have hitted right :P?


  • I mean I did count every of your units for the first round and the 2nd round I made it like you got 2 hits on carrier then 1 hit on BB but instead you are taking 1 hit bb 1 hit AC 1 sub so your ROUND 2 is a @2 instead of @1 but the roll was 4. It’s up to you wheter ro not you want to reroll it (I would def prefer not) if you disagree just roll @2 here :(

  • '18 '17 '16 '11 Moderator

    No, I’m good, was just clarifying the OOL


  • SZ113 Rnd3
    1 BB 1 Ftr 1 Sbmb
    1 Hit
    Vs
    1 Damaged BB
    DiceRolls: 1@4; Total Hits: 11@4: (2)


  • Germany will hold ! 99% chance to survive according to sim and that’s with your planes :P


  • NCMs
    7 Inf Fin to Kar
    1 Inf Vyb to Kar
    1 Trn SZ93 to SZ98 With 1 Inf 1 Arm Sfr to Syr
    4 Inf 2 Rtl 1 AA Yugo to Nita
    1 Inf Yugo to Sgr
    8 Trn SZ110 to SZ113 With 1 Inf 3 Rtl 5 Arm Uk to Ger
    6 Inf Wgr to Ger
    1 Ftr SZ113 to Ger
    1 Trn SZ110 to SZ113 With 1 AA Wfr to Ger

    Places + Collects 58 IPCs

    Kry_vs_Jen_G40Game2_5aG.AAM

  • '18 '17 '16 '11 Moderator

    Russia:

    Buy(62)

    • 8 Infantry
    • 2 Artillery
    • 6 Armor

    Combat Moves:

    2 Fighters from Novgorod to S. Germany
    2 Infantry from Hungary to S. Germany

    Combat:
    Attacker:
    Hit

    Defender:
    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '18 '17 '16 '11 Moderator

    Inf in Nov
    7 Inf, 2 Art, Arm in Rus
    3 Arm in S. Ukr
    2 Arm in Nov

    Collect: 59 IPC

    Kry_vs_Jen_G40Game2_5bR.AAM


  • There is an Anzac DD over a Jap SS in SZ46 what’s the matter with this one :P?

  • '18 '17 '16 '11 Moderator

    @Krychek:

    There is an Anzac DD over a Jap SS in SZ46 what’s the matter with this one :P?

    Nothing.  A submarine or a transport of an enemy nation has no bearing as to the combat or non-combat movements of your ships.

    If you choose to attack the destroyer on your turn, you may do so.  If you choose to disengage you may feel free to move your submarine elsewhere, even to attack my units elsewhere.  The only thing you cannot do (because it is an enemy destroyer present) is to submerge.  If I had a cruiser or something, you could choose to submerge instead.

    Essentially, I elected to ignore your submarine, instead of attacking it, which is my discretion.

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